The Game Awards: Perbedaan antara revisi
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{{Infobox award
| name = The Game Awards
| current_awards = The Game Awards 2023
| image = The Game Awards logo 2020.svg
| awarded_for = Prestasi yang luar biasa di [[industri permainan video]]
| host = [[Geoff Keighley]]
| preshow_host = Sydnee Goodman
| venue = [[
| country = [[Amerika Serikat]]
| previous = ''[[Spike Video Game Awards]]''
Baris 13:
}}
'''The Game Awards''' merupakan acara [[penghargaan]] tahunan untuk menghormati pencapaian oleh [[industri permainan video]]. Dibentuk pada 2014,acara ini diproduksi dan dipandu oleh jurnalis permainan [[Geoff Keighley]], yang sebelumnya bekerja pada acara pendahulunya, [[Spike Video Game Awards]], selama lebih dari sepuluh tahun.<ref name="tga 2014">{{cite web|last1=Takahashi|first1=Dean|title=Geoff Keighley unveils The Game Awards 2014 to replace the VGAs|url=https://venturebeat.com/2014/11/10/geoff-keighley-unveils-the-game-awards-2014-to-replace-the-vgas/|website=Venture Beat|date=November 10, 2014|access-date=November 29, 2014|archive-date=November 27, 2014|archive-url=https://web.archive.org/web/20141127000111/http://venturebeat.com/2014/11/10/geoff-keighley-unveils-the-game-awards-2014-to-replace-the-vgas/|url-status=live| language = en}}</ref> Selain penghargaan, The Game Awards menampilkan ''premiere'' dari permainan yang akan datang dan informasi baru pada judul permainan yang sebelumnya diumumkan.
== Sejarah ==
Pada 1994, jurnalis permainan asal Kanada [[Geoff Keighley]] telah menjadi bagian dari acara penghargaan pertama yang ditayangkan di televisi untuk permainan video, yaitu ''[[Cybermania '94
Keighley kemudian telah bekerja di [[Spike Video Game Awards]] (VGA), yang berlangsung dari 2003 hingga 2013. Acara ini disiarkan di [[Paramount Network|Spike TV]] menjelang akhir dari setiap tahun kalender, dan didesain untuk menganugerahi permainan video yang dirilis selama tahun-tahun tersebut. Keighley berperan sebagai produser dan sering bertingak sebagai pembawa acara untuk acara ini. Sementara jaringan TV telah menunjukkan dukungan kuat untuk acara penghargaan tersebut hingga 2012, dengan menggaet [[Samuel L. Jackson]] untuk membawakan acara, Keighley menganggap Spike kurang tertarik dalam membawakan acara tahun 2013, sebagian karena jaringan TV mengincar program yang kurang berorientasi pada laki-laki.<ref name="nytimes 2015">{{cite web | url = https://bits.blogs.nytimes.com/2015/11/08/going-independent-and-online-with-the-video-game-awards/ | title = Video Game Awards Go Independent and Online | first = Nick | last = Wingfield | date = November 8, 2015 | access-date = January 20, 2020 | work = [[The New York Times]] | archive-date = November 8, 2020 | archive-url = https://web.archive.org/web/20201108163633/https://bits.blogs.nytimes.com/2015/11/08/going-independent-and-online-with-the-video-game-awards/ | url-status = live | language = en}}</ref> Spike memilih untuk mengganti nama acara penghargaan dari VGA untuk VGX untuk mencerminkan bahwa mereka ingin berfokus lebih pada permainan generasi selanjutnya yang dimasukkan oleh peluncuran [[Generasi kedelapan konsol permainan video|generasi kedelapan konsol]], serta membawa komedian [[Joel McHale]] untuk memandu acara bersama Keighley.<ref>{{cite web | url = http://www.polygon.com/2013/11/15/5107808/spike-video-game-awards-vgx-2013-date | title = Spike Video Game Awards renamed VGX, set for Dec. 7 | first = Samit | last = Sarkar | date = November 15, 2013 | access-date = December 6, 2016 | work = [[Polygon (website)|Polygon]] | archive-date = June 29, 2018 | archive-url = https://web.archive.org/web/20180629211222/https://www.polygon.com/2013/11/15/5107808/spike-video-game-awards-vgx-2013-date | url-status = live | language = en}}</ref> Selain itu, acara ini dikurangi menjadi acara satu jam, yang pertama kali di-''streaming'' secara daring sebelum disiarkan di televisi.<ref name="nytimes 2015"/> Acara tahun 2013 dianggap mengecewakan dan menunjukkan lebih banyak karya iklan dibandingkan selebrasi pencapaian permainan video.<ref>{{Cite web | url = http://kotaku.com/gamers-care-more-about-the-vgx-than-the-show-did-that-1479162197 | title = Gamers Care More About the VGX Than the Show Did. That's the Problem. | first = Owen | last= Good | date = December 8, 2013 | access-date = December 6, 2016 | work = [[Kotaku]] | archive-date = December 28, 2019 | archive-url = https://web.archive.org/web/20191228110029/https://kotaku.com/gamers-care-more-about-the-vgx-than-the-show-did-that-1479162197 | url-status = live | language = en}}</ref> Keighley kecewa dengan perubahan cara acara ini dipersembahkan.<ref name="latimes keighley"/> Spike menawarkan untuk melanjutkan acara ini pada 2014, tetapi terbatas ke media ''streaming'' dibandingkan penyiaran TV.<ref name="nytimes 2015"/> Keighley memilih untuk keluar dari keterlibatan lebih lanjut di VGX, dan memudahkan Spike untuk mempertahankan kepemilikan acara; pada November 2014, Spike TV memutuskan bahwa mereka telah memilih untuk menghentikan acara penghargaan ini sepenuhnya.<ref name="variety origins"/>
Keighley bekerja dengan beberapa entitas dalam industri permainan video, termasuk manufaktur perangkat konsol [[Sony Interactive Entertainment|Sony]], [[Microsoft]], dan [[Nintendo]], dan beberapa penerbit besar, untuk mendanai kembali dan menciptakan acara penghargaan baru, yaitu The Game Awards, atas izin Spike.<ref>{{cite web | url = http://kotaku.com/hey-all-a-little-more-about-this-from-my-pal-keighley-1656985933 | title = There's A Big New Game Award Show Happening This December | first = Jason | last = Schreier | date = November 10, 2014 | access-date = December 6, 2014 | work = [[Kotaku]] | archive-date = June 29, 2018 | archive-url = https://web.archive.org/web/20180629211708/https://kotaku.com/hey-all-a-little-more-about-this-from-my-pal-keighley-1656985933 | url-status = live | language = en}}</ref> Keighley menginvestasikan sekitar {{USD|1 juta}} dari dana pribadinya untuk mendukung acara baru ini,<ref name="nytimes 2015"/> dan mampu mengamankan tempat di [[The AXIS]] theater di Las Vegas untuk membawakan acara langsung ini. Tanpa penyiaran TV, Keighley dan produser lainnya setuju untuk [[Penyiaran langsungsung|menyiarkan langsung]] acara ini di jaringan konsol dan di layanan [[Steam]] oleh [[Valve Corporation|Valve]] untuk mampu meraih lebih banyak penonton dari yang sebelumnya telah dilakukan Spike TV.<ref name="variety origins">{{Cite web | url = https://variety.com/2014/biz/news/videogame-industry-rallies-around-first-game-awards-exclusive-1201352339/ | title = Videogame Industry Rallies Around First 'Game Awards' | first = Marc | last = Graser | date = November 10, 2014 | access-date = December 2, 2016 | work = [[Variety (majalah)|Variety]] | archive-date = November 21, 2019 | archive-url = https://web.archive.org/web/20191121062808/https://variety.com/2014/biz/news/videogame-industry-rallies-around-first-game-awards-exclusive-1201352339/ | url-status = live | language = en}}</ref>
Setelah acara tahun 2014, Keighley telah mampu mengamankan [[Microsoft Theater]] yang lebih besar di [[Los Angeles]] untuk membawakan acara. Keighley telah bekerja sama dengan beberapa layanan ''streaming'' di seluruh dunia untuk acara ini, yang menjadi tindakan yang diapresiasi oleh beberapa mitra The Game Awards sejak pembentukan acara ini.<ref name="vb"/> Keighley telah didekati oleh beberapa jaringan penyiaran TV untuk menawarkan penyiaran acara ini, tetapi dia telah menolak tawatan tersebut, serta memudahkannya untuk menjaga kebebasan acara mempersembahkan dan mengatur acara ini.<ref>{{cite web | url = https://www.gamesindustry.biz/articles/2018-12-06-seeing-the-past-and-future-of-gaming-through-the-game-awards | title = Seeing the past and future of gaming through The Game Awards | first = Rebekah | last = Valentine | date = December 6, 2018 | access-date = December 6, 2018 | work = [[GamesIndustry.biz]] | archive-date = December 7, 2018 | archive-url = https://web.archive.org/web/20181207045825/https://www.gamesindustry.biz/articles/2018-12-06-seeing-the-past-and-future-of-gaming-through-the-game-awards | url-status = live | language = en}}</ref> Acara tahun 2019 menyertakan siaran langsung dalam kerjasama dengan [[Sony Pictures]] untuk bioskop [[Cinemark]] terpilih di Amerika Serikat.<ref>{{cite web | url = https://variety.com/2019/gaming/news/game-awards-cinemark-theaters-jumanji-the-next-level-1203403886/ | title = Game Awards 2019 to Play on 53 Cinemark Screens Alongside 'Jumanji: The Next Level' | first = Todd | last = Spangler | date = November 14, 2019 | access-date = November 14, 2019 | work = [[Variety (magazine)|Variety]] | archive-date = December 22, 2019 | archive-url = https://web.archive.org/web/20191222003904/https://variety.com/2019/gaming/news/game-awards-cinemark-theaters-jumanji-the-next-level-1203403886/ | url-status = live | language = en}}</ref> [[The Game Awards 2020]] tidak digelar di teater secara langsung karena [[pandemi COVID-19]] dan justru dibawakan secara virtual.<ref>{{cite web | url = https://www.gamespot.com/articles/the-game-awards-2020-still-moving-forward/1100-6481334/ | title = The Game Awards 2020 Still Moving Forward | first = Steve | last = Watts | date = August 24, 2020 | access-date = August 24, 2020 | work = [[GameSpot]] | archive-date = August 24, 2020 | archive-url = https://web.archive.org/web/20200824205111/https://www.gamespot.com/articles/the-game-awards-2020-still-moving-forward/1100-6481334/ | url-status = live | language = en}}</ref> Acara tahun 2021 digelar kembali secara langsung di Microsoft Theater dengan penonton yang lebih sedikit karena tindakan pencegahan COVID-19 yang sedang berlangsung.<ref>{{cite web | url = https://www.pcgamer.com/the-game-awards-will-be-held-in-front-of-a-live-audience-this-year/ | title = The Game Awards will be held in front of a live audience this year | first = Natalie | last = Clayton | date = June 10, 2021 | accessdate = June 10, 2021 | work = [[PC Gamer]] | archive-date = June 10, 2021 | archive-url = https://web.archive.org/web/20210610202333/https://www.pcgamer.com/the-game-awards-will-be-held-in-front-of-a-live-audience-this-year/ | url-status = live | language = en}}</ref>
[[File:The Game Awards.svg|thumb|right|upright|Ilustrasi ''statuette'' penghargaan, didesain oleh Keighley dan [[Weta Workshop]]]]
Keighley menganggapnya penting karena The Game Awards bertujuan untuk menghadirkan minat para ''gamer'' dan industri permainan video secara luas, serta menyambut selebriti dan figur lainnya yang telah menunjukkan ketertarikan pada permainan video.<ref name="vb"/> Karena The Game Awards utamanya meruapakan acara penghargaan, Keighley menyadari pentingnya menampilkan konten tambahan, dengan melihat percobaan acara penghargaan permainan video lainnya yang hanya didedikasikan untuk penghargaan gagal karena kurangnya penonton.<ref name="kotaku promos"/> Keighley percaya bahwa The Game Awards harus memilih di antara tempat hiburan yang digunakan untuk [[Academy Awards]] dan acara penghargaan standar yang digunakan untuk [[Game Developers Choice Awards]], dan menginginkan keseimbangan materi.<ref name="vb">{{cite web | url = https://venturebeat.com/2017/12/06/at-4-the-game-awards-strives-for-balance-of-revelations-gamer-culture-and-celebrities/ | title = The Game Awards balances revelations, gamer culture, and celebrities | first = Dean | last = Takahashi | date = December 6, 2017 | access-date = December 6, 2017 | work = [[Venture Beat]] | archive-date = November 3, 2019 | archive-url = https://web.archive.org/web/20191103144032/https://venturebeat.com/2017/12/06/at-4-the-game-awards-strives-for-balance-of-revelations-gamer-culture-and-celebrities/ | url-status = live | language = en}}</ref> Melalui Spike VGX dan pada The Game Awards, Keighley menggaet studio permainan untuk membawa pameran permainan baru bersama dengan penghargaan. Keighley menganggap bahwa momen penganugerahan dengan pendekatan ini mampu mengamankan ''gameplay reveal'' pertama dari ''[[The Legend of Zelda: Breath of the Wild]]'' di [[The Game Awards 2014]].<ref name="kotaku promos">{{cite web | url = https://kotaku.com/how-video-games-biggest-award-show-comes-together-1820880314 | title = How Video Games' Biggest Award Show Comes Together | first = Jason | last = Schreier | date = November 30, 2017 | access-date = November 30, 2017 | work = [[Kotaku]] | archive-date = November 11, 2019 | archive-url = https://web.archive.org/web/20191111135949/https://kotaku.com/how-video-games-biggest-award-show-comes-together-1820880314 | url-status = live | language = en}}</ref> Keighly mengajak studio permainan untuk menyajikan konten yang mungkin dianggap menarik atau yang dapat menarik minat, bahkan jika permainan tersebut berada pada fase awal pengembangan, dan kemudian membuat seleksi permainan dan ''trailer'' untuk ditampilkan.<ref name="kotaku promos"/> Keighley selanjutnya bekerjasama dengan studio tersebut mengenai cara terbaik memosisikan ''trailer'' mereka untuk memberikan dampak terbesar; misalnya pada acara tahun 2018, Keighley dan Nintendo bekerja pada ''trailer reveal'' untuk karakter ''[[Persona 5]]'' [[Joker (Persona)|Joker]] di ''[[Super Smash Bros. Ultimate]]'' yang tampaknya dimulai sebagai ''teaser'' untuk permainan baru dalam seri tersebut.<ref>{{cite web | url = https://kotaku.com/how-the-game-awards-big-announcements-came-together-1831079796 | title = How The Game Awards' Big Announcements Came Together | first
Sejak peluncuran acara ini, Keighley menerima masukan yang diminta dari para penggemar tentang cara meningkatkan acara ini, terutama saat acara niaga dan konvensi pada beberapa bulan sebelum acara. Untuk tahun 2020, dengan adanya [[pandemi COVID-19]] menyebabkan pembatalan banyak acara tersebut, Keighley mengundang sekitar seratus penggemar untuk melakukan ''chat'' privat dengan dirinya dan penyelenggara program terkemuka lainnya untuk membantu mengumpulkan masukan mereka.<ref>{{cite web | url = https://variety.com/2020/digital/news/the-game-awards-fans-community-geoff-keighley-zoom-1234839367/ | title = How The Game Awards' Fans Helped Build This Year's Ceremony | first
Bersamaan dengan acara ini, etalase digital seperti [[Steam]], [[Xbox Games Store]], [[Nintendo eShop]], dan [[PlayStation Store]] menawarkan diskon pada permainan yang dinominasi pada hari acara hingga beberapa hari setelahnya.<ref>{{cite web | url = https://www.vg247.com/2017/12/07/xbox-one-stealth-sale-has-great-prices-on-fifa-18-call-of-duty-ww2-shadow-of-war-much-more/ | title = Xbox One stealth sale has great prices on FIFA 18, Call of Duty: WW2, Shadow of War, much more | first = Sherif | last = Saed | date = December 7, 2017 | access-date = December 7, 2017 | work = [[VG247]] | archive-date = March 30, 2019 | archive-url = https://web.archive.org/web/20190330005307/https://www.vg247.com/2017/12/07/xbox-one-stealth-sale-has-great-prices-on-fifa-18-call-of-duty-ww2-shadow-of-war-much-more/ | url-status = live | language = en}}</ref> ''Statuette'' yang diserahkan kepada permainan yang terpilih didesain dengan kerjasama antara Keighley dan [[Weta Workshop]]. Ini bertujuan untuk merepresentasikan "evolusi medium permainan video dengan cara seorang malaikat yang naik melalui blok bangunan digital".<ref>{{cite web | url = http://thegameawards.com/about/ | title = About the Game Awards | access-date = December 3, 2017 | publisher = The Game Awards | archive-url = https://web.archive.org/web/20171203142628/http://thegameawards.com/about/ | archive-date = December 3, 2017 | url-status = dead | language = en}}</ref><ref>{{cite video | url = https://www.youtube.com/watch?v=hVqvAd7Ykw4 | title = The Game Awards 2016 - Behind the Scenes at WETA! | publisher = The Game Awards | date = November 20, 2016 | access-date = December 3, 2017 | archive-date = January 7, 2020 | archive-url = https://web.archive.org/web/20200107023439/https://www.youtube.com/watch?v=hVqvAd7Ykw4 | url-status = live | language = en}}</ref> Pada 2019, sebuah Game Festival menampilkan demonstrasi permainan-permainan mendatang yang digelar di Steam.<ref>{{cite web |last1 = Goslin |first1 = Austen |title = The Game Awards offers an E3-esque buffet of Steam demos for unreleased games |url = https://www.polygon.com/2019/12/11/21011169/the-game-awards-steam-game-festival-demos |website = Polygon |date = 11 December 2019 | language = en}}</ref>
In 2021, Keighley memandu siniar Inside the Game Awards dalam kerja sama dengan [[Spotify]].<ref>{{Cite web |last=LeBlanc |first=Wesley |title=Geoff Keighley Hosting ‘Inside The Game Awards’ Podcast In New Partnership With Spotify |url=https://www.gameinformer.com/2021/11/22/geoff-keighley-hosting-inside-the-game-awards-podcast-in-new-partnership-with-spotify |access-date=2023-11-19 |website=Game Informer | language = en}}</ref> Pada 25 Juni 2023, Keighley akan membawakan ''The Game Awards 10-Year Celebration'', suatu malam [[musik permainan video]] di [[Hollywood Bowl]] yang didukung oleh [[Los Angeles Philharmonic]].<ref>{{cite web |url=https://www.latimes.com/entertainment-arts/story/2022-12-08/the-game-awards-to-take-its-show-to-the-hollywood-bowl |title=The Game Awards to stage a musical production at the Hollywood Bowl |last=Martens |first=Todd |work=[[Los Angeles Times]] |date=December 8, 2022 |accessdate=December 9, 2022 | language = en}}</ref>
== Proses ==
The Game Awards memiliki komite penasehat yang terdiri dari perwakilan dari manufaktur perangkat keras Microsoft, Sony, Nintendo, dan [[AMD]], bersama dengan beberapa penerbit permainan. Komite ini memilih sekitar tiga puluh organisasi berita permainan video yang dapat menominasikan dan kemudian melakukan ''voting'' permainan video dalam beberapa kategori. Komite penasehat tidak berpartisipasi dalam proses nominasi atau ''voting''. Selama babak nominasi, masing-masing saluran berita memberikan daftar permainan dalam beberapa kategori; permainan untuk kategori terkait ''[[esport]]'' dipilih oleh subset tertentu dari saluran media ini. Komite menyusun nominasi dan memilih permainan yang paling banyak dinominasikan untuk selanjutnya dilakukan proses ''voting'' oleh saluran media yang sama.<ref>{{cite web | url = http://thegameawards.com/rules-and-voting/ | title = The Game Awards – Rules and Voting | access-date = December 1, 2016 | work = The Game Awards | archive-url = https://web.archive.org/web/20161201230259/http://thegameawards.com/rules-and-voting/ | archive-date = December 1, 2016 | url-status = dead | language = en}}</ref> Sebelum 2017, terdapat 28 ahli dan perwakilan industri yang memilih pemenang, sementara penghargaan sejak tahun 2017 dilakukan oleh 50 ahli.<ref name="variety 2017">{{cite web | url = https://variety.com/2017/digital/news/2017-game-awards-live-streaming-twitch-youtube-twitter-facebook-1202610838/ | title = 2017 Game Awards Expands Distribution, Adds Fan Voting via Google Search, Twitter, Facebook | first = Todd | last
Umumnya, hanya permainan yang dirilis sebelum tanggal spesifik pada bulan November layak dinominasikan untuk penghargaan tahun tersebut. Karena juri harus membuat nominasi dalam beberapa pekan sebelum tanggal tersebut, hal ini mungkin meninggalkan beberapa permainan yang dinantikan yang dijadwalkan dirilis tepat sebelum tanggal tersebut menjadi kurang terwakili dalam nominasi, sehingga juri harus memberikan salinan tinjauan pra-rilis dan bukan versi final.<ref>{{cite web | url = https://www.polygon.com/2020/11/18/21574150/the-game-awards-nominations-2020-games-list | title = Why some of 2020's big games didn't get Game Awards nominations | first =
== Kritikan ==
Para komentator telah mengkritik Game Awards karena terlalu promosional dan dikomersialkan.<ref>{{Cite web|url=https://www.pcgamer.com/the-game-awards-is-becoming-the-biggest-single-gaming-event-of-the-year/|title=The Game Awards is becoming the biggest single gaming event of the year|first=Rich|last=Stanton|date=December 10, 2021|website=PC Gamer|access-date=March 13, 2023|archive-date=March 10, 2023|archive-url=https://web.archive.org/web/20230310060541/https://www.pcgamer.com/the-game-awards-is-becoming-the-biggest-single-gaming-event-of-the-year/|url-status=live | language = en}}</ref><ref>{{Cite web|url=https://www.theguardian.com/games/2022/dec/09/the-game-awards-three-patience-testing-hours-of-video-game-advertorials|title=The Game awards: three patience-testing hours of video game advertorials|first=Lewis|last=Gordon|date=December 9, 2022|work=The Guardian|access-date=March 13, 2023|archive-date=December 9, 2022|archive-url=https://web.archive.org/web/20221209145628/https://www.theguardian.com/games/2022/dec/09/the-game-awards-three-patience-testing-hours-of-video-game-advertorials|url-status=live | language = en}}</ref> Rasio waktu yang dihabiskan untuk menghormati pemenang penghargaan dibandingkan dengan iklan permainan yang akan datang merupakan titik umum kritikan.<ref>{{Cite web|url=https://www.theverge.com/2018/12/7/18131058/game-awards-2018-geoff-keighly-creaotr-streaming-tga-hydrobot|title=The Game Awards has made its peace with what it can and can't do|first=Megan|last=Farokhmanesh|date=December 7, 2018|website=The Verge|access-date=March 13, 2023|archive-date=December 8, 2018|archive-url=https://web.archive.org/web/20181208212329/https://www.theverge.com/2018/12/7/18131058/game-awards-2018-geoff-keighly-creaotr-streaming-tga-hydrobot|url-status=live | language = en}}</ref><ref>{{Cite web|url=https://gamerant.com/the-game-awards-2022-awards-industry-recognition-marketing-reveals-balance/|title=The Game Awards 2022 Should Lean More Into Industry Recognition|first=Peter Hunt|last=Szpytek|date=December 13, 2021|website=Game Rant|access-date=March 13, 2023|archive-date=March 13, 2023|archive-url=https://web.archive.org/web/20230313223626/https://gamerant.com/the-game-awards-2022-awards-industry-recognition-marketing-reveals-balance/|url-status=live | language = en}}</ref><ref name="ringer">{{Cite web|url=https://www.theringer.com/video-games/2022/12/8/23498936/geoff-keighley-the-game-awards-video-games-oscars|title=How Geoff Keighley Became Gaming's Master of Ceremonies|last=Gordon|first=Lewis|work=[[The Ringer (website)|The Ringer]]|publisher=[[Spotify]]|date=December 8, 2022|accessdate=December 9, 2022|archive-date=December 9, 2022|archive-url=https://web.archive.org/web/20221209001028/https://www.theringer.com/video-games/2022/12/8/23498936/geoff-keighley-the-game-awards-video-games-oscars|url-status=live | language = en}}</ref> Setelah kabar [[California Department of Fair Employment and Housing v. Activision Blizzard|skandal pelecehan seksual]] dari [[Activision Blizzard]] tersebar, Keighley membuka acara penghargaan tahun 2021 dengan pernyataan mengecam pelecehan dalam industri permainan video.<ref name="Eurogamer Activision">{{cite web |url=https://www.eurogamer.net/articles/2021-12-10-the-game-awards-begins-with-brief-statement-on-industry-abuse |title=The Game Awards begins with brief statement on industry and online abuse |last=Phillips |first=Tom |work=[[Eurogamer]] |publisher=[[Gamer Network]] |date=December 10, 2021 |access-date=December 11, 2021 |archive-url=https://web.archive.org/web/20211210223906/https://www.eurogamer.net/articles/2021-12-10-the-game-awards-begins-with-brief-statement-on-industry-abuse |archive-date=December 10, 2021 |url-status=live | language = en }}</ref> Pernyataan tersebut dikritik karena tidak menyebut nama Activision Blizzard dan tampak dirancang untuk mempertahankan "hubungan industri yang bernilai" daripada mengambil sikap yang lebih bermakna.<ref name="Kotaku Vague">{{cite web |url=https://kotaku.com/geoff-keighley-opens-game-awards-with-disappointing-vag-1848190235 |title=Geoff Keighley Opens Game Awards With Disappointing Vagueness |last=Gach |first=Ethan |work=[[Kotaku]] |publisher=[[G/O Media]] |date=December 9, 2021 |access-date=December 10, 2021 |archive-url=https://web.archive.org/web/20211210132236/https://kotaku.com/geoff-keighley-opens-game-awards-with-disappointing-vag-1848190235 |archive-date=December 10, 2021 |url-status=live | language = en}}</ref><ref name="PC Gamer Event">{{cite web |url=https://www.pcgamer.com/the-game-awards-is-becoming-the-biggest-single-gaming-event-of-the-year/ |title=The Game Awards is becoming the biggest single gaming event of the year |last=Stanton |first=Rich |work=[[PC Gamer]] |publisher=[[Future plc]] |date=December 10, 2021 |access-date=December 14, 2021 |archive-url=https://web.archive.org/web/20211210223829/https://www.pcgamer.com/the-game-awards-is-becoming-the-biggest-single-gaming-event-of-the-year/ |archive-date=December 10, 2021 |url-status=live | language = en}}</ref> Insiden ini menimbulkan pertanyaan tentang hubungan dekat acara tersebut dengan industri dan keengganan untuk menjelek-jelekkan mitra bisnis.<ref name="ringer"/>
== Acara penghargaan ==
Baris 51 ⟶ 54:
| ''[[Dragon Age: Inquisition]]''
| [[The AXIS]] ([[Las Vegas]])
| 1,9<ref name="Crecente">{{cite web | url = http://www.polygon.com/2016/12/6/13858794/the-game-awards-audience-up-65-percent-to-3-8m | title = The Game Awards audience up 65 percent to 3.8M | first = Brian | last = Crecente | date = December 6, 2016 | access-date = December 13, 2017 | work = [[Polygon (situs web)|Polygon]] | archive-date = December 7, 2016 | archive-url = https://web.archive.org/web/20161207023435/http://www.polygon.com/2016/12/6/13858794/the-game-awards-audience-up-65-percent-to-3-8m | url-status = live | language = en}}</ref>
|-
! rowspan | [[The Game Awards 2015|2015]]
Baris 62 ⟶ 65:
| 1 Desember
| ''[[Overwatch (permainan video)|Overwatch]]''
| 3,8<ref>{{cite web | url = http://www.polygon.com/2016/12/6/13858794/the-game-awards-audience-up-65-percent-to-3-8m | title = The Game Awards audience up 65 percent to 3.8M | first = Brian | last = Crecente |date = December 6, 2016 | access-date = December 6, 2016 | work = [[Polygon (situs web)|Polygon]] | archive-date = December 7, 2016 | archive-url = https://web.archive.org/web/20161207023435/http://www.polygon.com/2016/12/6/13858794/the-game-awards-audience-up-65-percent-to-3-8m | url-status = live | language = en}}</ref>
|-
! rowspan | [[The Game Awards 2017|2017]]
| 7 Desember
| ''[[The Legend of Zelda: Breath of the Wild]]''
| 11,5<ref name="glixel viewership">{{cite web | url = https://www.rollingstone.com/glixel/news/the-game-awards-audience-triples-in-2017-w513943 | title = The Game Awards Audience Triples to 11.5 Million Livestreams in 2017 | first = Brian | last = Crecente | date = December 12, 2017 | access-date = December 12, 2017 | work = [[Glixel]] | archive-date = December 28, 2017 | archive-url = https://web.archive.org/web/20171228114239/https://www.rollingstone.com/glixel/news/the-game-awards-audience-triples-in-2017-w513943 | url-status = dead | language = en}}</ref>
|-
! rowspan | [[The Game Awards 2018|2018]]
| 6 Desember
| ''[[God of War (permainan video 2018)|God of War]]''
| 26,2<ref>{{cite web | url = https://venturebeat.com/2018/12/12/the-game-awards-doubles-viewership-to-26-million-livestreams/ | title = The Game Awards doubles viewership to 26 million livestreams | first= Dean | last = Takahashi | date = December 12, 2018 | access-date = December 12, 2018 | work = [[Venture Beat]] | archive-date = December 12, 2018 | archive-url = https://web.archive.org/web/20181212213538/https://venturebeat.com/2018/12/12/the-game-awards-doubles-viewership-to-26-million-livestreams/ | url-status = live | language = en}}</ref>
|-
! rowspan | [[The Game Awards 2019|2019]]
| 12 Desember
| ''[[Sekiro: Shadows Die Twice]]''
| 45,2<ref>{{cite web |last1=Stedman |first1=Alex |title=Geoff Keighley Looks to The Game Awards' Future as 2019 Show Delivers Record Numbers |url=https://variety.com/2019/digital/news/the-game-awards-viewership-geoff-keighley-streaming-broadcast-1203446839/ |website=Variety |access-date=December 18, 2019|
|-
! rowspan | [[The Game Awards 2020|2020]]
Baris 83 ⟶ 86:
| ''[[The Last of Us Part II]]''
| Acara virtual{{efn|Digelar secara virtual karena [[pandemi COVID-19]]}}
| 83<ref>{{Cite web|last=Stedman|first=Alex|date=December 17, 2020|title=The Game Awards 2020 Show Hits Record Viewership With 83 Million Livestreams|url=https://variety.com/2020/gaming/news/the-game-awards-2020-viewership-numbers-livestreams-1234864828/|archive-date=December 17, 2020|access-date=December 17, 2020|website=Variety|archive-url=https://web.archive.org/web/20201217171604/https://variety.com/2020/gaming/news/the-game-awards-2020-viewership-numbers-livestreams-1234864828/|url-status=live| language = en}}</ref>
|-
! rowspan | [[The Game Awards 2021|2021]]
Baris 89 ⟶ 92:
| ''[[It Takes Two (permainan video)|It Takes Two]]''
| rowspan="2" | Microsoft Theater (Los Angeles)
| 85<ref>{{Cite web|last=Beresford|first=Trilby|date=December 20, 2021|title=The Game Awards Claims High of 85M Views|url=https://www.hollywoodreporter.com/business/digital/the-game-awards-record-setting-85-million-livestreams-1235064736/|access-date=December 20, 2021|website=[[The Hollywood Reporter]]|archive-date=December 20, 2021|archive-url=https://web.archive.org/web/20211220181023/https://www.hollywoodreporter.com/business/digital/the-game-awards-record-setting-85-million-livestreams-1235064736/|url-status=live| language = en}}</ref>
|-
! rowspan | [[The Game Awards 2022|2022]]
| 8 Desember
| ''[[Elden Ring]]''
| 103<ref>{{cite web | url = https://www.gamespot.com/articles/the-game-awards-2022-received-over-103-million-views-sets-new-viewership-record/1100-6510126/ | title = The Game Awards 2022 Received Over 103 Million Views, Sets New Viewership Record | first = Jenny | last= Zhang | date = December 16, 2022 | accessdate= December 16, 2022 | work = [[GameSpot]] | archive-date = December 16, 2022 | archive-url = https://web.archive.org/web/20221216233416/https://www.gamespot.com/articles/the-game-awards-2022-received-over-103-million-views-sets-new-viewership-record/1100-6510126/ | url-status = live | language = en}}</ref>
|-▼
! rowspan | [[The Game Awards 2023|2023]]
| 7 Desember
| ''[[Baldur's Gate 3]]''
| rowspan="2" | [[Microsoft Theater|Peacock Theater]] (Los Angeles)
| {{TBA}}
|-
! rowspan | 2024
| 12 Desember
| {{N/A}}
| {{N/A}}
|}
Baris 107 ⟶ 121:
|-
! scope="row" | [[The Game Award untuk Game of the Year|Game of the Year]]
| rowspan="
|-
! scope="row" | Best Independent Game
Baris 121 ⟶ 135:
! scope="row" | Games for Impact{{efn|Dipersembahkan sebagai Games for Change pada 2014<ref name="2014 Nominees"/>}}
|-
! scope="row" | Best Action/Adventure Game
|-
! scope="row" | Most Anticipated Game{{efn|Tidak dipersembahkan pada 2018 dan 2019<ref name="2018 Nominees"/><ref name="2019 Nominees"/>}}▼
|-
! scope="row" | Best Role Playing Game
Baris 193 ⟶ 209:
! scope="col" | Kategori
! align="center" scope="col"| Pertama kali diberikan
▲|-
▲! scope="row" | Most Anticipated Game{{efn|Tidak dipersembahkan pada 2018 dan 2019<ref name="2018 Nominees"/><ref name="2019 Nominees"/>}}
| rowspan="3" align="center" | 2014<ref name="2014 Nominees"/>▼
|-
! scope="row" | Best Esports Athlete{{efn|Dipersembahkan sebagai Esports Player of the Year dari 2014 hingga 2016<ref name="2014 Nominees"/><ref name="2015 Nominees"/><ref name="2016 Winners"/> dan Best Esports Player dari 2017 hingga 2019<ref name="2017 Winners"/><ref name="2018 Nominees"/><ref name="2019 Nominees"/> dan 2021<ref name="2021 Nominees"/>}}
|-
! scope="row" | Best Esports Team{{efn|Dipersembahkan sebagai Esports Team of the Year dari 2014 hingga 2016<ref name="2014 Nominees"/><ref name="2015 Nominees"/><ref name="2016 Winners"/>}}
Baris 251 ⟶ 265:
| align="center" | 2018<ref name="2018 VentureBeat"/>
| align="center" | 2021
|-
! scope="row" | Future Class
| align="center" | 2020<ref name="2020 Gamesindustry"/>
| {{n/a}}
|}
Baris 261 ⟶ 279:
<!-- Categories -->
<ref name="2014 Nominees">{{cite web |url=https://www.polygon.com/2014/11/21/7259309/game-awards-2014-nominees |title=Here are the nominees for The Game Awards 2014 |last=Sarkar |first=Samit |work=[[Polygon (website)|Polygon]] |publisher=[[Vox Media]] |date=November 21, 2014 |accessdate=November 11, 2022 |archiveurl=https://web.archive.org/web/20141123193008/https://www.polygon.com/2014/11/21/7259309/game-awards-2014-nominees |archivedate=November 23, 2014 |url-status=live | language = en}}</ref>
<ref name="2015 Nominees">{{cite web |url=https://www.polygon.com/2015/11/13/9728874/the-game-awards-2015-nominees |title=Here are the nominees for The Game Awards 2015 |last=Sarkar |first=Samit |work=[[Polygon (website)|Polygon]] |publisher=[[Vox Media]] |date=November 13, 2015 |accessdate=November 11, 2022 |archiveurl=https://web.archive.org/web/20151113194522/https://www.polygon.com/2015/11/13/9728874/the-game-awards-2015-nominees |archivedate=November 13, 2015 |url-status=live | language = en}}</ref>
<ref name="2015
<ref name="
<ref name="2016
<ref name="2016
<ref name="
<ref name="2017
<ref name="
<ref name="2018
<ref name="
<ref name="2019
<ref name="2019
<ref name="
<ref name="2020 Nominees">{{cite web |url=https://www.pcgamesn.com/game-awards-2020-nominees |title=Hades and Last of Us Part II lead the Game Awards 2020 nominees |last=Bailey |first=Dustin |work=[[PCGamesN]] |publisher=Network N |date=November 18, 2020 |access-date=January 8, 2021 |archive-url=https://web.archive.org/web/20201118174136/https://www.pcgamesn.com/game-awards-2020-nominees |archive-date=November 18, 2020 |url-status=live | language = en}}</ref>
<ref name="2020 VentureBeat">{{cite web |url=https://venturebeat.com/2020/09/23/the-game-awards-arrives-december-10-with-new-accessibility-honor/ |title=The Game Awards arrives December 10 with new accessibility honor |last=Takahashi |first=Dean |publisher=[[VentureBeat]] |date=September 23, 2020 |access-date=January 8, 2021 |archive-url=https://web.archive.org/web/20200926020038/https://venturebeat.com/2020/09/23/the-game-awards-arrives-december-10-with-new-accessibility-honor/ |archive-date=September 26, 2020 |url-status=live | language = en}}</ref>
<ref name="2021 Nominees">{{cite web |url=https://deadline.com/2021/11/the-game-awards-2021-nominees-deathloop-ratchet-clank-1234875168/ |title=The Game Awards Nominees: 'Deathloop,' 'Ratchet & Clank: Rift Apart' Lead 2021 List |last=Del Rosario |first=Alexandra |work=[[Deadline Hollywood|Deadline]] |publisher=[[Penske Media Corporation]] |date=November 16, 2021 |access-date=November 17, 2021 |archive-url=https://web.archive.org/web/20211116191403/https://deadline.com/2021/11/the-game-awards-2021-nominees-deathloop-ratchet-clank-1234875168/ |archive-date=November 16, 2021 |url-status=live | language = en}}</ref>
<ref name="2022 Deadline">{{cite web |url=https://deadline.com/2022/08/the-game-awards-sets-date-for-2022-global-livestream-1235097734/ |title=The Game Awards Sets 2022 Date, Introduces Best Adaptation Category |last=Grobar |first=Matt |work=[[Deadline Hollywood|Deadline]] |publisher=[[Penske Media Corporation]] |date=August 22, 2022 |accessdate=September 5, 2022 |archiveurl=https://web.archive.org/web/20220822203111/https://deadline.com/2022/08/the-game-awards-sets-date-for-2022-global-livestream-1235097734/ |archivedate=August 22, 2022 |url-status=live | language = en}}</ref>
}}
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