Rockstar Games: Perbedaan antara revisi

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(47 revisi perantara oleh 21 pengguna tidak ditampilkan)
Baris 3:
| logo = Rockstar Games Logo.svg
| type = [[Anak perusahaan]]
| industry = [[IndustriHggIndustri videopermainan gamevideo]]
| predecessor = BMG Interactive
| founded = {{Start date and age|1998|12}}
| founders = {{Unbulleted list|[[Sam Houser]]|[[Dan Houser]]|Terry Donovan|Gary Foreman|Jamie King}}
| hq_location_city = [[Kota New York City]]
| hq_location_country = Amerika Serikat
| key_people = {{Unbulleted list|Sam Houser (presiden)|Jennifer Kolbe (wakil presiden)<ref>{{cite web |url=https://gamerant.com/rockstar-games-gender-pay-gap-improvements/ |title=Rockstar Games Improves Its Gender Pay Gap Issues |last=McPhillips |first=Andrew |work=Game Rant |publisher=Valnet |date=6 April 2022 |accessdate=17 Oktober 2023 |archiveurl=https://web.archive.org/web/20220407161540/https://gamerant.com/rockstar-games-gender-pay-gap-improvements/ |archivedate=7 April 2022 |url-status=live }}</ref>}}
| key_people = {{Unbulleted list|Sam Houser ([[Presiden(gelar perusahaan)|presiden]])|Dan Houser (wakil presiden untuk kreatif)}}
| products = {{Unbulleted list
| ''[[Bully (permainan video)|Bully]]''
Baris 20:
| ''[[The Warriors (permainan video)|The Warriors]]''
}}
| num_employees = >2.000<ref name="GIbiz: 2,000"/>
| num_employees = 2.000+<ref>{{cite web |url=https://www.gamesindustry.biz/articles/2018-10-26-houser-brothers-expected-to-receive-bulk-of-usd538m-red-dead-royalties |title=Analyst expects Houser brothers to receive bulk of $538m Red Dead royalties |first=James |last=Batchelor |date=October 26, 2018 |website=[[GamesIndustry.biz]] |access-date=October 26, 2018 |archive-url=https://web.archive.org/web/20181026172601/https://www.gamesindustry.biz/articles/2018-10-26-houser-brothers-expected-to-receive-bulk-of-usd538m-red-dead-royalties |archive-date=October 26, 2018 |dead-url=no |df=mdy-all }}</ref>
| num_employees_year = 2018
| parent = [[Take-Two Interactive]]
| subsid = Lihat {{section link||Cabang perusahaan}}
| website = {{URL|https://www.rockstargames.com/|rockstargames.com}}
}}
'''Rockstar Games, Inc.''' adalah penerbit [[permainan video]] Amerika Serikat yang berbasis di [[Kota New York]]. Perusahaan ini didirikan pada bulan Desember 1998 sebagai anak perusahaan [[Take-Two Interactive]], menggunakan aset yang sebelumnya diakuisisi Take-Two dari BMG Interactive. Anggota pendiri perusahaan adalah Terry Donovan, Gary Foreman, [[Dan Houser|Dan]] dan [[Sam Houser]], dan Jamie King, yang bekerja untuk Take-Two pada saat itu, dan Houser bersaudara sebelumnya adalah eksekutif di BMG Interactive. Sam Houser mengepalai studio sebagai presiden.<ref name="vulture">{{cite web |url=http://www.vulture.com/2018/10/the-making-of-rockstar-games-red-dead-redemption-2.html |title=How the West Was Digitized: The making of Rockstar Games' ''Red Dead Redemption 2'' |first=Harold |last=Goldberg |date=14 Oktober 2018 |website=[[Vulture (website)|Vulture]] |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20181017150109/http://www.vulture.com/2018/10/the-making-of-rockstar-games-red-dead-redemption-2.html |archive-date=17 Oktober 2018 |url-status=live}}</ref>
 
Sejak tahun 1999, beberapa perusahaan yang diakuisisi atau didirikan di bawah Take-Two telah menjadi bagian dari Rockstar Games, seperti Rockstar Canada (kemudian berganti nama menjadi Rockstar Toronto) menjadi perusahaan pertama pada tahun 1999, dan Rockstar Dundee menjadi perusahaan yang terbaru pada tahun 2020. Semua perusahaan yang bernaung di bawah Rockstar Games menggunakan nama dan logo "Rockstar". Dalam konteks ini, Rockstar Games terkadang juga disebut sebagai Rockstar New York, Rockstar NY, atau Rockstar NYC. Rockstar Games juga memiliki studio [[Tangkap gerak|motion capture]] di [[Bethpage, New York]].<ref name="vulture" />
'''Rockstar Games''' adalah sebuah pengembang permainan video [[perusahaan multinasional|multinasional]] yang berkantor pusat di New York City, saat ini dimiliki [[Take-Two Interactive]] setelah membeli pengembang permainan video asal Britania, BMG Interactive.<ref>http://designmuseum.org/design/rockstar-games</ref> Merek ini terkenal karena pemakaian dunia terbuka dan kebebasan menjelajah dalam permainan tersebut. Perusahaan ini memiliki sejumlah studio yang telah diakuisisi dan ganti nama serta studio yang didirikan sendiri. Walaupun banyak studio hasil akuisisi Take-Two Interactive dipakai oleh Rockstar, studio-studio lain tetap mempertahankan identitas lamanya dan menjadi bagian dari divisi [[2K Gam JJes]] milik Take-Two Interactive. Rockstar Games didirikan di New York City pada tahun 1998<ref name=Founded>http://www.rockstargames.com/#/?lb=/corpinfo</ref> oleh [[produsen permainan video]] Britania Raya [[Sam Houser]], [[Dan Houser]], Terry Donovan, Jamie King dan Gary Foreman.<ref>Laura Avery (2005). ''Newsmakers: the people behind today's headlines:2004 cumulation''. p. 212. Gale Research, 2005.</ref>
 
Rockstar Games sebagian besar menerbitkan permainan bergenre aksi-petualangan, sementara permainan balap juga meraih kesuksesan bagi perusahaan ini. Salah satu waralaba permainan aksi-petualangan tersebut adalah ''[[Grand Theft Auto]]'', yang diambil alih oleh Rockstar Games dari BMG Interactive, yang menerbitkan entri asli seri ini pada tahun 1997. Permainan utama terbaru dalam seri ini, ''[[Grand Theft Auto V]]'', telah terjual lebih dari 170 juta kopi sejak dirilis pada bulan September 2013, menjadikannya permainan video terlaris kedua sepanjang masa. Waralaba populer lainnya yang diterbitkan oleh Rockstar Games adalah ''[[Red Dead]]'', ''[[Midnight Club]]'', ''[[Max Payne]]'', dan ''Manhunt''.<ref>{{Cite news |url=https://www.eurogamer.net/articles/2021-02-09-grand-theft-auto-5-has-now-sold-140m-copies |title=2020: Grand Theft Auto 5 has now sold 140m copies |website=[[Eurogamer]] |date=9 Februari 2021 |access-date=17 Oktober 2023 |archive-date=2 April 2022 |archive-url=https://web.archive.org/web/20220402115102/https://www.eurogamer.net/articles/2021-02-09-grand-theft-auto-5-has-now-sold-140m-copies |url-status=live }}</ref>
Kantor pusat Rockstar Games (biasa disebut '''Rockstar NYC''') terletak di Broadway di [[SoHo]], New York City, bagian dari Take-Two Interactive. Kantor New York City ini berisi departemen pemasaran, hubungan masyarakat, dan pengembangan produk.
 
== Sejarah ==
[[File:Sam Houser and Dan Houser (cropped).png|thumb|right|Kakak beradik [[Dan Houser]] (kiri) dan [[Sam Houser]] (kanan) adalah dua pendiri Rockstar Games. Dan meninggalkan perusahaan pada tahun 2020; Sam adalah presidennya saat ini.]]
Pada tanggal 12 Maret 1998, [[Take-Two Interactive]] mengumumkan akuisisi aset-aset [[penerbit permainan video]] asal Britania Raya, BMG Interactive, yang sudah tidak aktif lagi dari BMG Entertainment (sebuah unit dari [[Bertelsmann]]). Sebagai gantinya, Take-Two akan menerbitkan 1,85 juta saham (sekitar 16%) dari [[saham biasa]] kepada BMG Entertainment.<ref>{{cite web |url=http://headline.gamespot.com/news/98_03/12_taketwo/index.html |title=Take 2 Takes BMG |first=Chris |last=Johnston |date=12 Maret 1998 |website=[[GameSpot]] |archive-url=https://web.archive.org/web/19981201222429/http://headline.gamespot.com/news/98_03/12_taketwo/index.html |archive-date=1 Desember 1998 |url-status=dead}}</ref><ref>{{cite web |url=https://www.telecompaper.com/news/bmg-interactive-acquired-by-taketwo-interactive--132878 |title=BMG Interactive Acquired by Take-Two Interactive |date=16 Maret 1998 |website=Telecompaper |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20170908070006/https://www.telecompaper.com/news/bmg-interactive-acquired-by-taketwo-interactive--132878 |archive-date= 8 September 2017 |url-status=live}}</ref> Melalui akuisisi ini, Take-Two mendapatkan beberapa [[Kekayaan intelektual|properti intelektual]] sebelumnya yang dimiliki oleh BMG Interactive, termasuk ''[[Grand Theft Auto]]'' dari DMA Design dan ''[[Space Station Silicon Valley]]''.<ref name="Design Museum">{{cite web |url=http://design.designmuseum.org/design/rockstar-games.html |title=Rockstar Games: Multimedia Designers |website=[[Design Museum]] |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20160927090953/http://design.designmuseum.org/design/rockstar-games.html |archive-date=27 September 2016 |url-status=dead}}</ref><ref>{{cite web |url=http://headline.gamespot.com/news/98_03/16_taketwovg/index.html |title=Take 2's Take |first=Kelly |last=Rickards |date=16 Maret 1998 |website=[[GameSpot]] |archive-url=https://web.archive.org/web/19981203020418/http://headline.gamespot.com/news/98_03/16_taketwovg/index.html |archive-date=3 Desember 1998 |url-status=dead}}</ref> Kesepakatan tersebut diumumkan telah diselesaikan pada tanggal 25 Maret.<ref>{{cite web |url=http://headline.gamespot.com/news/98_03/25_taketwovg/index.html |title=Take 2 Deal Complete |first=Harley |last=Jebens |date=25 Maret 1998 |website=[[GameSpot]] |archive-url=https://web.archive.org/web/19990203145000/http://headline.gamespot.com/news/98_03/25_taketwovg/index.html |archive-date=3 Februari 1999 |url-status=dead}}</ref> Tiga eksekutif BMG Interactive—[[Dan Houser]], [[Sam Houser]], dan Jamie King—serta Gary Foreman dari BMG Interactive dan Terry Donovan dari [[label rekaman]] [[Arista Records]] milik BMG Entertainment, kemudian pindah ke [[Kota New York]] untuk bekerja di Take-Two Interactive.<ref name="Design Museum" /><ref>{{cite magazine |date=Januari 2018 |title=Graftgold Creative Software |page=68 |url=https://archive.org/details/retro_gamer/RetroGamer_176/page/68/ |magazine=[[Retro Gamer]] |publisher=[[Future plc]] |access-date=17 Oktober 2023 }}</ref><ref>{{cite web |url=https://www.gamesindustry.biz/articles/2013-09-09-rockstars-houser-it-has-to-hurt-more |title=Rockstar's Houser: "It has to hurt more" |last=Weber |first=Rachel |work=[[Gamesindustry.biz]] |publisher=[[Future plc]] |date= 9 September 2013 |accessdate=17 Oktober 2023 |archiveurl=https://web.archive.org/web/20130912052642/https://www.gamesindustry.biz/articles/2013-09-09-rockstars-houser-it-has-to-hurt-more |archivedate=12 September 2013 |url-status=live }}</ref> Dalam sebuah restrukturisasi yang diumumkan pada bulan April, Sam Houser ditunjuk sebagai "wakil presiden pengembangan produk di seluruh dunia" Take-Two.<ref>{{cite web |url=http://headline.gamespot.com/news/98_04/28_taketwo/index.html |title=Take-Two Restructuring |first=Harley |last=Jebens |date=28 April 1998 |website=[[GameSpot]] |archive-url=https://web.archive.org/web/19990210060536/http://headline.gamespot.com/news/98_04/28_taketwo/index.html |archive-date=10 Februari 1999 |url-status=dead}}</ref> Pada bulan Desember 1998, Houser bersaudara, Donovan, dan King mendirikan Rockstar Games sebagai label penerbit "kelas atas" Take-Two.<ref name="Design Museum" /><ref>{{cite web |url=http://www.develop-online.net/analysis/sam-houser-his-story/0116226 |title=Sam Houser: His-Story |date=15 Agustus 2008 |website=[[Develop (majalah)|Develop]] |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20161220065823/http://www.develop-online.net/analysis/sam-houser-his-story/0116226 |archive-date=20 Desember 2016 |url-status=dead}}</ref><ref>{{cite web |url=https://www.gamespot.com/articles/gta-rockstar-co-founding-brothers-squeeze-into-britain-s-1-000-richest-people-list-with-ps90-million/1100-6419714/ |title=GTA, Rockstar co-founding brothers squeeze into Britain's 1,000 richest people list with £90 million |first=Emanuel |last=Maiberg |date=18 Mei 2014 |website=[[GameSpot]] |archive-url=https://web.archive.org/web/20170710051025/https://www.gamespot.com/articles/gta-rockstar-co-founding-brothers-squeeze-into-britain-s-1-000-richest-people-list-with-ps90-million/1100-6419714/ |archive-date=10 Juli 2017 |url-status=live}}</ref><ref>{{cite web |url=http://www.playboy.com/articles/grand-theft-auto-sam-houser-interview |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20170911102025/http://www.playboy.com/articles/grand-theft-auto-sam-houser-interview |title=Grand Theft Auto's Reclusive Genius Sam Houser Can't Get Away |first=Harold |last=Goldberg |date=15 November 2013 |website=[[Playboy]] |archive-date=11 September 2017 |url-status=dead}}</ref> Formasi ini secara resmi diumumkan pada tanggal 22 Januari 1999.<ref>{{cite web |url=http://www.take2games.com/public/news/article.jhtml?articleid=30 |title=Press Release 1/22/99 |website=[[Take-Two Interactive]] |archive-url=https://web.archive.org/web/20000604162456/http://www.take2games.com/public/news/article.jhtml?articleid=30 |archive-date=4 Juni 2000 |url-status=dead}}</ref>
 
Pada bulan Januari 2007, Take-Two mengumumkan bahwa Terry Donovan, yang saat itu menjabat sebagai direktur utama Rockstar Games, telah meninggalkan perusahaan setelah cuti selama empat bulan.<ref>{{cite web |url=https://www.gamespot.com/articles/terry-donovan-leaves-rockstar/1100-6164173/ |title=Terry Donovan leaves Rockstar |last=Sinclair |first=Brendan |website=[[GameSpot]] |date=12 Januari 2007 |access-date=17 Oktober 2023 |url-status=live |archive-url=https://web.archive.org/web/20160416061844/http://www.gamespot.com/articles/terry-donovan-leaves-rockstar/1100-6164173/ |archive-date=16 April 2016}}</ref> Terry Donovan digantikan oleh Gary Dale sebagai direktur utama.<ref>{{cite web |url=https://www.gamespot.com/articles/capcom-exec-leaves-to-join-rockstar/1100-6163690/ |title=Capcom exec leaves to join Rockstar |website=[[GameSpot]] |url-status=live |archive-url=https://web.archive.org/web/20170622090841/https://www.gamespot.com/articles/capcom-exec-leaves-to-join-rockstar/1100-6163690/ |archive-date=22 Juni 2017}}</ref> Dale sebelumnya bekerja dengan Houser bersaudara dan King di BMG Interactive, tetapi meninggalkan perusahaan tersebut saat diakuisisi oleh Take-Two Interactive, dan bergabung dengan operasi [[Capcom]] di Eropa sebagai direktur utama pada tahun 2003.<ref>{{cite web |url=http://www.escapistmagazine.com/news/view/67318-Rockstar-Hires-New-COO |title=Rockstar Hires New COO – The Escapist |website=www.escapistmagazine.com |date=4 Januari 2007 |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20180103072606/http://www.escapistmagazine.com/news/view/67318-Rockstar-Hires-New-COO |archive-date=3 Januari 2018 |url-status=live}}</ref><ref>{{cite web |url=https://www.hollywoodreporter.com/news/dale-drives-back-rockstar-as-127071 |title=Dale drives back to Rockstar as COO |website=The Hollywood Reporter |date= 2 Januari 2007 |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20180103072534/https://www.hollywoodreporter.com/news/dale-drives-back-rockstar-as-127071 |archive-date=3 Januari 2018 |url-status=live}}</ref>
 
Hingga per Februari 2014, judul-judul permainan Rockstar Games telah terjual lebih dari 250 juta kopi,<ref>{{cite web |url=https://www.gamespot.com/articles/rockstar-titles-have-now-shipped-250-million-copies-to-date/1100-6417508/ |title=Rockstar titles have now shipped 250 million copies to date |date=4 Februari 2014 |website=[[GameSpot]] |access-date=17 Oktober 2023 |url-status=live |archive-url=https://web.archive.org/web/20140207111044/http://www.gamespot.com/articles/rockstar-titles-have-now-shipped-250-million-copies-to-date/1100-6417508/ |archive-date=7 Februari 2014}}</ref> waralaba terbesar adalah seri ''[[Grand Theft Auto]]'', yang telah terjual sedikitnya 250 juta kopi per November 2016.<ref>{{cite web |url=http://www.ibtimes.co.uk/grand-theft-auto-life-time-sales-hits-250-million-gta-5-gta-online-ships-70-million-units-1589687 |title=Grand Theft Auto life-time sales hit 250 million, GTA 5 and GTA Online ships 70 million units |last=Cragg |first=Oliver |date=3 November 2016 |website=[[International Business Times]] |access-date=17 Oktober 2023 |url-status=live |archive-url=https://web.archive.org/web/20170207112809/http://www.ibtimes.co.uk/grand-theft-auto-life-time-sales-hits-250-million-gta-5-gta-online-ships-70-million-units-1589687 |archive-date=7 Februari 2017}}</ref> ''[[Grand Theft Auto V]]'' telah terjual dengan jumlah unit terbanyak dalam seri ini dan dalam sejarah perusahaan, yaitu lebih dari 170 juta kopi,<ref>{{Cite web |date=7 November 2022|title=Take-Two losses deeper than forecast |url=https://www.gamesindustry.biz/take-two-losses-deeper-than-forecast |access-date=17 Oktober 2023 |website=GamesIndustry.biz |language=en |archive-date=30 November 2022 |archive-url=https://web.archive.org/web/20221130212848/https://www.gamesindustry.biz/take-two-losses-deeper-than-forecast |url-status=live }}</ref> sehingga menjadi [[Daftar permainan video terlaris|permainan video terlaris kedua sepanjang masa]].<ref>{{cite web |url=https://www.bloomberg.com/news/articles/2022-07-27/gta-6-release-date-rockstar-cleans-up-image-after-employee-backlash |title=Rockstar Games Cleaned Up Its Frat-Boy Culture — and Grand Theft Auto, Too |last=Schreier |first=Jason |authorlink=Jason Schreier |work=[[Bloomberg News]] |publisher=[[Bloomberg L.P.]] |date=27 Juli 2022 |accessdate=17 Oktober 2023 |archiveurl=https://web.archive.org/web/20221205232812/https://www.bloomberg.com/news/articles/2022-07-27/gta-6-release-date-rockstar-cleans-up-image-after-employee-backlash |archivedate=5 Desember 2022 |url-status=live |url-access=subscription }}</ref>
 
Pada [[British Academy Games Awards]] ke-10 di bulan Maret 2014, Rockstar Games dianugerahi penghargaan [[BAFTA Fellowship|BAFTA Academy Fellowship Award]] karena "menciptakan dunia interaktif berlapis-lapis yang membuat perusahaan ini menjadi yang terdepan dalam industri game selama lebih dari satu dekade, baik secara kritis maupun komersial."<ref>{{cite news |url=https://www.bbc.com/news/technology-26417488 |title=Bafta fellowship for Rockstar Games |work=BBC News |date=3 Maret 2014 |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20180111101212/http://www.bbc.com/news/technology-26417488 |archive-date=11 Januari 2018 |url-status=live}}</ref><ref>{{cite web |url=https://www.polygon.com/2014/3/3/5465544/rockstar-games-bafta-fellowship-gta |title=Rockstar Games to receive BAFTA Fellowship award |first=Dave |last=Tach |date=3 Maret 2014 |website=Polygon |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20180103072551/https://www.polygon.com/2014/3/3/5465544/rockstar-games-bafta-fellowship-gta |archive-date=3 Januari 2018 |url-status=live}}</ref> Jennifer Kolbe, yang memulai karirnya di front desk Take-Two Interactive, menjabat sebagai kepala penerbitan Rockstar Games dan membawahi seluruh studio pengembangan.<ref name="vulture" /><ref name="kotaku">{{cite web |url=https://kotaku.com/inside-rockstar-games-culture-of-crunch-1829936466 |title=Inside Rockstar Games' Culture Of Crunch |first=Jason |last=Schreier |date=23 Oktober 2018 |website=[[Kotaku]] |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20181024094359/https://kotaku.com/inside-rockstar-games-culture-of-crunch-1829936466 |archive-date=24 Oktober 2018 |url-status=live}}</ref> Simon Ramsey merupakan kepala humas dan komunikasi di perusahaan ini.<ref name="kotaku" />
 
Pada Mei 2019, Rockstar Games mengumumkan bahwa mereka mengakuisisi [[Dhruva Interactive]] dari [[Starbreeze Studios]] senilai {{US$|7,9&nbsp;juta|long=no}}, dengan penjualan diselesaikan pada akhir bulan itu dan tim Dhruva bergabung ke dalam [[Rockstar India]].<ref>{{cite web |url=https://www.gamesindustry.biz/articles/2019-05-13-rockstar-acquires-dhruva-from-starbreeze-for-usd7-9m |title=Rockstar acquires Dhruva Interactive from Starbreeze for $7.9m |first=Rebekah |last=Valentine |date=13 Mei 2019 |access-date=17 Oktober 2023 |work=[[gamesindustry.biz]] |archive-url=https://web.archive.org/web/20190513194338/https://www.gamesindustry.biz/articles/2019-05-13-rockstar-acquires-dhruva-from-starbreeze-for-usd7-9m |archive-date=13 Mei 2019 |url-status=live}}</ref><ref>{{cite web |url=https://www.starbreeze.com/2019/05/starbreeze-has-closed-the-transaction-of-indian-subsidiary-dhruva/ |title=Starbreeze has closed the transaction of Indian subsidiary Dhruva |author=Starbreeze |date=22 Mei 2019 |website=[[Starbreeze Studios]] |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20190707232628/https://www.starbreeze.com/2019/05/starbreeze-has-closed-the-transaction-of-indian-subsidiary-dhruva/ |archive-date=7 Juli 2019 |url-status=live}}</ref>
 
Pada bulan September 2019, Rockstar Games mengumumkan bahwa mereka telah merilis game launcher mereka sendiri, distribusi digital, manajemen hak digital, multipemain, dan layanan komunikasi.<ref>{{cite web |url=https://www.polygon.com/2019/9/17/20870668/rockstar-games-launcher-pc-store-gta-san-andreas-free |title=Rockstar has its own game launcher, and GTA: San Andreas is free |first=Nicole |last=Carpenter |date=17 September 2019 |access-date=17 Oktober 2023 |work=[[Polygon (situs web)|Polygon]] |url-status=live |archive-url=https://web.archive.org/web/20190917221237/https://www.polygon.com/2019/9/17/20870668/rockstar-games-launcher-pc-store-gta-san-andreas-free |archive-date=17 September 2019}}</ref> Setelah beristirahat panjang setelah merilis ''[[Red Dead Redemption 2]]'' pada awal 2019, Dan Houser meninggalkan Rockstar Games pada tanggal 11 Maret 2020.<ref>{{cite web |url=https://www.polygon.com/2020/2/4/21123170/dan-houser-departs-rockstar-games-red-dead-gta |title=Rockstar Games co-founder Dan Houser leaving the company |first=Colin |last=Campbell |date=4 Februari 2020 |website=[[Polygon (website)|Polygon]] |access-date=17 Oktober 2023 |archive-date=18 September 2020 |archive-url=https://web.archive.org/web/20200918155332/https://www.polygon.com/2020/2/4/21123170/dan-houser-departs-rockstar-games-red-dead-gta |url-status=live }}</ref>
 
Perusahaan ini mengakuisisi studio asal Skotlandia, [[Ruffian Games]], pada bulan Oktober 2020, dan mengganti nama studio tersebut menjadi Rockstar Dundee.<ref>{{cite web | url = https://www.videogameschronicle.com/news/rockstar-has-taken-over-master-chief-collection-developer-ruffian-games/ | title = Rockstar has taken over Master Chief Collection developer Ruffian Games | first = Andy | last = Robinson | date =12 Oktober 2020 | access-date = 17 Oktober 2023 | work = [[Video Games Chronicle]] | archive-date = 8 Desember 2020 | archive-url = https://web.archive.org/web/20201208013522/https://www.videogameschronicle.com/news/rockstar-has-taken-over-master-chief-collection-developer-ruffian-games/ | url-status = live }}</ref>
 
Pada bulan September 2022, Rockstar menjadi sasaran [[Kebocoran data|pembobolan data]] di mana 90 video dari pengembangan [[Grand Theft Auto VI|''Grand Theft Auto VI'']] bocor.<ref name="Guardian Leak">{{cite web |url=https://www.theguardian.com/games/2022/sep/19/rockstar-owner-issues-takedowns-after-grand-theft-auto-vi-leak |title=Rockstar owner issues takedowns after Grand Theft Auto VI leak |last=MacDonald |first=Keza |work=[[The Guardian]] |date=19 September 2022 |accessdate=17 Oktober 2023 |archiveurl=https://web.archive.org/web/20220919114036/https://www.theguardian.com/games/2022/sep/19/rockstar-owner-issues-takedowns-after-grand-theft-auto-vi-leak |archivedate=19 September 2022 |url-status=live }}</ref><ref name="Verge Leak">{{cite web |url=https://www.theverge.com/2022/9/18/23359156/gta-6-leak-gameplay-footage-90-videos |title=GTA 6 gameplay leaks online in 90 videos |last=Warren |first=Tom |work=[[The Verge]] |publisher=[[Vox Media]] |date=18 September 2022 |accessdate=17 Oktober 2023 |archiveurl=https://web.archive.org/web/20220918112405/https://www.theverge.com/2022/9/18/23359156/gta-6-leak-gameplay-footage-90-videos |archivedate=18 September 2022 |url-status=live }}</ref> Rockstar menggambarkan kebocoran tersebut sebagai "gangguan jaringan", dan mencatat bahwa mereka "sangat kecewa" dengan cara permainan tersebut pertama kali didemonstrasikan, tetapi mereka tidak mengantisipasi dampak jangka panjang terhadap pengembangan.<ref name="VGC Leak Rockstar">{{cite web |url=https://www.videogameschronicle.com/news/rockstar-comments-on-gta-6-leak-and-claims-project-wont-be-delayed/ |title=Rockstar comments on GTA 6 leak and claims project won't be delayed |last=Robinson |first=Andy |work=[[Video Games Chronicle]] |publisher=[[Gamer Network]] |date=19 September 2022 |accessdate=17 Oktober 2023 |archiveurl=https://web.archive.org/web/20220919133034/https://www.videogameschronicle.com/news/rockstar-comments-on-gta-6-leak-and-claims-project-wont-be-delayed/ |archivedate=19 September 2022 |url-status=live }}</ref>
 
Pada bulan Agustus 2023, Rockstar mengakuisisi Cfx.re (sebelumnya CitizenFX), tim di balik platform modding FiveM dan RedM untuk ''Grand Theft Auto V'' dan ''Red Dead Redemption 2''.<ref>{{Cite web |last=Games |first=Rockstar |title=Roleplay Community Update |url=https://www.rockstargames.com/newswire/article/8971o8789584a4/roleplay-community-update |access-date=17 Oktober 2023 |website=Rockstar Games |language=en-us}}</ref><ref>{{Cite web |first=Wesley |last=Yin-Poole |date=11 Agustus 2023|title=Rockstar Officially Working With GTA Roleplay Server Team, Sparking Fresh Excitement About GTA 6 |url=https://www.ign.com/articles/rockstar-officially-working-with-gta-roleplay-server-team-sparking-fresh-excitement-about-gta-6 |access-date=17 Oktober 2023 |website=IGN |language=en}}</ref> Michael Unsworth, wakil presiden penulisan, meninggalkan perusahaan pada tahun 2023 setelah bekerja selama 16 tahun.<ref>{{cite web |url=https://www.videogameschronicle.com/news/red-dead-redemption-series-writer-leaves-rockstar-after-16-years/ |title=Red Dead Redemption series writer leaves Rockstar after 16 years |last=Robinson |first=Andy |work=[[Video Games Chronicle]] |publisher=[[Gamer Network]] |date=28 Agustus 2023 |accessdate=17 Oktober 2023 |archiveurl=https://web.archive.org/web/20230828170821/https://www.videogameschronicle.com/news/red-dead-redemption-series-writer-leaves-rockstar-after-16-years/ |archivedate=28 Agustus 2023 |url-status=live }}</ref>
 
== Filosofi perusahaan ==
Pada bulan Oktober 2011, Dan Houser mengatakan kepada ''[[Famitsu]]'' bahwa Rockstar Games sengaja menghindari pengembangan permainan bergenre [[Tembak-menembak orang-pertama|penembak orang pertama]], karena "sudah menjadi [[DNA]] kami untuk tidak melakukan apa yang dilakukan oleh perusahaan lain... tujuan utama Rockstar adalah membuat para pemain benar-benar merasakan apa yang ingin kami lakukan."<ref>{{cite web |url=http://www.escapistmagazine.com/news/view/113855-Rockstar-Make-Good-Games-and-the-Money-Will-Follow |title=Rockstar: Make Good Games and the Money Will Follow – The Escapist |website=Escapist Magazine|date=27 Oktober 2011 |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20180103072638/http://www.escapistmagazine.com/news/view/113855-Rockstar-Make-Good-Games-and-the-Money-Will-Follow |archive-date=3 Januari 2018 |url-status=live}}</ref><ref>{{cite web |url=https://gamerant.com/rockstar-games-avoiding-first-person-shooters/ |title=Rockstar Games Purposefully Avoiding First Person Shooters |date=27 Oktober 2011 |website=Game Rant |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20180907144705/https://gamerant.com/rockstar-games-avoiding-first-person-shooters/ |archive-date=7 September 2018 |url-status=live}}</ref> Houser kemudian mengatakan, "Permainan kami hingga saat ini berbeda dari genre yang ada pada saat itu, kami membuat genre baru sendiri dengan permainan seperti seri ''GTA''. Kami tidak mengandalkan testimoni dalam buku teks bisnis untuk melakukan apa yang telah kami lakukan. ... Jika kami membuat jenis permainan yang ingin kami mainkan, maka kami yakin orang-orang akan membelinya."<ref>{{cite web |url=https://www.playstationlifestyle.net/2011/10/26/rockstar-assures-gamers-that-the-studios-priority-is-doing-new-things/ |title=Rockstar Assures Gamers that the Studio's Priority is "Doing New Things" |date=26 Oktober 2011 |website=PlayStation LifeStyle |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20180816110123/http://www.playstationlifestyle.net/2011/10/26/rockstar-assures-gamers-that-the-studios-priority-is-doing-new-things/ |archive-date=16 Agustus 2018 |url-status=live}}</ref>
 
Perusahaan ini telah terlibat dalam kegiatan amal mulai dari mendukung [[Movember]] dan menawarkan penampilan dalam permainan sebagai hadiah undian, hingga [[Penyiaran langsung|siaran langsung]] amal.<ref>{{cite web |url=http://www.eurogamer.net/articles/rockstar-sponsors-movember-charity |title=Rockstar sponsors Movember charity |last=Purchese |first=Robert |date=26 Oktober 2009 |website=[[Eurogamer]] |access-date=17 Oktober 2023 |url-status=live |archive-url=https://web.archive.org/web/20170204085340/http://www.eurogamer.net/articles/rockstar-sponsors-movember-charity |archive-date=4 Februari 2017}}</ref><ref>{{cite web |url=http://www.gamesindustry.biz/articles/rockstar-offers-game-appearance-prize-for-charity |title=Rockstar offers game appearance prize for charity |newspaper=[[GamesIndustry.biz]] |date=26 Oktober 2009 |access-date=17 Oktober 2023 |url-status=live |archive-url=https://web.archive.org/web/20170204090542/http://www.gamesindustry.biz/articles/rockstar-offers-game-appearance-prize-for-charity |archive-date= 4 Februari 2017}}</ref>
 
== Daftar permainan yang terbit ==
{{Main|Daftar permainan oleh Rockstar Games}}
 
== Film ==
Baris 57 ⟶ 87:
Pada tahun 2011, Rockstar Games menetapkan '''Rockstar Films''' sebagai merek dagangnya.<ref>{{cite web|last=McElroy|first=Justin|title=Report: Rockstar Films trademarked by Rockstar Games|url=http://www.joystiq.com/2011/07/07/report-rockstar-films-trademarked-by-rockstar-games/|publisher=Joystiq}}</ref>
 
== SubsiderCabang perusahaan ==
Di luar kantor pusatnya di [[Kota New York]], Rockstar Games mengoperasikan sembilan studio anak perusahaan.<ref name="GameRevolution Studios">{{cite web |url=https://www.gamerevolution.com/news/447299-rockstar-games-crunch-developer |title=Anonymous Developer Details Rockstar Games Crunch |last=Leonard |first=Matt |work=[[GameRevolution]] |publisher=[[CraveOnline]] |date= 19 Oktober 2018 |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20181020045521/https://www.gamerevolution.com/news/447299-rockstar-games-crunch-developer |archive-date=20 Oktober 2018 |url-status=live }}</ref><ref name="USgamer: Dundee">{{cite web |url=https://www.usgamer.net/articles/crackdown-2-makers-ruffian-games-are-now-rockstars-newest-studio |title=Crackdown 2 Makers Ruffian Games Are Now Rockstar's Newest Studio |first=Mathew |last=Olson |date=12 Oktober 2020 |website=[[USgamer]] |access-date=17 Oktober 2023 |archive-date=20 November 2022 |archive-url=https://web.archive.org/web/20221120184636/https://www.usgamer.net/articles/crackdown-2-makers-ruffian-games-are-now-rockstars-newest-studio |url-status=live}}</ref> Semua studio menggunakan logo Rockstar Games dengan warna tersendiri.<ref name="GamesRadar+: logos">{{cite web |url=https://www.gamesradar.com/5-iconic-game-company-logos-that-must-not-be-messed-with/ |title=5 iconic game company logos that must not be messed with |first=Matt |last=Cundy |date=3 Juni 2010 |website=[[GamesRadar+]] |access-date=17 Oktober 2023 |archive-date=24 Januari 2018 |archive-url=https://web.archive.org/web/20180124141548/http://www.gamesradar.com/5-iconic-game-company-logos-that-must-not-be-messed-with/ |url-status=live}}</ref> Pada tahun 2018, perusahaan ini mempekerjakan lebih dari 2.000 orang di seluruh kantor.<ref name="GIbiz: 2,000">{{cite web |url=https://www.gamesindustry.biz/articles/2018-10-26-houser-brothers-expected-to-receive-bulk-of-usd538m-red-dead-royalties |title=Analyst expects Houser brothers to receive bulk of $538m Red Dead royalties |first=James |last=Batchelor |date=26 Oktober 2018 |website=[[GamesIndustry.biz]] |access-date=17 Oktober 2023 |archive-url=https://web.archive.org/web/20181026172601/https://www.gamesindustry.biz/articles/2018-10-26-houser-brothers-expected-to-receive-bulk-of-usd538m-red-dead-royalties |archive-date=26 Oktober 2018 |url-status=live}}</ref> Studio-studio ini sering berkolaborasi dan terkadang secara kolektif disebut sebagai '''Rockstar Studios''', seperti yang terjadi pada ''[[Max Payne 3]]'' dan ''[[Red Dead Redemption 2]]''.<ref name="GameRevolution Studios"/><ref>{{cite video game |title=Max Payne 3 |developer=[[Rockstar Studios]] |publisher=Rockstar Games |date= 15 Mei 2012 |platform=[[PlayStation 3]] and [[Xbox 360]] |level=[http://www.rockstargames.com/maxpayne3/credits Credits]}}</ref>
 
{| class="wikitable sortable" width="100%"
! Logo
! Nama
! Lokasi
! Didirikan
! Tahun
! Diakuisisi
! Catatan
|-
| [[File:Rockstar Dundee Logo.svg|50px]]
| [[Rockstar Dundee]]
| [[Dundee]], Skotlandia
| 2008
| 2020
|
|-
| [[BerkasFile:Rockstar India Logo.svg|50px]]
| [[Rockstar India]]
| [[Bangalore]], India
| 2016
| 2016–sekarang
| —
|
|-
|
| [[Berkas:Rockstar Games Logo.svg|50px]]
| Rockstar InternationalLA
| [[Santa Monica, California]], AS<ref>{{cite web |url=https://www.rockstargames.com/careers/openings/position/4855299003 |title=Electronics Engineer / Rockstar LA (Code) |publisher=[[Rockstar Games]] |access-date=17 Oktober 2023}}</ref>
| [[London]], Britania Raya
| {{?}}
| 2003–sekarang
| —
|
|-
| [[BerkasFile:Rockstar Leeds Logo.svg|50px]]
| [[Rockstar Leeds]]
| [[Leeds]], Britania RayaInggris
| 1997
| 2004–sekarang
| 2004
| Pengembang ''[[Grand Theft Auto: Chinatown Wars]]'', ''[[Grand Theft Auto: Liberty City Stories|Liberty City Stories]]'', dan ''[[Grand Theft Auto: Vice City Stories|Vice City Stories]]''
|-
| [[BerkasFile:Rockstar Lincoln Logo.svg|50px]]
| [[Rockstar Lincoln]]
| [[Lincoln, Britania RayaInggris|Lincoln]], Britania RayaInggris
| 1992
| 2002–sekarang
| 2002
| Menangani pelokalan dan jaminan kualitas
|-
| [[BerkasFile:Rockstar London Logo.svg|50px]]
| [[Rockstar London]]
| [[London]], Britania RayaInggris
| 2005
| 2005–sekarang
| —
| Pengembang ''[[Manhunt 2]]'' dan ''[[Midnight Club: L.A. Remix]]''
|-
| [[BerkasFile:Rockstar New England Logo.svg|50px]]
| [[Rockstar New England]]
| [[BallardvaleAndover, Massachusetts]], Amerika SerikatAS
| 1999
| 2008–sekarang
| 2008
| Pengembang ''[[Bully (permainan video)#Bully:_Scholarship_Edition|Bully: Scholarship Edition]]''
|-
| [[BerkasFile:Rockstar North Logo.svg|50px]]
| [[Rockstar North]]
| [[Edinburgh]], Skotlandia
| 1987
| 2002–sekarang
| 2002
| Pengembang seri ''[[Grand Theft Auto]]'' dan ''[[Manhunt]]''
|-
| [[BerkasFile:Rockstar San Diego Logo.svg|50px]]
| [[Rockstar San Diego]]
| [[Carlsbad, California]], Amerika SerikatAS
| 1984
| 2002–sekarang
| 2002
| Pengembang seri ''[[Red Dead]]'', ''[[Smuggler's Run]]'', dan ''[[Midnight Club]]''
|-
| [[BerkasFile:Rockstar Toronto Logo.svg|50px]]
| [[Rockstar Toronto]]
| [[Oakville, Ontario]], Kanada
| Awal 1980-an
| 1999–sekarang
| 1999
| Pengembang ''[[The Warriors (permainan video)|The Warriors]]'' dan beberapa port [[Microsoft Windows|Windows]]
|-
| [[File:Road_font_awesome.svg|52x52px|frameless]]
|Cfx.re
|
|2016
|2023
|Pengembang proyek FiveM dan RedM
|}
 
=== MantanCabang perusahaan yang tutup ===
{| class="wikitable sortable" width="100%"
! Logo
! Nama
! Lokasi
! Didirikan
! Tahun
! Diakuisisi
! Ditutup
! Catatan
|-
| [[BerkasFile:Rockstar Vancouver Logo.svg|50px]]
| [[Rockstar Vancouver]]
| [[Vancouver]], [[British Columbia]], Kanada
| 1998
| 2002–2012
| 2002
| 2012
| Pengembang ''[[Bully (permainan video)|Bully]]'' dan ''[[Max Payne 3]]''; bergabung dengan [[Rockstar Toronto]] pada Juli 2012.
|-
| [[BerkasFile:Rockstar Vienna Logo.svg|50px]]
| [[Rockstar Vienna]]
| [[ViennaWina]], Austria
| 1993
| 2003–2006
| 2003
| 2006
| Pengembang beberapa port [[Xbox (konsol)|Xbox]]; ditutup pada bulan Mei 2006
|}
 
== Perangkat lunak ==
 
=== RAGE ===
{{Main|Rockstar Advanced Game Engine}}
Rockstar Advanced Game Engine (RAGE) adalah [[mesin permainan]] yang dikembangkan oleh [[Rockstar San Diego]]-internal RAGE Technology Group, yang dibuat untuk memfasilitasi pengembangan game di semua platform sejak tahun 2006.<ref>{{cite web|last=Klepek|first=Patrick|date=4 Januari 2016|title=That Time Rockstar Made A Table Tennis Game|url=https://kotaku.com/that-time-rockstar-made-a-table-tennis-game-1750981913|website=[[Kotaku]]|archive-url=https://web.archive.org/web/20171107015913/https://kotaku.com/that-time-rockstar-made-a-table-tennis-game-1750981913|archive-date=7 November 2017|access-date=4 April 2023|url-status=hidup}}</ref>
 
=== Rockstar Games Social Club ===
Rockstar Games Social Club adalah layanan permainan daring yang dibuat oleh Rockstar Games untuk [[Autentikasi|otentikasi]] dan aplikasi [[multipemain]] di dalam permainan mereka.<ref>{{cite web|first=Mike|last=Fahey|url=http://kotaku.com/5908510/rockstar-games-social-club-just-got-a-lot-more-social|title=Rockstar Games' Social Club Just Got a Lot More Social|publisher=[[Kotaku]]|date=8 Mei 2012|access-date=17 Oktober 2023|archive-url=https://web.archive.org/web/20230809143616/https://kotaku.com/rockstar-games-social-club-just-got-a-lot-more-social-5908510|archive-date=9 Agustus 2023}}</ref> Sebagian besar merek yang berkaitan dengan Social Club telah dihapus dari situs web Rockstar pada November 2023.<ref>{{cite web|first=Ryan|last=Dinsdale|url=https://www.ign.com/articles/rockstar-scraps-social-club-branding-ahead-of-gta-6-reveal|title=Rockstar Scraps Social Club Branding Ahead of GTA 6 Reveal|publisher=[[IGN]]|date=22 November 2023|access-date=8 Desember 2023}}</ref>
 
=== Rockstar Games Launcher ===
Rockstar Games merilis launcher permainannya sendiri untuk [[Microsoft Windows|Windows]] pada tanggal 17 September 2019. Launcher ini terintegrasi dengan akun Social Club pengguna, memungkinkan mereka untuk mengunduh dan membeli gim yang sebelumnya telah mereka beli melalui toko digital Rockstar, serta meluncurkan gim Rockstar yang tersedia dari layanan lain, seperti [[Steam]], dari launcher tersebut.<ref>{{cite web |url=https://www.gamasutra.com/view/news/350814/Rockstar_Games_now_has_its_own_game_launcher_on_PC.php |title=Rockstar Games now has its own game launcher on PC |first=Alissa |last=McAloon |date=17 September 2019 |access-date=4 April 2023 |work=[[Gamasutra]] | archive-url = https://web.archive.org/web/20190926130554/https://www.gamasutra.com/view/news/350814/Rockstar_Games_now_has_its_own_game_launcher_on_PC.php | archive-date = 26 September 2019 | url-status = hidup}}</ref>
 
== Referensi ==
Baris 134 ⟶ 219:
== Pranala luar ==
* {{Official website|https://www.rockstargames.com/}}
 
{{Rockstar Games}}
{{Take-Two Interactive}}
{{Authority control}}
 
[[Kategori:Rockstar Games| ]]
Baris 142 ⟶ 229:
[[Kategori:Perusahaan pengembang video permainan]]
[[Kategori:Perusahaan yang berpusat di New York City]]
[[Kategori:Penerbit permainan video]]