Riot Games: Perbedaan antara revisi

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Baris 1:
{{Redirect|Riot (developer)|Telenet Japan subsidiary|Riot (Telenet Japan)}}
{{Infobox company
{{Kotak info organisasi 2
| name = Riot Games, Inc.
| logoname = Riot Games
| imagelogo = Riot Games Headquarterslogo.jpgsvg
| rowspanlogo_caption ="4" |Logo Riot Games
| type = [[Subsidier]]
| image = Riot-Games hq-street-view-2023.jpg
| image_caption = Markas Riot Games di Los Angeles.
| type = [[SubsidierAnak perusahaan]]
| industry = [[Industri permainan video]]
| founded = {{Start date and age|2006|08|31}} di [[Los Angeles]], [[California]], ASAmerika Serikat
| founders = {{Unbulleted list|Brandon Beck|Marc Merrill}}
| hq_location_city = [[Los Angeles Barat]], [[California]]
| hq_location_country = U.S.Amerika Serikat
| num_locations = 24 officeskantor
| num_locations_year = 2018
| key_people = {{Unbulleted list|Brandon Beck (ketua)|Marc Merrill (wakil ketua)|Nicolo Laurent (ketua jabatan eksekutif)|Dylan Jadeja (ketua jabatan keuangan)|Scott Gelb (ketua jabatan operasi)}}
Baris 17 ⟶ 20:
| parent = [[Tencent]] (2011–sekarang)
| subsid = [[Radiant Entertainment]]
| website = {{URL|https://www.riotgames.com/id/en|riotgames.com}}
}}
 
'''Riot Games, Inc.''' adalah sebuah badan penyelenggara turnamen [[olahraga elektronik]], [[pengembang permainan video]] dan [[penerbit permainan video]] [[Amerika Serikat]] yang berbasis di [[Los Angeles]] bagian barat, [[California]]. Perusahaan tersebut dibentuk pada September 2006 untuk mengembangkan [[League of Legends]], sebuah permainan arena pertempuran online dengan pemain yang banyak. Sejak dirilis pada 2009, perusahaan telah menghasilkan beberapa produk terkenal dalam waralaba yang sama. Untuk gim, Riot Games mengoperasikan 14 liga esports internasional, dan ''League of Legends World Championship''. Per Mei 2018, Riot Games memiliki 24 kantor di seluruh dunia dan mempekerjakan sekitar 2.500 staf. Sejak 2011, Riot telah menjadi [[anak perusahaan]] konglomerat Tiongkok [[Tencent]].
 
Riot telah menerima kritik atas tuduhan diskriminasi gender dan pelecehan seksual di tempat kerja dan, akibatnya, menggunakan arbitrasi paksa dalam menyelesaikan sengketa tersebut.
Baris 27 ⟶ 30:
Penemu dari Riot Games, Brandon “Ryze” Beck dan Marc “Tryndamere” Merrill menjadi teman ketika menjadi teman sekamar di [[University of Southern California]], dimana keduanya mempelajari bisnis dan memiliki ketertarikan pada video game.<ref name="Kollar16">{{cite web |url=https://www.polygon.com/2016/9/13/12891656/the-past-present-and-future-of-league-of-legends-studio-riot-games |title=The past, present and future of League of Legends studio Riot Games |first=Phil |last=Kollar |date=September 13, 2016 |website=[[Polygon (website)|Polygon]] |access-date=June 25, 2018 |archive-url=https://web.archive.org/web/20180612194103/https://www.polygon.com/2016/9/13/12891656/the-past-present-and-future-of-league-of-legends-studio-riot-games |archive-date=June 12, 2018 |url-status=live }}</ref> Beck dan Merrill mempercayai bahwa teralu banyak pengembang video game yang melompat dari satu game ke game yang lain teralu cepat, dan memikirkan tentang video game yang berjudul [[Defense of the Ancients]] yang membuktikan bahwa video game dapat didukung dan dimonetisasi dalam jangka panjang.<ref name="Kollar16" /><ref>{{Cite web|last=Crecente|first=Brian|date=October 27, 2019|title=The origin story of League of Legends|url=https://www.washingtonpost.com/video-games/2019/10/27/league-legends-is-now-years-old-this-is-story-its-birth/|access-date=November 9, 2020|website=The Washington Post|quote=And in their minds, the Warcraft III mod didn’t clear the way just for the birth of a new genre of gameplay known as a multiplayer online battle arena or MOBA, it also proved the viability of a still relatively young concept in gaming: Games as a service.|archive-date=November 16, 2020|archive-url=https://web.archive.org/web/20201116220755/https://www.washingtonpost.com/video-games/2019/10/27/league-legends-is-now-years-old-this-is-story-its-birth/|url-status=live}}</ref> Mereka juga mendapat inspirasi dari perancang video game Asia yang mengenakan biaya untuk keuntungan tambahan.<ref name="Blakely16">{{cite web|last1=Blakely|first1=Lindsay|last2=Helm|first2=Burt|date=December 2016|title=Why Riot Games Is Inc.'s 2016 Company of the Year|url=https://www.inc.com/magazine/201612/burt-helm-lindsay-blakely/company-of-the-year-riot-games.html|url-status=live|archive-url=https://web.archive.org/web/20180525002802/https://www.inc.com/magazine/201612/burt-helm-lindsay-blakely/company-of-the-year-riot-games.html|archive-date=May 25, 2018|access-date=June 25, 2018|website=[[Inc. (magazine)|Inc.]]}}</ref>
 
Beck dan Merrill mencari dana lewat keluarga dan [[investor malaikat]], lalu berhasil mengumpulkan dana sebesar 1.5 juta [[Dolar Amerika Serikat|dolar AS]] untuk meluncurkan perusahaan mereka.<ref name="blakely-incBlakely16" /> Riot Games didirikan pada September 2006 dan membuka sebuah kantor di sebuah toko mesin tua di bawah sebuah jembatan bernama Interstate 405 di [[Santa Monica, California]].<ref name="shea-gi">Shea,{{cite Brianweb (September 13, 2016). [|url=https://www.gameinformer.com/b/news/archive/2016/09/13/riot-games-celebrates-ten-years-with-huge-league-of-legends-numbers.aspx "|title=Riot Games Celebrates Ten Years By Announcing Huge League Of Legends Numbers"]. |first=Brian |last=Shea |date=September 13, 2016 |website=[[Game Informer]]. Archived from the original on |access-date=July 23, 2019 |archive-url=https://web.archive.org/web/20190723121459/https://www.gameinformer.com/b/news/archive/2016/09/13/riot-games-celebrates-ten-years-with-huge-league-of-legends-numbers.aspx Retrieved |archive-date=July 23, 2019. |url-status=live }}</ref><ref name="crecente-twp-2">Crecente,{{cite Brianweb (October 27, 2019). [|url=https://www.washingtonpost.com/video-games/2019/10/27/league-legends-is-now-years-old-this-is-story-its-birth/ "|title=League of Legends is now 10 years old. This is the story of its birth"]. |first=Brian |last=Crecente |date=October 27, 2019 |website=[[The Washington Post]]. Archived|access-date=July from20, the original on2020 |archive-date=November 16, 2020 |archive-url=https://web.archive.org/web/20201116220755/https://www.washingtonpost.com/video-games/2019/10/27/league-legends-is-now-years-old-this-is-story-its-birth/ Retrieved|url-status=live July 20, 2020.}}</ref> Orang pertama yang direkrut oleh Riot Games adalah Steve “Guinsoo” Feak, salah satu pengempang awal dari [[DotA Allstars]], sebuah permainan yang dianggap sebagai fondasi dari aliran MOBA.<ref name="kollar-polygonKollar16" /> Saat mereka menyempurnakan pembuatan awal [[League of Legends]], mereka menawarkan para investor sebuah perusahaan video game yang berakar pada [[e-commerce]]. Merrill mengatakan bahwa mereka mendekati para penerbit yang bingung dengan kurangnya mode single-player dan model bisnis [[free-to-play]].<ref>Crecente,{{Cite web|last=Crecente|first=Brian (|date=October 27, 2019).|title=The origin story of [League of Legends|url=https://www.washingtonpost.com/video-games/2019/10/27/league-legends-is-now-years-old-this-is-story-its-birth/|access-date=December "The26, origin story of League of Legends"]. [[2020|website=The Washington Post]]. Archived from the original on November 16, 2020. Retrieved December 26, 2020. |quote=“We originally just wanted to be a game developer, but then when we talked to publishers at the time they were like, ‘Wait, you’re not going to have single player (gameplay) and you want the game to be free and virtual? What are you talking about?” Merrill said.|archive-date=November 16, 2020|archive-url=https://web.archive.org/web/20201116220755/https://www.washingtonpost.com/video-games/2019/10/27/league-legends-is-now-years-old-this-is-story-its-birth/|url-status=live}}</ref> Setelah beberapa putaran pendanaan berjumlah 8 juta dolar AS, termasuk investasi oleh [[firma]] modal ventura [[Benchmark]] dan FirstMark Capital, serta perusahaan induk asal [[Tiongkok]], [[Tencent]], yang kemudian menjadi distributor dari League of Legends di Tiongkok.<ref name="blakely-incBlakely16" /><ref name="alexander-kotaku">Alexander,{{cite Leighweb (July 10, 2008). [|url=https://kotaku.com/5023761/riot-games-get-a-7m-launch-5023761 "|title=Riot Games Get a $7M Launch"]. Kotaku.|first=Leigh Archived|last=Alexander from|date=July the10, original2008 on|website=[[Kotaku]] |access-date=June 2625, 2018 |archive-url=https://web.archive.org/web/20180626030159/https://kotaku.com/5023761/riot-games-get-a-7m-launch Retrieved |archive-date=June 2526, 2018. |url-status=live }}</ref><ref name="brice-gib">Brice,{{cite Kathweb (September 10, 2009). [|url=https://www.gamesindustry.biz/articles/riot-games-secures-USD8-million-investment "|title=Riot Games secures $8 million investment"]. GamesIndustry.biz.|first=Kath Archived|last=Brice from|date=September the10, original2009 on|website=[[GamesIndustry.biz]] |access-date=June 2625, 2018 |archive-url=https://web.archive.org/web/20180626001612/https://www.gamesindustry.biz/articles/riot-games-secures-USD8-million-investment Retrieved |archive-date=June 2526, 2018. |url-status=live }}</ref>
 
Setelah 6 bulan pengujian beta, Riot Games kemudian merilis League of Legends sebagai game free-to-play pada 27 Oktober 2009.<ref name="kollar-polygonKollar16" /><ref name="kolan-ign">Kolan,{{cite Nickweb (July 26, 2011). [|url=https://www.ign.com/articles/2011/07/26/ten-league-of-legends-games-are-started-every-second "|title=Ten League of Legends Games are Started Every Second"]. |first=Nick |last=Kolan |date=July 26, 2011 |website=[[IGN]]. Archived from the original on |access-date=October 17, 2019 |archive-url=https://web.archive.org/web/20191017081437/https://www.ign.com/articles/2011/07/26/ten-league-of-legends-games-are-started-every-second Retrieved |archive-date=October 17, 2019. |url-status=live }}</ref> Perancang dan eksekutif game mereka berpartisipasi dalam forum online untuk membuat penyesuaian berdasarkan umpan balik dari para pemainnya.<ref name="blakely-incBlakely16" /> Pada 10 Mei 2010, Riot Games mengumumkan bahwa mereka akan mengambil alih distribusi dan operasi dari game mereka di [[Eropa]]; untuk melakukan hal tersebut, Riot Games memindahkan kantor pusat Eropa mereka yang sebelumnya berada di [[Brighton]] menjadi di [[Dublin]].<ref name="jarvis-mcv">Jarvis,{{cite Matthewweb (March 8, 2016). [|url=https://www.mcvuk.com/development-news/riot-games-to-close-brighton-office-relocate-staff-to-dublin-hq/ "|title=Riot Games to close Brighton office, relocate staff to Dublin HQ"]. [[MCV]].|first=Matthew Archived|last=Jarvis from|date=March the8, original2016 on|website=[[MCV (magazine)|MCV]] |access-date=October 17, 2019 |archive-url=https://web.archive.org/web/20191017075958/https://www.mcvuk.com/riot-games-to-close-brighton-office-relocate-staff-to-dublin-hq/ Retrieved |archive-date=October 17, 2019. |url-status=live }}</ref> Pada Februari 2011, Tencent menginvestasikan 400 juta dolar AS untuk 93 persen saham Riot Games.<ref name="blakely-incBlakely16" /><ref name="russell-tc">Russell,{{cite Jonweb (December 17, 2015). [|url=https://techcrunch.com/2015/12/17/tencent-takes-full-control-of-league-of-legends-creator-riot-games/ "|title=Tencent Takes Full Control Of 'League Of Legends' Creator Riot Games"]. |first=Jon |last=Russell |date=December 17, 2015 |website=[[TechCrunch]]. Archived from the original on |access-date=June 2625, 2018 |archive-url=https://web.archive.org/web/20180626001612/https://techcrunch.com/2015/12/17/tencent-takes-full-control-of-league-of-legends-creator-riot-games/ Retrieved |archive-date=June 2526, 2018. |url-status=live }}</ref> Tencent membeli 7 persen sisanya pada 16 Desember 2015; yang harganya tidak disebutkan.<ref name="blakely-incBlakely16" /><ref name="frank-polygon">Frank,{{cite Allegraweb (December 16, 2015). [|url=https://www.polygon.com/2015/12/16/10326320/riot-games-now-owned-entirely-by-tencent "|title=Riot Games now owned entirely by Tencent"]. |first=Allegra |last=Frank |date=December 16, 2015 |website=[[Polygon. Archived(website)|Polygon]] from|access-date=June the25, original2018 on|archive-url=https://web.archive.org/web/20190407071323/https://www.polygon.com/2015/12/16/10326320/riot-games-now-owned-entirely-by-tencent |archive-date=April 7, 2019. Retrieved|url-status=live June 25, 2018.}}</ref>
 
Di tahun 2012, untuk merespon toksisitas dan pelecehan di League of Legends, Riot Games meluncurkan sebuah “tim tingkah laku pemain” yang terdiri dari psikologis untuk melawan pelecehan pada game mereka.<ref name="hess-slateHess14">Hess,{{cite Amanda (May 16,web 2014). [|url=http://www.slate.com/blogs/xx_factor/2014/05/16/online_harassment_in_video_games_how_riot_games_remedied_its_league_of_legends.html "|title=How One Video Game Company Is Leading the Charge Against Online Harassment"]. Slate.|first=Amanda Archived|last=Hess from|date=May the16, original2014 on|website=[[Slate (magazine)|Slate]] |access-date=June 2625, 2018 |archive-url=https://web.archive.org/web/20180626002018/http://www.slate.com/blogs/xx_factor/2014/05/16/online_harassment_in_video_games_how_riot_games_remedied_its_league_of_legends.html Retrieved |archive-date=June 2526, 2018. |url-status=live }}</ref><ref name="scimeca-at">Scimeca,{{cite Dennisweb (May 16, 2013). "[|url=https://arstechnica.com/gaming/2013/05/using-science-to-reform-toxic-player-behavior-in-league-of-legends/ |title=Using science to reform toxic player behavior in ''League of Legends"].'' |first=Dennis |last=Scimeca |date=May 16, 2013 |website=[[Ars Technica]]. Archived from the original on |access-date=June 2625, 2018 |archive-url=https://web.archive.org/web/20180626030136/https://arstechnica.com/gaming/2013/05/using-science-to-reform-toxic-player-behavior-in-league-of-legends/ Retrieved |archive-date=June 2526, 2018. |url-status=live }}</ref> Taktik Riot Games untuk mengatasi masalah di League of Legends, termasuk sebuah fungsi obrolan opt-in antara pemain lawan, menginformasikan pemain yang dilarang tentang alasan larangannya, dan membuat sebuah pengadilan para pemain untuk mempertimbangkan larangan, menghasilkan penurunan laporan tingkah laku pelecehan sebanyak 30 persen.<ref name="hess-slateHess14" /> Kemanjuran dari hasil tersebut telah dipertanyakan oleh para pemain dan pers gaming.<ref>{{Cite nameweb|last="lejacq-kotaku">LeJacq, |first=Yannick (|date=March 25, 2015).|title=How [League Of Legends Enables Toxicity|url=https://kotaku.com/how-league-of-legends-enables-toxicity-1693572469|access-date=December "How League Of Legends Enables Toxicity"].24, 2020|website=Kotaku. Archived from the original on |archive-date=September 26, 2020|archive-url=https://web. Retrieved December 24, 2020archive.org/web/20200926090344/https://kotaku.com/how-league-of-legends-enables-toxicity-1693572469|url-status=live}}</ref> Pada 2013, League of Legends menjadi game PC yang paling banyak dimainkan di dunia.<ref name="gamecentral-metro">GameCentral{{cite (Augustweb 4, 2017). [|url=https://metro.co.uk/2017/08/04/league-of-legends-is-still-the-biggest-video-game-in-the-world-6828565/ "|title=League Of Legends is still the biggest video game in the world"]. Metro.|author=GameCentral Archived|date=August from4, the2017 original|website=[[Metro on(British newspaper)|Metro]] |access-date=June 2625, 2018 |archive-url=https://web.archive.org/web/20180626001557/https://metro.co.uk/2017/08/04/league-of-legends-is-still-the-biggest-video-game-in-the-world-6828565/ Retrieved |archive-date=June 2526, 2018. |url-status=live }}</ref><ref>{{cite nameweb |url="lol-tc">[https://techcrunch.com/2013/01/24/league-of-legends-the-most-played-pc-game-in-the-world-runs-on-the-same-open-hardware-as-facebook/ "|title="League Of Legends," The Most-Played PC Game In The World, Runs On The Same Open Hardware As Facebook"]. TechCrunch. |date=January 25, 2013. Archived|website=[[TechCrunch]] from|access-date=June the25, original2018 |archive-url=https://web.archive.org/web/20180626030137/https://techcrunch.com/2013/01/24/league-of-legends-the-most-played-pc-game-in-the-world-runs-on-the-same-open-hardware-as-facebook/ |archive-date=June 26, 2018. Retrieved|url-status=live June 25, 2018.}}</ref> Dari 2014 hingga 2016, angka dari pemain aktif League of Legends bertambah dari 67 juta menjadi lebih dari 100 juta.<ref name="blakely-incBlakely16" /><ref name="tassi-forbes">Tassi,{{cite Paulweb (January 27, 2014). [|url=https://www.forbes.com/sites/insertcoin/2014/01/27/riots-league-of-legends-reveals-astonishing-27-million-daily-players-67-million-monthly/?sh |title=48725d096d39 "Riot's 'League of Legends' Reveals Astonishing 27 Million Daily Players, 67 Million Monthly"]. |first=Paul |last=Tassi |date=January 27, 2014 |website=[[Forbes]]. Archived from the original on |access-date=June 1625, 2018 |archive-url=https://web.archive.org/web/20180616012137/https://www.forbes.com/sites/insertcoin/2014/01/27/riots-league-of-legends-reveals-astonishing-27-million-daily-players-67-million-monthly/ Retrieved |archive-date=June 2516, 2018. |url-status=live }}</ref>
 
Riot Games direlokasi ke gedung baru di atas kampus seluas 8 hektar di West Los Angeles pada 2015.<ref name="blakely-incBlakely16" /><ref name="pereira-ign">Pereira,{{cite Chrisweb (November 8, 2013). [https|url=http://www.ign.com/articles/2013/11/08/riot-games-moving-to-huge-new-campus-in-2015 "|title=Riot Games Moving to Huge New Campus in 2015"]. |first=Chris |last=Pereira |date=November 8, 2013 |website=[[IGN]]. Archived from the original on |access-date=November 8, 2013 |archive-url=https://web.archive.org/web/20131108202434/http://www.ign.com/articles/2013/11/08/riot-games-moving-to-huge-new-campus-in-2015 Retrieved |archive-date=November 8, 2013. |url-status=live }}</ref> Pada Maret 2016, Riot Games mengakuisisi Radiant Entertainment, sebuah pengembang lain yang pada saat itu sedang mengerjakan Rising Thunder dan Stonehearth.<ref>McWhertor,{{cite Michael (March 8,web 2016). [|url=https://www.polygon.com/2016/3/8/11181204/riot-games-acquires-radiant-entertainment "|title=Riot Games acquires Rising Thunder and Stonehearth studio Radiant Entertainment"]. Polygon.|first=Michael Archived|last=McWhertor from|date=March the8, original2016 on|website=[[Polygon (website)|Polygon]] |access-date=June 2625, 2018 |archive-url=https://web.archive.org/web/20180626030142/https://www.polygon.com/2016/3/8/11181204/riot-games-acquires-radiant-entertainment Retrieved |archive-date=June 2526, 2018. |url-status=live }}</ref> Rising Thunder dibatalkan setelah akuisisi dilakukan, dan tim yang mengerjakan game tersebut dialokasikan untuk sebuah proyek baru.<ref name="wawro-gamasutra">Wawro,{{cite Alexweb (March 8, 2016). [|url=https://www.gamasutra.com/view/news/267541/Acquired_by_Riot_Radiant_shuts_down_Rising_Thunder.php "|title=Acquired by Riot, Radiant shuts down ''Rising Thunder"].'' Gamasutra.|first=Alex Archived|last=Wawro from|date=March the8, original2016 on|website=[[Gamasutra]] |access-date=July 7, 2018 |archive-url=https://web.archive.org/web/20180707172310/https://www.gamasutra.com/view/news/267541/Acquired_by_Riot_Radiant_shuts_down_Rising_Thunder.php Retrieved |archive-date=July 7, 2018. |url-status=live }}</ref> Pada 13 Oktober 2017, Beck dan Merrill mengumumkan bahwa mereka mengembalikan fokus mereka untuk mengembangkan game, bertujuan untuk menciptakan pengalaman baru bagi video game dan para pemain esports.<ref name="crecente-rsCrecente17">Crecente,{{cite Brianweb (October 13, 2017). [|url=https://varietywww.rollingstone.com/vglixel/gamingnews/league-of-legends-developers-are-working-on-a-new-game-w508720 "|title=League of Legends Developers Are Working on a New Game"]. Rolling|first=Brian Stone.|last=Crecente Archived|date=October from13, the2017 original|website=[[Rolling onStone]] November|access-date=December 1620, 2017 |archive-url=https://web.archive.org/web/20171116084156/http://www.rollingstone.com/glixel/news/league-of-legends-developers-are-working-on-a-new-game-w508720 Retrieved|archive-date=November December 2016, 2017. |url-status=live }}</ref> Beck dan Merrill menyerahkan operasi sehari-hari dan keseluruhan manajemen tim League of Legends kepada tiga karyawan lama: Dylan Jadeja, Scott Gelb dan Nicolo Laurent, yang sebelumnya menjabat sebagai [[Chief Financial Officer]] (CFO), Chief Technology Officer (CTO) dan presiden.<ref name="crecente-rsCrecente17" /> Kemudian, Gelb dan Laurent masing-masing menjabat sebagai Chief Operating Officer (COO) dan [[Chief Executive Officer]] (CEO), sementara Beck dan Merrill menjadi ketua Riot Games.<ref>{{cite nameweb |url="bloomberg">[https://www.bloomberg.com/research/stocks/private/snapshot.asp?privcapId=46642259 "|title=Company Overview of Riot Games, Inc"]. |website=[[Bloomberg L.P.]] Archived from the original on |access-date=June 2625, 2018 |archive-url=https://web.archive.org/web/20180626075554/https://www.bloomberg.com/research/stocks/private/snapshot.asp?privcapId=46642259 Retrieved |archive-date=June 2526, 2018. |url-status=live }}</ref> Hingga May{{As of|2018|05}}, Riot Games telah mempekerjakanemploys 2.,500 orangpeople,<ref name="schreirer-kotaku">Schreier,{{cite Jasonweb (May 24, 2018). "[|url=https://kotaku.com/the-world-s-biggest-game-company-just-keeps-getting-big-1826294558 |title=The World's Biggest Game Company Just Keeps Getting Bigger"]. Kotaku.|first=Jason Archived|last=Schreier from|date=May the24, original2018 on|website=[[Kotaku]] |access-date=June 2625, 2018 |archive-url=https://web.archive.org/web/20180626030226/https://kotaku.com/the-world-s-biggest-game-company-just-keeps-getting-big-1826294558 Retrieved |archive-date=June 2526, 2018. |url-status=live }}</ref> dan mengoperasikanoperating 24 kantoroffices diaround seluruhthe duniaworld.<ref>{{cite nameweb |url="riot-games-offices">[https://www.riotgames.com/en/work-with-us/offices "|title=Offices"]. |website=Riot Games. Archived from the original on |access-date=June 2625, 2018 |archive-url=https://web.archive.org/web/20180626001607/https://www.riotgames.com/en/work-with-us/offices Retrieved |archive-date=June 2526, 2018. |url-status=live }}</ref>
 
Pada Oktober 2019, Riot Games mengumumkan beberapa game baru: sebuah versi dari League of Legends untuk perangkat seluler dan konsol yang berjudul [[League of Legends: Wild Rift]], sebuah versi perangkat seluler dari mode Teamfight Tactics di League of Legends yang berdiri sendiri, dan permainan kartu koleksi digital berjudul Legends of Runeterra, dengan ketiganya dijadwalkan untuk rilis di tahun 2020.{{refn|group=note|''League of Legends: Wild Rift'' ditunda sebagai dampak dari pandemi [[COVID-19]].<ref>{{Cite nameweb |last="heath-de">Heath, |first=Jerome (|date=November 5, 2020). [|title=When does League of Legends: Wild Rift release? |url=https://dotesports.com/mobile/news/when-does-league-of-legends-wild-rift-release "When|access-date=November does8, League of Legends: Wild Rift release?"].2020 |website=Dot Esports. Archived from the original on |archive-date=October 19, 2020 |archive-url=https://web.archive.org/web/20201019080727/https://dotesports.com/mobile/news/when-does-league-of-legends-wild-rift-release Retrieved November|url-status=live 8, 2020.}}</ref>}} Perusahaan ini juga memperkenalkan beberapa game yang akan dirilis di masa depan – sebuah game tactical shooter berjudul [[Valorant]] (yang dinamakan dengan nama kode Project A), Project L, dan Project F – yang belum diberikan detail lengkapnya selain deskripsi dari aliran permainannya.<ref name="lawler-engadget:1">Lawler,{{cite Richardweb (October 15, 2019). [|url=https://www.engadget.com/2019-/10-/15-/riot-games-lol-project.html/ "|title=Riot celebrates ten years of 'LoL' by finally announcing new games"]. |first=Richard |last=Lawler |date=October 15, 2019 |website=[[Engadget]]. Archived from the original on |access-date=October 16, 2019 |archive-url=https://web.archive.org/web/20191016125621/https://www.engadget.com/2019/10/15/riot-games-lol-project/ Retrieved |archive-date=October 16, 2019. |url-status=live }}</ref><ref name="grubb-venturebeat:2">Grubb,{{cite Jeffweb (October 15, 2019). [|url=https://venturebeat.com/2019/10/15/everything-riot-announced-for-league-of-legends-10th-anniversary/ "|title=Everything Riot announced for League of Legends' 10th anniversary"]. VentureBeat.|first=Jeff Archived|last=Grubb from|date=October the15, original2019 on|website=[[VentureBeat]] |access-date=October 1617, 2019 |archive-url=https://web.archive.org/web/20191016224842/https://venturebeat.com/2019/10/15/everything-riot-announced-for-league-of-legends-10th-anniversary/ Retrieved |archive-date=October 1716, 2019. |url-status=live }}</ref>
 
Pada Desember 2019, Riot Games mengumumkan Riot Forge, sebuah label penerbitan yang dipimpin oleh Leanne Loombe. Label tersebut bermitra dengan studio pengembangan game yang lebih kecil untuk pembuatan game League of Legends, dengan beberapa game jenis ini sedang dalam pengembangan.<ref name="webster-verge">Webster,{{cite Andrewweb (December 5, 2019). [|url=https://www.theverge.com/2019/12/5/20993328/riot-forge-publishing-label-league-of-legends-games "|title=Riot launches publishing label to create even more League of Legends games"]. |first=Andrew |last=Webster |date=December 5, 2019 |website=[[The Verge]]. Archived from the original on |access-date=December 6, 2019 |archive-url=https://web.archive.org/web/20191206004302/https://www.theverge.com/2019/12/5/20993328/riot-forge-publishing-label-league-of-legends-games Retrieved |archive-date=December 6, 2019. |url-status=live }}</ref> Dua game dari Riot Forge diumumkan di The Game Awards 2019, yaitu: Ruined King: A League of Legends Story oleh Airship Syndicate, dan Convergence: A League of Legends Story oleh Double Stallion Games.<ref name="webster-verge-2">Webster,{{cite Andrewweb (December| 12,url 2019).= [https://www.theverge.com/2019/12/12/21012514/league-of-legends-riot-indie-game-ruined-king-the-game-awards-tga "| title = Ruined King and Convergence are the first indie League of Legends spinoffs"]. | first = Andrew | last = Webster | date = December 12, 2019 | access-date = December 13, 2019 | work = [[The Verge]]. Archived| fromarchive-url = https://web.archive.org/web/20191213052042/https://www.theverge.com/2019/12/12/21012514/league-of-legends-riot-indie-game-ruined-king-the-game-awards-tga original| onarchive-date = December 13, 2019. Retrieved| Decemberurl-status 13,= 2019.live }}</ref> Divisi lain, Riot Tabletop, diumumkan pada Januari 2020, untuk memproduksi permainan meja; permainan mereka pertama berjudul Tellstones: King’s Gambit yang dirilis pada tahun 2020.<ref name="taylor-gibgibiz tellstones">Taylor,{{cite Haydnweb (January 14, 2020). [|url=https://www.gamesindustry.biz/articles/2020-01-14-riot-games-launches-new-tabletop-division "|title=Riot Games launches new tabletop division"]. GamesIndustry.biz.|first=Haydn Archived|last=Taylor from|date=January the14, original2020 on|website=[[GamesIndustry.biz]] |access-date=January 14, 2020 |archive-url=https://web.archive.org/web/20200114172223/https://www.gamesindustry.biz/articles/2020-01-14-riot-games-launches-new-tabletop-division Retrieved |archive-date=January 14, 2020. |url-status=live }}</ref>
 
Riot mengakuisisi Hypixel Studios pada April 2020, yang telah mereka investasikan selama delapan belas bulan sebelumnya untuk membantu mereka mempublikasikan Hytale, sebuah game sandbox berbasis voxel.<ref name="webster-verge-3Riot Games">Webster,{{Cite Andrewweb (April| 16,url 2020).= [https://www.theverge.com/2020/4/16/21223667/riot-games-league-of-legends-hypixel-studios-minecraft-hytale "| title = Riot continues to expand beyond League by acquiring studio behind Minecraft-like game"]. [[The| Verge]].first Archived= fromAndrew the| originallast on= Webster | date = April 16, 2020. Retrieved| access-date = April 16, 2020 | work = [[The Verge]] | archive-date = April 16, 2020 | archive-url = https://web.archive.org/web/20200416203617/https://www.theverge.com/2020/4/16/21223667/riot-games-league-of-legends-hypixel-studios-minecraft-hytale | url-status = live }}</ref> Lalu pada bulan yang sama, Riot mengumumkan rencananya untuk mendirikan sebuah kantor di [[Singapura]] pada akhir tahun itu. Riot Games Singapura bertujuan untuk mendukung game buatan Riot yang sudah ada dan akan berfokus utama pada pengembangan game-game baru dari perusahaan tersebut.<ref name="valentine-gib">Valentine,{{cite Rebekahweb (April| 23,url 2020).= [https://www.gamesindustry.biz/articles/2020-04-23-riot-games-to-open-new-studio-in-singapore "| title = Riot Games to open new studio in Singapore"]. GamesIndustry.biz.| Archivedfirst from= theRebekah original| onlast = Valentine | date = April 2523, 2020. Retrieved| access-date = April 23, 2020 | work = [[GamesIndustry.biz]] | archive-date = April 25, 2020 | archive-url = https://web.archive.org/web/20200425104057/https://www.gamesindustry.biz/articles/2020-04-23-riot-games-to-open-new-studio-in-singapore | url-status = live }}</ref> Jason Bunge dipekerjakan sebagai Chief Marketing Officer dari Riot Games pada Oktober 2020.<ref>Dealessandri,{{cite Marieweb (October 22, 2010). [|url=https://www.gamesindustry.biz/articles/2020-10-22-riot-games-hires-first-ever-chief-marketing-officer "|title=Riot Games hires first ever chief marketing officer"]. GamesIndustry.biz.|first=Marie Archived|last=Dealessandri from|date=October the22, original2010 on|website=[[GamesIndustry.biz]] |access-date=October 22, 2020. Retrieved |archive-date=October 22, 2020 |archive-url=https://web.archive.org/web/20201022160737/https://www.gamesindustry.biz/articles/2020-10-22-riot-games-hires-first-ever-chief-marketing-officer |url-status=live }}</ref>
 
== Esports ==
Baris 47 ⟶ 50:
Selama tahun 2010 dan 2011, tim Riot Games mengembangkan konten baru untuk ''League of Legends'';<ref name="Kollar16" /> pada saat itulah perusahaan menyadari bahwa orang-orang juga suka menonton permainan yang dimainkan.<ref name="Kollar16" /> Hasilnya, Riot Games mendirikan liga esports League of Legends yang memproduksi siaran mingguan dan membuat jadwal permainan profesional.<ref name="Kollar16" /> Menyusul acara kejuaraan dunia pertama Riot Games pada tahun 2011, diadakan sebuah pertemuan kecil di sebuah konferensi di Swedia, perusahaan memutuskan untuk mengubah turnamen mereka menjadi acara seperti olahraga profesional.<ref name="Blakely16" /> Riot berinvestasi dalam peralatan penyiaran, menyewa produser program olahraga, dan melatih pemain pro agar "siap untuk TV".<ref name="Blakely16" /> Pada tahun 2012, Riot Games mengadakan turnamennya di Pusat Galen Universitas California Selatan, menawarkan hadiah uang US$1 juta.<ref name="Blakely16" /> Riot Games telah mengadakan turnamen di Berlin, Seoul, [[Madison Square Garden]] di New York City, dan [[Staples Center]] di Los Angeles.<ref name="Blakely16" />
 
Perusahaan menjual sponsor perusahaan, merchandise, dan hak streaming untuk liga esports-nya.<ref name="Blakely16" /> Pada 2015, investor membeli saham dalam tim dan mulai membangun regu mereka sendiri.<ref name="Blakely16" /> Di antara pemilik tim di liga Riot Games juga merupakan pemilik [[Washington Wizards]], [[Cleveland Cavaliers]], [[Houston Rockets]], [[Golden State Warriors]], [[Philadelphia 76ers]], [[Los Angeles Dodgers]], co-founder [[AOL]] Steve Case, dan ''life coach'' Tony Robbins.<ref name="Blakely16" /><ref>{{cite web |url=http://www.espn.com/esports/story/_/id/21003601/league-legends-golden-state-warriors-co-owner-joe-lacob-lands-north-american-league-championship-series-franchise-spot |title=Sources: Warriors co-owner lands League of Legends franchise spot |first=Jacob |last=Wolf |date=October 13, 2017 |website=[[ESPN]] |access-date=June 25, 2018 |archive-url=https://web.archive.org/web/20180625204433/http://www.espn.com/esports/story/_/id/21003601/league-legends-golden-state-warriors-co-owner-joe-lacob-lands-north-american-league-championship-series-franchise-spot |archive-date=June 25, 2018 |url-status=live }}</ref><ref>{{cite web |url=http://www.espn.com/esports/story/_/id/21475314/golden-state-warriors-cleveland-cavaliers-houston-rockets-officially-enter-league-legends-championship-series |title=Warriors, Cavs and Rockets officially enter League of Legends |first=Tyler |last=Erzberger |date=November 20, 2017 |website=[[ESPN]] |access-date=June 25, 2018 |archive-url=https://web.archive.org/web/20180625204438/http://www.espn.com/esports/story/_/id/21475314/golden-state-warriors-cleveland-cavaliers-houston-rockets-officially-enter-league-legends-championship-series |archive-date=June 25, 2018 |url-status=live }}</ref> [[''Inc.'']] mengutip pertumbuhan liga dan kepemilikan profil tinggi sebagai bagian dari alasannya menjadikan Riot Games sebagai Perusahaan Terbaik Tahun 2016.<ref name="Blakely16" /> Menyusul perdebatan mengenai apakah pemain dan pelatih pro harus memiliki bagian yang lebih besar dari pendapatan esports Riot Games dan kekhawatiran yang muncul tentang perusahaan yang membuat perubahan dalam game sebelum pertandingan, perusahaan mengeluarkan surat terbuka pada tahun 2016 yang menjanjikan pembagian pendapatan yang lebih tinggi dan lebih banyak kolaborasi dengan tim profesional.<ref name="Blakely16" /> Pada 2017, Riot Games mengadakan ''League of Legends World Championship'' di Cina, dengan finalnya berlangsung di [[Beijing]].<ref name="Huddleston18" /> ThePada sametahun yearyang sama, theperusahaan companymengumumkan announcedakan itmewaralabakan wouldsepuluh franchise its ten-teamtim ''North American ''League of Legends'' Championship Series'', whichyang menelan biaya setidaknya US $ 10 costjuta atuntuk leastmasuk. {{US$|10&nbsp;million|long=no}} to enter.<ref>{{cite web |url=https://www.bloomberg.com/news/articles/2017-06-01/to-buy-into-this-video-gaming-league-it-s-at-least-10-million |title=To Buy Into This Video Gaming League, It's at Least $10 Million |first1=Eben |last1=Novy-Williams |first2=Joshua |last2=Brustein |date=June 1, 2017 |website=[[Bloomberg Businessweek]] |access-date=June 25, 2018 |archive-url=https://web.archive.org/web/20180626075546/https://www.bloomberg.com/news/articles/2017-06-01/to-buy-into-this-video-gaming-league-it-s-at-least-10-million |archive-date=June 26, 2018 |url-status=live }}</ref>
 
Pandemi covid-19 melanda dunia, membuat gelaran ''League of Legends World Championship'' atau Worlds 2020 diadakan dengan sistem gelembung dan tanpa penonton langsung di Cina. Gelaran Worlds 2020 ini juga mendapatkan penghargaan sebagai Best Esports Event dari ajang The Game Awards 2020. Selain itu, Worlds 2020 mencatatkan rekor sebanyak satu miliar jam ditonton oleh sebanyak 23,04 juta orang per menit.{{Cn}}
 
Pada gelaran Worlds 2021, Kota Shenzhen (Cina) terpilih menjadi tuan rumah Kejuaraan Dunia League of Legends.<ref>{{Cite web|last=Priyambodo|first=Apriliandi|date=2021-05-06|title=League of Legends World Championship 2021 Akan Digelar di Shenzhen, Cina|url=https://skor.id/post/league-of-legends-world-championship-2021-akan-digelar-di-shenzhen-cina-01377492|website=Skor|language=id|access-date=2023-05-29}}</ref>
 
Riot Games melarang ekspresi pandangan pribadi tentang apa yang dianggapnya sebagai masalah sensitif (termasuk politik dan agama) selama siaran langsung acara esports.<ref>{{cite web |url=https://kotaku.com/riot-forbids-league-of-legends-players-and-commentators-1838978263 |title=Riot Forbids ''League Of Legends'' Players And Commentators From Discussing Politics On Air |first=Nathan |last=Grayson |date=October 11, 2019 |website=[[Kotaku]] |access-date=October 12, 2019 |archive-url=https://web.archive.org/web/20191012004137/https://kotaku.com/riot-forbids-league-of-legends-players-and-commentators-1838978263 |archive-date=October 12, 2019 |url-status=live }}</ref>
Baris 55 ⟶ 61:
{| class="wikitable sortable plainrowheaders"
|-
! scope="col" | YearTahun
! scope="col" | TitleJudul
! scope="col" | Genre(s)Aliran
! scope="col" | Platform(s)
!Catatan
!Notes
! scope="col" class="unsortable" | {{Abbr|Ref(s).|Reference(s)Referensi}}
|-
! scope="row" | 2009
| ''[[League of Legends]]''
| [[Arena pertarungan daring multipemain]]
| [[Multiplayer online battle arena]]
| [[macOS]], [[Microsoft Windows|Windows]]
|
Baris 74 ⟶ 80:
| [[Android (operating system)|Android]], [[iOS]], macOS, Windows
|
| rowspan="3" |<ref name="lawler-engadget:1" /> <ref name="grubb-venturebeat:2" />
|-
! scope="row" rowspan="4" | 2020
| ''[[League of Legends: Wild Rift]]''
| Arena pertarungan daring multipemain
| Multiplayer online battle arena
| Android, iOS, unrevealed consoles
|Tanggal rilis belum diketahui; saat ini sedang menjalani open beta di beberapa daerah.
Baris 88 ⟶ 94:
|-
| ''[[Valorant]]''
| [[FirstTembak-personmenembak shooterorang-pertama]]
| Windows
|Diberi kode nama ''Project A''.
Baris 94 ⟶ 100:
|-
| ''LoL Esports Manager''
| [[Simulation video game|SimulationSimulator]]
| Android, iOS, Windows
|
Baris 106 ⟶ 112:
| <ref name="RKverge">{{cite web |last1=Gartenberg |first1=Chaim |title=League of Legends spinoff Ruined King will launch on consoles in 'early 2021' |url=https://www.theverge.com/2020/10/31/21541766/league-of-legends-spin-off-ruined-king-release-date-early-2021-xbox-playstation-switch |website=The Verge |access-date=November 1, 2020 |language=en |date=October 31, 2020 |archive-date=November 1, 2020 |archive-url=https://web.archive.org/web/20201101000731/https://www.theverge.com/2020/10/31/21541766/league-of-legends-spin-off-ruined-king-release-date-early-2021-xbox-playstation-switch |url-status=live }}</ref>
|-
! scope="row" rowspan="3" | {{dtba}}Belum diumumkan
| ''Project L''
| [[Fighting game|FightingBertarung]]
| rowspan="3" {{TBA}}
|
| rowspan="2" |<ref name="lawler-engadget:1" /> <ref name="grubb-venturebeat:2" />
|-
| ''Project F''
| [[ActionBermain role-playingperan aksi]], [[hack and slash]]
|
|-
Baris 126 ⟶ 132:
{| class="wikitable sortable plainrowheaders"
|-
! scope="col" | YearTahun
! scope="col" | TitleNama Pemain
! scope="col" | Genre(s)Cabang Olahraga
! scope="col" | Platform(s)
! scope="col" | Developer(s)Pengembang
|-
! scope="row" | 2013
| ''Astro Teemo''
| rowspan="4" | [[Arcade (genre)|Arcade]]
| rowspan="2" | [[Browser game|Browser]]
| rowspan="3" | Pure Bang Games
|-
! scope="row" | 2014
| ''Cho'Gath Eats the World''
|-
! scope="row" | 2015
| ''Blitzcrank's Poro Roundup''
| [[Android (operating system)|Android]], [[iOS]]
|-
! scope="row" | 2017
| ''Ziggs Arcade Blast''
| rowspan="4" | Windows
| rowspan="4" | Riot Games
|-
! scope="row" rowspan="3" | 2018
| ''Star Guardian: Insomnia''
| rowspan="2" | [[Shoot 'em up]]
|-
| ''Project.execute''
|-
| ''Super Zac Ball''
| [[Sports game|Sports]]
|}
 
=== Minigames ===
{| class="wikitable sortable plainrowheaders"
|-
! scope="col" | Year
! scope="col" | Title
! scope="col" | Genre(s)
! scope="col" | Platform(s)
! scope="col" | Developer(s)
|-
! scope="row" | 2013
Baris 189 ⟶ 158:
! scope="row" rowspan="3" | 2018
| ''Star Guardian: Insomnia''
| rowspan="2" | [[Shoot 'em up]]
|-
| ''Project.execute''
|-
| ''Super Zac Ball''
| [[Sports game|SportsOlahraga]]
|}
 
Baris 229 ⟶ 198:
Pada bulan Juni 2020, Ron Johnson, kepala produk konsumen global Riot Games, membagikan postingan [[Facebook]] yang mengklaim bahwa [[George Floyd]] telah dibunuh oleh polisi "karena gaya hidup kriminalnya". Perusahaan kemudian menempatkan Johnson cuti untuk melakukan penyelidikan, setelah itu Ron mengundurkan diri dari perusahaan.<ref>{{Cite news|title=Riot Games Executive Says George Floyd Was Murdered By Police Because Of His "Criminal Lifestyle"|language=en-US|work=Kotaku|url=https://kotaku.com/riot-games-executive-says-george-floyd-was-murdered-by-1843987857|access-date=June 11, 2020|archive-date=June 11, 2020|archive-url=https://web.archive.org/web/20200611014045/https://kotaku.com/riot-games-executive-says-george-floyd-was-murdered-by-1843987857|url-status=live}}</ref><ref>{{Cite web|last=Prescott|first=Shaun|date=June 11, 2020|title=Riot Games executive under internal investigation for George Floyd comments|url=https://www.pcgamer.com/riot-games-executive-under-internal-investigation-for-george-floyd-comments/|access-date=June 11, 2020|website=PC Gamer|language=en-US|archive-date=June 11, 2020|archive-url=https://web.archive.org/web/20200611104951/https://www.pcgamer.com/riot-games-executive-under-internal-investigation-for-george-floyd-comments/|url-status=live}}</ref><ref>{{Cite web|title=Riot Games Exec Placed on Leave Over George Floyd Post|url=https://www.hollywoodreporter.com/news/riot-games-exec-placed-leave-george-floyd-post-1297918|access-date=June 11, 2020|website=The Hollywood Reporter|language=en|archive-date=June 11, 2020|archive-url=https://web.archive.org/web/20200611104951/https://www.hollywoodreporter.com/news/riot-games-exec-placed-leave-george-floyd-post-1297918|url-status=live}}</ref><ref>{{cite web | url = https://www.gamespot.com/articles/riot-games-executive-resigns-after-sharing-controv/1100-6478364/ | title = Riot Games Executive Resigns After Sharing Controversial George Floyd Image | first = Aron | last = Gast | date = June 11, 2020 | access-date = June 11, 2020 | work = [[GameSpot]] | archive-date = June 12, 2020 | archive-url = https://web.archive.org/web/20200612063000/https://www.gamespot.com/articles/riot-games-executive-resigns-after-sharing-controv/1100-6478364/ | url-status = live }}</ref>
 
Riot telah mengumumkan kemitraan yang direncanakan dengan kota berkembang [[Neom]] di [[Arab Saudi]] pada Juli 2020, dengan kota tersebut untuk mensponsori seri League of Legends European Championship yang akan datang. Tak lama setelah pengumuman tersebut, penggemar game, serta karyawan Riot, mengkritik perusahaan melalui media sosial dan saluran streaming mereka atas kemitraan tersebut, mengutip catatan Arab Saudi tentang [[hak asasi manusia]] dan upaya kekerasan untuk mengusir suku Howeitat dari daerah tersebut selama pembangunan kota. Riot membatalkan kemitraan dalam beberapa hari sebagai tanggapan, meminta maaf dan mengatakan bahwa kemitraan itu telah terburu-buru.<ref>{{cite web | url = https://www.polygon.com/2020/7/29/21347587/riot-games-saudi-arabia-neom-partnership-league-european-championship-lec | title = Riot Games ends Saudi Arabia's Neom partnership following controversy | first = Nicole | last = Carpenter | date = July 29, 2020 | access-date = July 30, 2020 | work = [[Polygon (website)|Polygon]] | archive-date = July 30, 2020 | archive-url = https://web.archive.org/web/20200730083043/https://www.polygon.com/2020/7/29/21347587/riot-games-saudi-arabia-neom-partnership-league-european-championship-lec | url-status = live }}</ref>
 
Riot dikritik karena memasarkan karakter League of Legends baru dengan membuat akun [[Twitter]] untuk karakternya di mana mereka menyinggung perjuangannya dengan kesehatan mentalnya, termasuk harga diri yang rendah, kecemasan, dan sindrom penipu.<ref>{{Cite web|last=Jackson|first=Gita|date=October 15, 2020|title=League of Legends' Fake Anime Pop Star Is Sad Tweeting About Genocide|url=https://www.vice.com/en/article/dy8g87/league-of-legends-fake-anime-pop-star-is-sad-tweeting-about-genocide|access-date=November 9, 2020|website=[[Vice (magazine)|Vice]]|archive-date=November 14, 2020|archive-url=https://web.archive.org/web/20201114181130/https://www.vice.com/en/article/dy8g87/league-of-legends-fake-anime-pop-star-is-sad-tweeting-about-genocide|url-status=live}}</ref> Beberapa menulis bahwa akun tersebut adalah upaya untuk mengelabui pemain agar merasa dekat dengannya dalam upaya untuk beriklan.<ref>{{Cite web|last=Lee|first=Julia|date=November 3, 2020|title=Riot on how League of Legends' latest character may have gotten a little too real|url=https://www.polygon.com/interviews/2020/11/3/21548141/seraphine-controversy-league-of-legends-twitter|access-date=November 9, 2020|website=Polygon|language=en|archive-date=November 8, 2020|archive-url=https://web.archive.org/web/20201108232626/https://www.polygon.com/interviews/2020/11/3/21548141/seraphine-controversy-league-of-legends-twitter|url-status=live}}</ref> Direktur kreatif Patrick Morales mengatakan bahwa, meskipun dia "bangga" dengan anggota tim yang mengerjakan kampanye, hal itu memiliki "dampak yang tidak diinginkan di luar narasi yang ingin kami sampaikan".<ref>{{Cite web|last=Lee|first=Julia|date=November 3, 2020|title=Riot on how League of Legends' latest character may have gotten a little too real|url=https://www.polygon.com/interviews/2020/11/3/21548141/seraphine-controversy-league-of-legends-twitter|access-date=November 9, 2020|website=Polygon|language=en|archive-date=November 8, 2020|archive-url=https://web.archive.org/web/20201108232626/https://www.polygon.com/interviews/2020/11/3/21548141/seraphine-controversy-league-of-legends-twitter|url-status=live}}</ref>
 
== Litigasi ==
Pada 2017, Riot Games mengajukan gugatan terhadap pengembang dari game seluler berjudul [[Mobile Legends: Bang Bang]], yaitu Moonton Technology Co. karena adanya pelanggaran [[hak cipta]] dengan alasan kesamaan antara Mobile Legends dan League of Legends. Kasus tersebut awalnya dihentikan di [[California]] karena forum non-konvensi. Kemudian, Tencent atas nama Riot Games mengajukan gugatan baru ke pengadilan Tiongkok, yang memenangkan Tencent pada Juli 2018 dan memberikan ganti rugi sebesar 2,9 juta dolar AS.<ref>{{cite web |url=https://dotesports.com/league-of-legends/news/source-riot-games-parent-tencent-wins-lawsuit-mobile-legends-31079 |title=Riot Games parent Tencent wins $2.9 million in lawsuit against Moonton CEO |first=Aaron |last=Mickunas |date=July 18, 2018 |website=[[Dot Esports]] |access-date=November 24, 2019 |archive-url=https://web.archive.org/web/20190711104720/https://dotesports.com/league-of-legends/news/source-riot-games-parent-tencent-wins-lawsuit-mobile-legends-31079 |archive-date=July 11, 2019 |url-status=live }}</ref><ref>{{cite web |url=https://variety.com/2018/gaming/news/riot-games-tencent-wins-lawsuit-league-of-legends-copy-1202878322/ |title=Tencent Wins Lawsuit Over 'League of Legends' Copycat |first=Liz |last=Lanier |date=July 19, 2018 |website=[[Variety (magazine)|Variety]] |access-date=November 24, 2019 |archive-url=https://web.archive.org/web/20190330075502/https://variety.com/2018/gaming/news/riot-games-tencent-wins-lawsuit-league-of-legends-copy-1202878322/ |archive-date=March 30, 2019 |url-status=live }}</ref>
 
Pada Oktober 2019, Riot Games mengajukan gugatan terhadap Riot Squad Esports LLC, sebuah organisasi esports asal Chicago yang didirikan pada Maret 2019. Riot Games menuduh Riot Squad dengan sengaja melanggar merek dagang "Riot" milik Riot Games.<ref>{{cite web |url=https://www.polygon.com/2019/10/10/20908027/riot-games-copyright-trademark-lawsuit-riot-squad |title=Riot Games files lawsuit against esports organization over 'Riot' trademark |first=Nicole |last=Carpenter |date=October 10, 2019 |website=[[Polygon (website)|Polygon]] |access-date=November 24, 2019 |archive-url=https://web.archive.org/web/20191010191617/https://www.polygon.com/2019/10/10/20908027/riot-games-copyright-trademark-lawsuit-riot-squad |archive-date=October 10, 2019 |url-status=live }}</ref><ref>{{cite web |url=https://www.pcgamer.com/riot-games-sues-esports-organzation-riot-squad-over-trademark-infringement/ |title=Riot Games sues esports {{sic|organz|ation|nolink=y}} Riot Squad over trademark infringement |first=Andy |last=Chalk |date=October 11, 2019 |website=[[PC Gamer]] |access-date=November 24, 2019 |archive-url=https://web.archive.org/web/20191018222204/https://www.pcgamer.com/riot-games-sues-esports-organzation-riot-squad-over-trademark-infringement/ |archive-date=October 18, 2019 |url-status=live }}</ref>
 
== Catatan ==
{{Reflist|group=note|colwidth=40em}}
 
== Referensi ==
{{Reflist}}
 
== Bacaan tambahan ==
Baris 256 ⟶ 226:
[[Kategori:League of Legends]]
[[Kategori:Tencent]]
[[Kategori:Diakuisi dan penggabungan tahun 2011]]