local link_available = "{| "
local label = ""
-- for i,v in ipairs(frame.args) do
-- if ( mw.wikibase.label( frame.args[i] ) ) then
-- label = mw.wikibase.label( frame.args[i] )
-- else
-- label = "[[w:d:" .. trim(frame.args[i]) .. "|" .. trim(frame.args[i]) .. "]]"
-- end
-- link_available = link_available .. "\n| " .. kodebahasalabel .. "\n| " ▼
link_availableif = link_available .. "\n| " ..( mw.wikibase.labelsitelink( frame.args[1i] ) .. "\n|) "then
-- link_available = link_available .. "[[" .. mw.wikibase.sitelink( frame.args[i] ) .. "]]" ▼
--local kodebahasa = frame.args[2]
-- link_available = link_available .. '<span style="color:red">' .. label .. '</span>' ▼
--local nilai = mw.wikibase.getEntity().labels[kode_bahasa]
-- link_available = link_available .. "\n| en:[[:en:" .. nilai.value .. "|" .. mw.wikibase.getEntity().labels.en.value .. "]]-\n| "
▲--link_available = link_available .. "\n| " .. kodebahasa .. "\n| "
-- if ( mw.wikibase.sitelink( frame.args[i] ) ) then
▲-- link_available = link_available .. "[[" .. mw.wikibase.sitelink( frame.args[i] ) .. "]]"
▲-- link_available = link_available .. '<span style="color:red">' .. label .. '</span>'
local code = mw.language.getContentLanguage():getCode()
--[[
if code == nil then return nil end
local entity = php.getEntity( frame.args[i] )
if entity == nil or entity.labels == nil then return nil end
local label = entity.labels[code]
if label == nil then return nil end
return label.value
--]]
link_available = link_available .. code .. ":[[" .. mw.wikibase.sitelink( frame.args[1] ) .. "]]"
link_available = link_available .. "\n|}"
return link_available
|