Tencent: Perbedaan antara revisi

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Baris 3:
{{Advert|date=July 2020}}
{{Use British English|date=August 2018}}
{{Use dmy dates|date=January 30212021}}
{{Infobox company
| name = Tencent Holdings Ltd.
Baris 31:
| owner = [[Naspers]] (28.9% non voting power; sejak 2019 dibawah [[Prosus]])<br />[[Ma Huateng]] (8.42%)<br />[[Tony Zhang]](3.5%)<ref name="ten20Q2">{{Cite web |title=Tencent Mid year report 2020 |url=https://cdc-tencent-com-1258344706.image.myqcloud.com/uploads/2020/08/26/c798476aba9e18d44d9179e103a2e07f.pdf |access-date=30 June 2018 |website=www.tencent.com |publisher=Tencent}}</ref>
| num_employees = 85,858 (2020)<ref name="Annual Report" />
| subsid = Aurora Studio<br />[[Fatshark]]<br />[[Funcom]]<br />[[Grinding Gear Games]]<br />[[Iflix]]<br />[[Kadokawa Corporation]]<br />[[Klei Entertainment]]<br />[[Leyou]]<br />Lightspeed & Quantum<br />[[Miniclip]]<br />Morefun Studio<br />Next Studios<br />[[Riot Games]]<br />Sharkmob<br />Sixjoy<br />[[Supercell (perusahaan permainan video)]]<br />[[Tencent Music]]<br />[[Tencent Pictures]]<br />[[ TiMi Studio ]]<br />[[Yager Development]]
| homepage = {{URL|https://www.tencent.com/en-us/index.html|tencent.com}}
}}{{Infobox Chinese
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=== 1998-2010: Penemuan dan Perkembangan ===
Tencent ditemukan oleh [[Pony Ma]], [[Zhang Zhidong (pengusaha)|Zhang Zhidong]], Xu Chenye, [[Chen Yidan]], dan Zeng Liqing pada November 1998 <ref name="book">[https://books.google.com/books?id=IWftSWQ30Q8C&pg=PT118&dq=tencent+china&#v=onepage&q=tencent&f=false Investing in China: The Emerging Venture Capital Industry] {{Webarchive|url=https://web.archive.org/web/20150315081525/http://books.google.com/books?id=IWftSWQ30Q8C&pg=PT118&dq=tencent+china&#v=onepage&q=tencent&f=false |date=15 March 2015 }} Jonsson Yinya Li, ''Google Book Search''</ref> dengan nama Tencent Inc.<ref name="Tencent En">[http://www.tencent.com/en-us/index.shtml Tencent] {{Webarchive|url=https://wwwweb.webcitationarchive.org/67o2sQ5fo?url=web/20120516200223/http://www.tencent.com/en-us/index.shtml |date=20 May 2012-05-16 }} Tencent official site</ref> Terbentuk di Cayman Islands.<ref name="Tencent 2008 Report">[http://www.tencent.com/en-us/content/ir/rp/2008/attachments/200802.pdf 2008 Annual Report] {{Webarchive|url=https://web.archive.org/web/20091229083632/http://www.tencent.com/en-us/content/ir/rp/2008/attachments/200802.pdf |date=29 December 2009 }} Tencent Official Site</ref> Pendanaan awal didapat dari sebuah perusahaan investasi. Pada bulan Februari 1999, produk bertukar pesan Tencent bernama [[Tencent QQ|OICQ]] dirilis.<ref name="LangLog">{{Cite web |last=Mair |first=Victor |date=26 April 2011 |title=A New Morpheme in Mandarin |url=http://languagelog.ldc.upenn.edu/nll/?p=3111 |url-status=live |archive-url=https://web.archive.org/web/20120319065128/http://languagelog.ldc.upenn.edu/nll/?p=3111 |archive-date=19 March 2012 |access-date=14 April 2012 |publisher=Language Log}}</ref> Tak lama kemudian Tencent mengubah namanya menjadi QQ, dikarenakan sebuah ancaman hukum dari [[ICQ]] dan [[AOL]]. Perusahaan ini masing tidak menghasilkan untung pada tiga tahun pertama beroperasi.<ref name="book" /> Perusahaan media dari Afrika Selatan [[Naspers]] membeli 46.5% saham Tencent pada 2001<ref>{{Cite news |last=Boehler |first=Patrick |date=21 February 2014 |title=South African media group struck gold by taking a chance on Tencent |language=en |work=South China Morning Post |url=http://www.scmp.com/news/china-insider/article/1432550/south-african-publishing-group-struck-gold-taking-chance-tencent |url-status=live |archive-url=https://web.archive.org/web/20170830015237/http://www.scmp.com/news/china-insider/article/1432550/south-african-publishing-group-struck-gold-taking-chance-tencent |archive-date=30 August 2017}}</ref><ref>{{Cite book |last1=Birkinbine |first1=Benjamin |url=https://books.google.com/books?id=-0eTDAAAQBAJ&q=Naspers+purchased+a+46%25+share+of+Tencent+in+2001&pg=PT413 |title=Global Media Giants |last2=Gomez |first2=Rodrigo |last3=Wasko |first3=Janet |date=1 July 2016 |publisher=Routledge |isbn=9781317402855 |language=en |access-date=15 September 2017 |archive-url=https://web.archive.org/web/20200824013849/https://books.google.com/books?id=-0eTDAAAQBAJ&pg=PT413&lpg=PT413&dq=Naspers+purchased+a+46%25+share+of+Tencent+in+2001#v=onepage |archive-date=24 August 2020 |url-status=live}}</ref> (pada 2018 memiliki 31.2% <ref name="ownership">{{Cite web |last=Wexler |first=Steven Russolillo and Alexandra |title=The Savviest Tech Investor You've Never Heard of Is Selling Down Tencent |url=https://www.wsj.com/articles/one-of-the-savviest-tech-investors-is-cashing-out-of-tencenta-little-1521713220 |url-status=live |archive-url=https://web.archive.org/web/20181026104424/https://www.wsj.com/articles/one-of-the-savviest-tech-investors-is-cashing-out-of-tencenta-little-1521713220 |archive-date=26 October 2018 |access-date=31 October 2018 }}</ref>). Tencent Holding Ltd pertama kali melantai di bursa saham Hong Kong pada 16 Juni 2004. Dan ditambahkan ke [[Indeks Hang Seng]] pada 2008.<ref>{{Cite web |title=Hang Seng Indexes |url=http://main.hsi.com.hk/hsicom/announce/20080509e.pdf |url-status=dead |archive-url=https://web.archive.org/web/20081031181835/http://main.hsi.com.hk/hsicom/announce/20080509e.pdf |archive-date=31 October 2008 |access-date=14 August 2015}}</ref> Pendapatan utama dari perusahaan ini berasal dari iklan dan pengguna premium dari QQ, yang membayar iuran bulanan untuk mendapatkan fitur tambahan. Tetapi pada tahun 2005, dikenakan biaya untuk penggunaan QQ mobile pada layanan selular dan melisensi karakter penguin yang bisa ditemukan pada makanan ringan <ref>[http://news.gotgame.com/qq-games-on-aim-another-penguin-aims-for-the-casual-market/23035/ QQ Games on AIM: Another Penguin Aims for the Casual Market] {{Webarchive|url=https://web.archive.org/web/20090414165811/http://news.gotgame.com/qq-games-on-aim-another-penguin-aims-for-the-casual-market/23035/ |date=14 April 2009 }} gotgame.com, 13 January 2009</ref> dan pakaian,<ref name="book" /> hal ini juga menjadi sumber pendapatan. pada tahun 2008, Tencent melihat melihat adanya pertumbuhan keuntungan pada penjualan barang virtual,<ref name="Businessweek">[http://www.businessweek.com/globalbiz/content/nov2008/gb20081126_827373.htm A Chinese Web Giant's Sizzling Success] {{Webarchive|url=https://web.archive.org/web/20090708153609/http://www.businessweek.com/globalbiz/content/nov2008/gb20081126_827373.htm |date=8 July 2009 }} businessweek.com, 26 November 2008, 9:11AM EST</ref> Meskipun layanan Tencent telah memproduksi permainan online sejak 2004, sekitar tahun 2007/2008 Tencent dengan cepat meningkatkan penjualan sahamnya dengan melisensi permainan-permainan Tencent. Setidaknya dua permainan, ''[[Cross Fire]]'' dan Dan ''[[Dungeon Fighter Online]]'', awalnya diproduksi oleh pengembang permainan asal [[Korea Selatan|korea selatan]], Tencent sekarang membuat permainan sendiri.<ref name="games">{{Cite news |last1=Einhorn |first1=Bruce |last2=Stone |first2=Brad |date=4 August 2011 |title=Tencent: March of the Penguins |pages=5/7 |work=Businessweek |url=http://www.businessweek.com/magazine/tencent-march-of-the-penguins-08042011_page_5.html |url-status=dead |access-date=8 August 2011 |archive-url=https://web.archive.org/web/20111113230733/http://www.businessweek.com/magazine/tencent-march-of-the-penguins-08042011_page_5.html |archive-date=13 November 2011}}</ref> Pada 21 Januari 2011, Tencent melincurkan [[WeChat|Weixin]], aplikasi media sosial. Sekarang diberi merk WeChat, aplikasi tersebut adalah salah satu aplikasi media sosial yang paling kuat di dunia karena berbagai fungsi dan platformnya, serta lebih dari 1 miliar pengguna aktif bulannya.<ref name="weixin">{{Cite news |date=13 January 2012 |script-title=zh:微信进行时:厚积薄发的力量 |work=环球企业家 |url=http://tech.sina.com.cn/i/2012-01-13/11256636131.shtml |url-status=live |access-date=3 December 2012 |archive-url=https://web.archive.org/web/20181116101430/http://tech.sina.com.cn/i/2012-01-13/11256636131.shtml |archive-date=16 November 2018}}</ref><ref>{{Cite news |date=5 March 2018 |title=WeChat now has over 1 billion active monthly users worldwide · TechNode |work=TechNode |url=https://technode.com/2018/03/05/wechat-1-billion-users/ |url-status=live |access-date=28 February 2019 |archive-url=https://web.archive.org/web/20190407153530/https://technode.com/2018/03/05/wechat-1-billion-users/ |archive-date=7 April 2019}}</ref><ref>{{Cite news |date=8 December 2016 |title=Is WeChat, the chinese messaging app, set to shake up the tech industry? |work=Panda Security Mediacenter |url=https://www.pandasecurity.com/mediacenter/social-media/wechat-set-shake-tech-industry/ |url-status=live |access-date=28 February 2019 |archive-url=https://web.archive.org/web/20190528170542/https://www.pandasecurity.com/mediacenter/social-media/wechat-set-shake-tech-industry/ |archive-date=28 May 2019}}</ref><ref>{{Cite news |date=2 January 2017 |title=How WeChat Became China's App For Everything |work=Fast Company |url=https://www.fastcompany.com/3065255/china-wechat-tencent-red-envelopes-and-social-money |url-status=live |access-date=28 February 2019 |archive-url=https://web.archive.org/web/20170103135948/https://www.fastcompany.com/3065255/china-wechat-tencent-red-envelopes-and-social-money |archive-date=3 January 2017}}</ref>
=== 2011-2014: Investasi Awal ===
Pada 18 Februari 2011, Tencent mengakuisisi mayoritas saham (92.78%) <ref name="TE11">[http://tencent.com/en-us/content/ir/rp/2011/attachments/201101.pdf Tencent Interim Report 2011] {{Webarchive|url=https://web.archive.org/web/20140308024641/http://tencent.com/en-us/content/ir/rp/2011/attachments/201101.pdf |date=8 March 2014 }} Tencent Official Site, Retrieved 22 February 2014.</ref> di [[Riot Games]], pengembang [[League of Legends]], dengan harga sekitar US$230 juta. Tencent telah memiliki 22.34% dari kepemilikan ekuitas dari investasi sebelumnya pada tahun 2008. Pada 16 Desember 2015, Riot Games menjual sisa ekuitasnya kepada Tencet Holdings.<ref>{{Cite web |last=Moser |first=Kelsey |date=16 December 2015 |title=Tencent purchases remaining shares in Riot Games to hold 100% of equity |url=http://www.thescoreesports.com/lol/news/5378 |url-status=live |archive-url=https://web.archive.org/web/20151218044128/http://www.thescoreesports.com/lol/news/5378 |archive-date=18 December 2015 |access-date=17 December 2015 |website=TheScore eSports |publisher=TheScore Inc.}}</ref><ref>{{Cite web |last=Frank |first=Allegra |date=16 December 2015 |title=Riot Games now owned entirely by Tencent |url=http://www.polygon.com/2015/12/16/10326320/riot-games-now-owned-entirely-by-tencent |url-status=live |archive-url=https://web.archive.org/web/20151218235713/http://www.polygon.com/2015/12/16/10326320/riot-games-now-owned-entirely-by-tencent |archive-date=18 December 2015 |access-date=16 December 2015 |website=[[Polygon (website)|Polygon]]}}</ref> Tencent mengakuisisi saham minoritas di [[Epic Games]], pengembang waralaba seperti ''[[Fortnite]]'', ''[[Unreal (permainan video)|Unreal]]'', ''[[Gears of War (series)|Gears of War]]'' and ''[[Infinity Blade]]'', pada Juni 2012.<ref>{{Cite web |title=Gears of War studio sells minority stake to Chinese Internet company |url=http://asia.gamespot.com/news/gears-of-war-studio-sells-minority-stake-to-chinese-internet-company-6383233 |url-status=dead |archive-url=https://web.archive.org/web/20120623222738/http://asia.gamespot.com/news/gears-of-war-studio-sells-minority-stake-to-chinese-internet-company-6383233 |archive-date=23 June 2012 |publisher=Gamespot}}</ref> Tencent pada 2013 meningkatkan kepemilikannya di Kingsoft Network Technology, [[anak perusahaan]] Kingsoft Corporation, menjadi 18%. Tencent sebelumnya memiliki 15.68% saham di perusahaan tersebut dan menaikkan kepemilikannya melalui investasi US$46.98 juta.<ref>{{Cite web |last=Hsu |first=Alex |date=28 June 2013 |title=Baidu Missed Out on Kingsoft Network Investment; Tencent invests USD 46.98 million In US 52 million Round |url=http://bw-original-reporting.tumblr.com/post/54098848628/baidu-missed-out-on-kingsoft-network-investment |url-status=dead |archive-url=https://web.archive.org/web/20131105002650/http://bw-original-reporting.tumblr.com/post/54098848628/baidu-missed-out-on-kingsoft-network-investment |archive-date=5 November 2013}}</ref> Tencent mengambil bagian dalam [[Activision Blizzard]] yang memisahkan diri dari [[Vivendi]] sebagai investor pasif pada 2013<ref name="joy1">[http://www.joystiq.com/2013/07/26/activision-vivendi-split-for-8-billion/ Activision buys itself back from Vivendi for $8 billion] {{Webarchive|url=https://web.archive.org/web/20140122095015/http://www.joystiq.com/2013/07/26/activision-vivendi-split-for-8-billion/ |date=22 January 2014 }} joystiq.com, Retrieved 28 February 2014.</ref><ref>{{Cite news |date=23 June 2016 |title=BRIEF-Tencent Holdings reports 5.023 pct passive stake in... |work=Reuters |url=http://mobile.reuters.com/article/idUSFWN19F01H |url-status=live |access-date=25 February 2017 |archive-url=https://web.archive.org/web/20170226131123/http://mobile.reuters.com/article/idUSFWN19F01H |archive-date=26 February 2017}}</ref> dan sekarang memiliki kurang dari 4.9% saham pada 2017.<ref>{{Cite web |last=Cheng |first=Evelyn |date=9 November 2017 |title=Two tech giants are behind the pick-up in China IPOs on US exchanges |url=https://www.cnbc.com/2017/11/09/chinese-ipos-in-the-us-an-indirect-battle-between-alibaba-and-tencent.html |url-status=live |archive-url=https://web.archive.org/web/20171112074503/https://www.cnbc.com/2017/11/09/chinese-ipos-in-the-us-an-indirect-battle-between-alibaba-and-tencent.html |archive-date=12 November 2017 |access-date=11 November 2017}}</ref> Pada 17 September 2013 diumumkan bahwa Tencent telah menginvestasi $448 juta untuk saham minoritas di mesin pencari China, [[Sogou.com]], anak perusahaan [[Sohu]], Inc.<ref>{{Cite web |last=Aitken |first=Todd |date=17 September 2013 |title=Tencent invested $448 million in Chinese search engine Sogou |url=http://ceoworld.biz/2013/09/17/chinese-tencent-is-now-worth-almost-twice-as-much-as-baidu-close-to-facebook |url-status=live |archive-url=https://web.archive.org/web/20150307050539/http://ceoworld.biz/2013/09/17/chinese-tencent-is-now-worth-almost-twice-as-much-as-baidu-close-to-facebook |archive-date=7 March 2015 |access-date=17 September 2013 |website=CEOWORLD Magazine}}</ref>
 
Pada Januari 2014, Tencent mengatakan akan menginvestasikan HKD 1.5 miliar(US$193.45 juta) dalam logistik dan perusahaan gudang China South City Holdings Ltd untuk mengembangkan bisnis e-commerce dan logistik.<ref>{{Cite web |date=15 January 2014 |title=Tencent Holdings to invest $193 mln in China South City Holdings |url=https://www.reuters.com/article/2014/01/15/tencent-chinasouthcity-idUSB9N0K200Q20140115 |url-status=live |archive-url=https://web.archive.org/web/20150924192506/http://www.reuters.com/article/2014/01/15/tencent-chinasouthcity-idUSB9N0K200Q20140115 |archive-date=24 September 2015 |access-date=2 July 2017 |website=Reuters |agency=Reuters Editorial}}</ref> Pada 27 Februari 2014, Tencent membeli 20% saham pada website jual beli dan rating restoran Dianping seharga $400 juta.<ref>{{Cite web |date=28 February 2014 |title=Tencent Takes a Stake in Dianping For O2O Plan |url=http://www.iresearchchina.com/views/5493.html |url-status=dead |archive-url=https://web.archive.org/web/20150924040159/http://www.iresearchchina.com/views/5493.html |archive-date=24 September 2015}}</ref> Pada 10 Maret 2014, Tencent membeli 15% saham di situs jual-beli China [[JD.com]] Inc. dengan membayar tunai dan menyerahkan bisnis e-commerce Paipai, QQ Wanggou dan saham di Yixun kepada JD.com untuk membangun yang lebih kuat. Pesaing [[Alibaba Group]].<ref name=":5">{{Cite web |last=Lulu Yilun Chen |date=10 March 2014 |title=Tencent to Buy 15% Stake in JD.com to Boost E-Commerce |url=https://www.bloomberg.com/news/2014-03-10/tencent-agrees-to-buy-15-stake-in-jd-com-for-214-7-million.html |url-status=live |archive-url=https://web.archive.org/web/20150111020057/http://www.bloomberg.com/news/2014-03-10/tencent-agrees-to-buy-15-stake-in-jd-com-for-214-7-million.html |archive-date=11 January 2015 |access-date=14 August 2015 |website=Bloomberg.com}}</ref> Pada tanggal 22 Mei 2014, JD.com terdaftar di NASDAQ dan Tencent memperluas kepemilikannya di perusahaan menjadi 17.43% dengan basis terdilusi penuh dengan menginvestasikan tambahan US$1.325 juta.<ref>[http://www.tencent.com/en-us/content/ir/rp/2014/attachments/201401.pdf Tencent Interim Report 2014] {{Webarchive|url=https://web.archive.org/web/20141023124703/http://www.tencent.com/en-us/content/ir/rp/2014/attachments/201401.pdf |date=23 October 2014 }} Tencent Official Site, Retrieved 23 October 2014.</ref> pada 27 Maret 2014, diumumkan bahwa Tencent telah setuju untuk membayar sekitar $500 juta untuk 28% saham di CJ Games Korea Selatan.<ref>{{Cite web |last=Lulu Yilun Chen |date=27 March 2014 |title=Tencent to Pay $500 Million for Stake in CJ Games |url=https://www.bloomberg.com/news/2014-03-26/tencent-to-pay-500-million-for-stake-in-cj-games.html |url-status=live |archive-url=https://web.archive.org/web/20150110035425/http://www.bloomberg.com/news/2014-03-26/tencent-to-pay-500-million-for-stake-in-cj-games.html |archive-date=10 January 2015 |access-date=14 August 2015 |website=Bloomberg.com}}</ref> Pada 27 Juni 2014, Tencent mengumumkan bahwa mereka telah setuju untuk membeli 19.9% saham di situs web e-commerce china 58.com(WUBA) Inc. seharga $736 juta.<ref>{{Cite web |date=27 June 2014 |title=Tencent Buys 20% of China's 58.com for $736 Million |url=https://www.bloomberg.com/news/2014-06-27/tencent-buys-20-of-china-s-58-com-for-736-million.html |url-status=live |archive-url=https://web.archive.org/web/20150110114729/http://www.bloomberg.com/news/2014-06-27/tencent-buys-20-of-china-s-58-com-for-736-million.html |archive-date=10 January 2015 |access-date=14 August 2015 |website=Bloomberg.com}}</ref> Pada 17 April 2015, Tencent mengumumkan telah membeli tambahan saham senilai $400 juta, meningkatkan kepemilikannya di perusahaan menjadi sekitar 25%.<ref>{{Cite web |last=Seshadri |first=Suresh |date=17 April 2015 |title=58.Com to Buy 43% of Rival Ganji as Tencent Raises Stake |url=https://www.bloomberg.com/news/articles/2015-04-17/58-com-to-buy-43-of-china-rival-ganji-as-tencent-raises-stake |url-status=live |archive-url=https://web.archive.org/web/20150813020301/http://www.bloomberg.com/news/articles/2015-04-17/58-com-to-buy-43-of-china-rival-ganji-as-tencent-raises-stake |archive-date=13 August 2015 |access-date=14 August 2015 |website=Bloomberg.com}}</ref> Pada 16 Oktober 2014, melalui anak perusahaan yang sepenuhya dimiliki Hongze Lake Investment Ltd, Tencent mengumumkan bahwa mereka telah membeli 7% saham di perusahaan lotre China LotSynergy Holdings Ltd seharga HKD 445.5 juta (US$57,4 juta).<ref>{{Cite web |title=GGRAsia – Tencent unit buys into lottery provider China LotSynergy |url=http://www.ggrasia.com/tencent-unit-buys-into-lottery-provider-china-lotsynergy/ |url-status=live |archive-url=https://web.archive.org/web/20150924022026/http://www.ggrasia.com/tencent-unit-buys-into-lottery-provider-china-lotsynergy/ |archive-date=24 September 2015 |access-date=14 August 2015}}</ref> Pada tanggal 23 Oktober 2014, Tencent menawarkan $145 juta untuk 10% saham di Koudai Gouwu, sebuah portal belanja seluler Tiongkok.<ref>{{Cite web |title=Chinese mobile shopping app Koudai gets $350M led by Tencent |url=https://www.techinasia.com/chinese-mobile-shopping-app-secures-350m-led-tencent-pose-biggest-threat-alibaba/ |url-status=live |archive-url=https://web.archive.org/web/20150905210736/https://www.techinasia.com/chinese-mobile-shopping-app-secures-350m-led-tencent-pose-biggest-threat-alibaba/ |archive-date=5 September 2015 |access-date=14 August 2015 |website=Tech in Asia}}</ref> Pada November 2014, perusahaan mengumumkan kesepakatan dengan [[HBO]] yang akan memberinya hak eksklusif untuk distribusi di China.<ref>Osawa, Juro. [https://www.wsj.com/articles/tencent-partners-with-hbo-to-distribute-tv-dramas-movies-online-in-china-1416902891 "Tencent to Distribute HBO Dramas, Movies Online in China"] {{Webarchive|url=https://web.archive.org/web/20170331114750/https://www.wsj.com/articles/tencent-partners-with-hbo-to-distribute-tv-dramas-movies-online-in-china-1416902891 |date=31 March 2017 }} , ''The Wall Street Journal'', 24 November 2014. Accessed 10 August 2015.</ref> Pada 9 Desember 2014, aplikasi pemesanan taksi Tiongkok Didi Dache mengumumkan bahwa mereka telah mengumpulkan lebih dari $700 juta dalam putaran pendanaan yang dipimpin oleh Tencent dan perusahaan investasi negara Singapura Temasek Holdings.<ref>{{Cite web |last=Wong |first=Gillian |date=9 December 2014 |title=Chinese Taxi-Hailing App Didi Raises More Than $700 Million |url=https://blogs.wsj.com/digits/2014/12/09/chinese-taxi-hailing-app-didi-raises-over-700m-led-by-temasek/ |url-status=live |archive-url=https://web.archive.org/web/20150723133732/http://blogs.wsj.com/digits/2014/12/09/chinese-taxi-hailing-app-didi-raises-over-700m-led-by-temasek/ |archive-date=23 July 2015 |access-date=14 August 2015 |website=WSJ}}</ref>
 
=== 2015-sekarang: Investasi Lanjutan ===
[[File:BYD Song Max facelift.jpg|thumb|[[BYD Auto|BYD]], salah satu sponsor utama untuk Tencent.|alt=]]
 
Pada bulan Januari 2015, Tencent meluncurkan [[WeBank (China)]], bank khusus online pertama di China.<ref>{{Cite news |last=Wildau |first=Gabriel |date=5 January 2015 |title=Tencent launches China's first online-only bank |work=[[Financial Times]] |url=http://www.ft.com/cms/s/0/ccc5a6dc-9488-11e4-82c7-00144feabdc0.html#axzz3RwNcxW9s |url-status=live |access-date=16 February 2015 |archive-url=https://web.archive.org/web/20150213200546/http://www.ft.com/cms/s/0/ccc5a6dc-9488-11e4-82c7-00144feabdc0.html#axzz3RwNcxW9s |archive-date=13 February 2015}}</ref> Pada tanggal 30 Januari 2015, Tencent mengumumkan bahwa mereka telah menandatangani kesepakatan senilai US $ 700 juta dengan [[National Basketball Association]] untuk mengalirkan permainan bola basket Amerika di China.<ref>{{Cite web |last=Novy-Williams |first=Eben |date=30 January 2015 |title=NBA Expands China Business With Five-Year Tencent Extension |url=https://www.bloomberg.com/news/articles/2015-01-30/nba-expands-china-business-with-five-year-tencent-extension |url-status=live |archive-url=https://web.archive.org/web/20150801163321/http://www.bloomberg.com/news/articles/2015-01-30/nba-expands-china-business-with-five-year-tencent-extension |archive-date=1 August 2015 |access-date=14 August 2015 |website=Bloomberg.com}}</ref> Belakangan tahun itu, pembuat mobil Cina [[BYD Auto|BYD]] menjadi sponsor utama perusahaan untuk siaran NBA Tencent. <ref>{{Cite web |last=Yang |first=Pu |date=29 December 2015 |title=Chinese auto brand to sponsor Tencent's NBA coverage |url=http://en.ytsports.cn/news-1975.html |url-status=live |archive-url=https://web.archive.org/web/20160911214358/http://en.ytsports.cn/news-1975.html |archive-date=11 September 2016 |access-date=29 December 2015 |website=YT Sports}}</ref> Pada 21 Juni 2016 Tencent mengumumkan kesepakatan untuk mengakuisisi 84,3% dari [[Supercell (perusahaan permainan video)|Supercell]], pengembang [[Clash of Clans]], dengan US $ 8,6 miliar.<ref>{{Cite web |last="Juro Osawa & Rick Carew |date=21 June 2016 |title=Tencent Seals Deal to Buy 'Clash of Clans' Developer Supercell for $8.6 Billion |url=https://www.wsj.com/articles/tencent-agrees-to-acquire-clash-of-clans-maker-supercell-1466493612 |url-status=live |archive-url=https://web.archive.org/web/20160621140613/http://www.wsj.com/articles/tencent-agrees-to-acquire-clash-of-clans-maker-supercell-1466493612 |archive-date=21 June 2016 |access-date=21 June 2016 |website=WSJ}}</ref> Pada Juli 2016, Tencent mengakuisisi saham mayoritas di China Music Corporation.<ref>{{Cite web |last=Frater |first=Patrick |date=14 July 2016 |title=Tencent to Become China's Top Music Company Following Deal |url=https://variety.com/2016/biz/asia/tencent-to-become-chinas-top-music-company-following-deal-1201814213/ |url-status=live |archive-url=https://web.archive.org/web/20160715151255/http://variety.com/2016/biz/asia/tencent-to-become-chinas-top-music-company-following-deal-1201814213/ |archive-date=15 July 2016 |access-date=14 July 2016 |website=[[Variety (magazine)|Variety]]}}</ref> Pada tahun 2016, Tencent, bersama dengan [[Foxconn]] dan dealer mobil mewah Harmony New Energy Auto mendirikan [[Future Mobility]], sebuah perusahaan rintisan mobil yang bertujuan untuk menjual mobil premium otonom sepenuhnya elektrik pada tahun 2020.<ref>{{Cite web |date=12 July 2016 |title=Tencent-Backed Company Aims to Launch Smart-Electric Cars Before 2020 |url=https://www.wsj.com/articles/tencent-backed-company-aims-to-launch-smart-electric-cars-before-2020-1468302895 |url-status=live |archive-url=https://web.archive.org/web/20170331030437/https://www.wsj.com/articles/tencent-backed-company-aims-to-launch-smart-electric-cars-before-2020-1468302895 |archive-date=31 March 2017 |access-date=11 March 2017 |via=www.wsj.com}}</ref> Pada 28 Maret 2017, Tesla, Inc. mengumumkan Tencent telah membeli 5% saham [[Tesla, Inc.]] seharga US $ 1,78 miliar, sistem kontrol otomotif yang kemudian berhasil melakukan pengujian penetrasi hingga 2019.<ref name="wsj-tesla-stock">{{Cite news |last1=Higgins |first1=Tim |last2=Steele |first2=Anne |date=29 March 2017 |title=Tesla Gets Backing of Chinese Internet Giant Tencent |work=[[Wall Street Journal]] |location=[[New York City, New York]], [[United States]] |url=https://www.wsj.com/articles/chinas-tencent-buys-5-stake-in-tesla-1490702095?tesla=y |url-status=live |access-date=30 March 2017 |archive-url=https://web.archive.org/web/20170330040236/https://www.wsj.com/articles/chinas-tencent-buys-5-stake-in-tesla-1490702095?tesla=y |archive-date=30 March 2017}}</ref><ref>{{Cite news |last=Sadam |first=Rishika |date=28 March 2017 |title=Chinese tech giant Tencent takes 5 percent stake in Tesla |work=Reuters |url=https://www.reuters.com/article/us-tesla-stake-tencent-holdings-idUSKBN16Z1FJ |url-status=live |access-date=28 March 2017 |archive-url=https://web.archive.org/web/20170328125515/http://www.reuters.com/article/us-tesla-stake-tencent-holdings-idUSKBN16Z1FJ |archive-date=28 March 2017}}</ref> Dalam "tantangan langsung ke mesin pencari China Baidu," pada Mei 2017 Tencent memasuki feed berita dan fungsi pencarian untuk aplikasi WeChat-nya, yang dilaporkan Financial Times digunakan oleh 770 juta orang pada saat itu.<ref name="ft-yang">{{Cite news |last1=Yang |first1=Yuang |last2=Yang |first2=Yingzhi |date=18 May 2017 |title=Tencent pushes into news feed and search in challenge to Baidu |work=[[Financial Times]] |location=[[United Kingdom]] |url=https://www.ft.com/content/59ca05e8-3ba6-11e7-821a-6027b8a20f23 |url-status=live |access-date=18 May 2017 |archive-url=https://web.archive.org/web/20170521055700/https://www.ft.com/content/59ca05e8-3ba6-11e7-821a-6027b8a20f23 |archive-date=21 May 2017}}</ref>
 
Pada Mei 2017, Tencent melampaui [[Wells Fargo]] untuk masuk dalam 10 besar perusahaan paling berharga di dunia. <ref>{{Cite news |last=Pham |first=Sherisse |date=3 May 2017 |title=China's Tencent is now worth $300 billion |work=CNNMoney |url=https://money.cnn.com/2017/05/03/investing/china-tencent-300-billion-company/ |url-status=live |access-date=5 May 2017 |archive-url=https://web.archive.org/web/20170505064723/http://money.cnn.com/2017/05/03/investing/china-tencent-300-billion-company/ |archive-date=5 May 2017}}</ref><ref>{{Cite news |title=Tech giant Tencent's market cap swells into world's top 10 |work=The Telegraph |url=https://www.telegraph.co.uk/news/world/china-watch/business/tech-giant-tencent-market-world-10th/ |url-status=live |access-date=5 April 2018 |archive-url=https://web.archive.org/web/20180103135244/http://www.telegraph.co.uk/news/world/china-watch/business/tech-giant-tencent-market-world-10th/ |archive-date=3 January 2018}}</ref><ref>{{Cite news |title=Tencent shares continue to soar, pushing Hang Seng higher |language=en |work=South China Morning Post |url=http://www.scmp.com/business/companies/article/2095292/hong-kong-stocks-seen-higher-positive-us-lead |url-status=live |access-date=23 May 2017 |archive-url=https://web.archive.org/web/20170523074652/http://www.scmp.com/business/companies/article/2095292/hong-kong-stocks-seen-higher-positive-us-lead |archive-date=23 May 2017}}</ref> Tencent juga telah menandatangani perjanjian dengan Dewan Kota Wuhu untuk membangun kota [[eSports]] pertama di dunia di kota tersebut, yang terdiri dari taman hiburan eSports, universitas eSports, taman budaya dan kreatif, taman industri animasi, blok kreatif, komunitas wirausaha teknologi, dan Pusat data Tencent Cloud. Situs ini akan digunakan untuk pendidikan dan akomodasi pemain eSports di masa depan, serta menjadi tuan rumah acara eSports nasional dan berfungsi sebagai hub untuk pengembangan permainan Tencent. Selain Wuhu, taman hiburan eSports lainnya direncanakan di [[Chengdu]].<ref>{{Cite news |title=Tencent are going to build an "esports town" |work=PCGamesN |url=https://www.pcgamesn.com/league-of-legends/tencent-esports-town |url-status=live |access-date=22 September 2017 |archive-url=https://web.archive.org/web/20170923002141/https://www.pcgamesn.com/league-of-legends/tencent-esports-town |archive-date=23 September 2017}}</ref><ref>{{Cite news |title=Chinese internet giant Tencent is building an eSports park |work=Engadget |url=https://www.engadget.com/2017/05/16/chinese-internet-giant-tencent-is-building-an-esports-park/ |url-status=live |access-date=22 September 2017 |archive-url=https://web.archive.org/web/20170922195136/https://www.engadget.com/2017/05/16/chinese-internet-giant-tencent-is-building-an-esports-park/ |archive-date=22 September 2017}}</ref>
 
Pada bulan Juni 2017, Tencent menjadi perusahaan ke-8 yang paling berharga dalam 100 Merek Global Paling Berharga [[BrandZ]], menandakan pengaruhnya yang berkembang secara global serta kebangkitan merek-merek China.<ref>{{Cite news |title=Tencent ranked eighth most valuable brand in the world as Chinese brands storm top 100 list |language=en |work=The Drum |url=http://www.thedrum.com/news/2017/06/08/tencent-ranked-eighth-most-valuable-brand-the-world-chinese-brands-storm-top-100 |url-status=live |access-date=8 June 2017 |archive-url=https://web.archive.org/web/20170808194110/http://www.thedrum.com/news/2017/06/08/tencent-ranked-eighth-most-valuable-brand-the-world-chinese-brands-storm-top-100 |archive-date=8 August 2017}}</ref><ref>{{Cite news |last=Suruga |first=Tsubasa |date=8 June 2017 |title=China's Tencent cracks top 10 'most valuable' brands list |work=Nikkei Asian Review |url=http://asia.nikkei.com/Business/Trends/China-s-Tencent-cracks-top-10-most-valuable-brands-list |url-status=live |access-date=8 June 2017 |archive-url=https://web.archive.org/web/20170608104525/http://asia.nikkei.com/Business/Trends/China-s-Tencent-cracks-top-10-most-valuable-brands-list |archive-date=8 June 2017}}</ref><ref>{{Cite news |title=Tencent ranks in top 10 of global brands, signals China's emergence |work=techwireasia.com |url=http://techwireasia.com/2017/06/tencent-ranks-top-10-global-brands-signals-chinas-emergence/#7OQrVXeGYK2PfShC.97 |url-status=live |access-date=8 June 2017 |archive-url=https://web.archive.org/web/20170607030548/http://techwireasia.com/2017/06/tencent-ranks-top-10-global-brands-signals-chinas-emergence/#7OQrVXeGYK2PfShC.97 |archive-date=7 June 2017}}</ref> Alibaba mengambil alih Tencent sebagai perusahaan paling berharga di Asia karena sahamnya melonjak setelah perusahaan itu menjadi tuan rumah pada hari Investor 2017.<ref>{{Cite news |title=Alibaba is Asia's No. 1 company as value soars to US$360 billion |language=en |work=South China Morning Post |url=http://www.scmp.com/tech/enterprises/article/2097570/alibabas-market-value-soars-record-us360-billion-bullish-2018-sales |url-status=live |access-date=9 June 2017 |archive-url=https://web.archive.org/web/20170609110911/http://www.scmp.com/tech/enterprises/article/2097570/alibabas-market-value-soars-record-us360-billion-bullish-2018-sales |archive-date=9 June 2017}}</ref> Perusahaan juga telah mengembangkan asisten suaranya sendiri Xiaowei, dan sedang berdiskusi untuk mengakuisisi [[Rovio Entertainment]], pengembang [[Angry Birds]].<ref name=":1">{{Cite news |title=Tech in Asia – Connecting Asia's startup ecosystem |work=www.techinasia.com |url=https://www.techinasia.com/tencent-voice-assistant-launch |url-status=live |access-date=30 June 2017 |archive-url=https://web.archive.org/web/20170808194603/https://www.techinasia.com/tencent-voice-assistant-launch |archive-date=8 August 2017}}</ref><ref name=":2">{{Cite news |title=Tencent eyes 'Angry Birds' maker Rovio to strengthen its mobile gaming dominance |language=en |work=Business Insider |url=http://www.businessinsider.com/tencent-angry-birds-rovio-2017-6?IR=T&r=US&IR=T |url-status=live |access-date=30 June 2017 |archive-url=https://web.archive.org/web/20170808194807/http://www.businessinsider.com/tencent-angry-birds-rovio-2017-6?IR=T&r=US&IR=T |archive-date=8 August 2017}}</ref> Pada saat yang sama, Tencent memperkenalkan fitur program mini yang memungkinkan pengguna ponsel cerdas mengakses aplikasi seluler di seluruh dunia di [[WeChat]] tanpa mengunduhnya.<ref>{{Cite news |date=28 June 2017 |title=Tencent Dominates in China. Next Challenge Is Rest of the World |work=Bloomberg.com |url=https://www.bloomberg.com/news/features/2017-06-28/tencent-rules-china-the-problem-is-the-rest-of-the-world |url-status=live |access-date=19 September 2017 |archive-url=https://web.archive.org/web/20170919093218/https://www.bloomberg.com/news/features/2017-06-28/tencent-rules-china-the-problem-is-the-rest-of-the-world |archive-date=19 September 2017}}</ref> Pada Juli 2017, Tencent membeli 9% saham di [[Frontier Developments]],<ref>{{Cite web |title=Tencent Buys 3.39 Million New Shares in British Video-Game Maker Frontier Developments for $23 Million |url=https://k.caixinglobal.com//web/detail_19658 |url-status=live |archive-url=https://web.archive.org/web/20180815131609/https://k.caixinglobal.com//web/detail_19658 |archive-date=15 August 2018 |access-date=15 August 2018 |website=k.caixinglobal.com |language=en}}</ref> pencipta waralaba ''[[Elite: Dangerous]]'' dan ''[[Planet Coaster]]''; serta pengembang untuk ''[[Rollercoaster Tycoon]]'' 2 & 3.<ref>{{Cite news |date=28 July 2017 |title=Chinese game giant Tencent buys 9% of Elite Dangerous dev Frontier |work=[[Eurogamer]] |url=http://www.eurogamer.net/articles/2017-07-28-chinese-game-giant-tencent-buys-9-percent-of-elite-dangerous-dev-frontier |url-status=live |access-date=28 July 2017 |archive-url=https://web.archive.org/web/20170728202935/http://www.eurogamer.net/articles/2017-07-28-chinese-game-giant-tencent-buys-9-percent-of-elite-dangerous-dev-frontier |archive-date=28 July 2017}}</ref> Pada Agustus 2017, setelah Tencent mengumumkan laporan keuangan kuartal kedua 2016, harga saham di pasar saham Hong Kong naik 6,2%, dan nilai pasarnya mencapai US $ 429 miliar.<ref>{{Cite news |title=There's a new king of Chinese tech |work=Business Insider |url=http://uk.businessinsider.com/tencent-replaces-jack-mas-alibaba-as-chinas-biggest-tech-company-2016-8 |url-status=live |access-date=11 March 2018 |archive-url=https://web.archive.org/web/20171024171931/http://uk.businessinsider.com/tencent-replaces-jack-mas-alibaba-as-chinas-biggest-tech-company-2016-8 |archive-date=24 October 2017}}</ref> Tencent menjadi perusahaan Asia kedua setelah Alibaba Group yang melampaui kapitalisasi pasar US $ 400 miliar.<ref>{{Cite news |date=20 August 2017 |title=Tencent Q2'17 results show explosive growth |work=WalktheChat |url=https://walkthechat.com/tencent-q217-results-show-explosive-growth/ |url-status=live |access-date=17 September 2017 |archive-url=https://web.archive.org/web/20170918020925/https://walkthechat.com/tencent-q217-results-show-explosive-growth/ |archive-date=18 September 2017}}</ref> Tencent juga telah membuat aliansi untuk program [[Artificial intelligence|AI]] self-driving miliknya sendiri, mirip dengan Proyek Apollo [[Baidu]], merekrut banyak pemain industri di industri otomotif.<ref>{{Cite news |title=Tencent joins the fray with Baidu in AI apps for self-driving cars |language=en |work=South China Morning Post |url=http://www.scmp.com/business/companies/article/2108489/tencent-forms-alliance-push-ai-applications-self-driving |url-status=live |access-date=21 September 2017 |archive-url=https://web.archive.org/web/20170921195656/http://www.scmp.com/business/companies/article/2108489/tencent-forms-alliance-push-ai-applications-self-driving |archive-date=21 September 2017}}</ref><ref>{{Cite news |title=Tencent and Guangzhou team up to develop smart cars |work=Financial Times |url=https://www.ft.com/content/a145024c-9d17-11e7-8cd4-932067fbf946 |url-status=live |url-access=subscription |access-date=21 September 2017 |archive-url=https://web.archive.org/web/20170922001812/https://www.ft.com/content/a145024c-9d17-11e7-8cd4-932067fbf946 |archive-date=22 September 2017}}</ref> Ia juga bekerja sama dengan [[L'Oréal]], perusahaan kosmetik terbesar di dunia, untuk menjajaki pemasaran digital di bawah perjanjian Joint Business Partnership (JBP).<ref>{{Cite news |title=When Beauty meets MarTech – L'OREAL and Tencent to Unleash Marketing Innovations |work=AsiaOne |url=http://www.asiaone.com/business/when-beauty-meets-martech--loreal-and-tencent-to-unleash-marketing-innovations |url-status=live |access-date=23 September 2017 |archive-url=https://web.archive.org/web/20170923193828/http://www.asiaone.com/business/when-beauty-meets-martech--loreal-and-tencent-to-unleash-marketing-innovations |archive-date=23 September 2017}}</ref>
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Tencent merilis permainan pertamanya ''QQ Tang (QQ堂)'' pada tahun 2004, yang didasarkan pada platform media sosial [[Tencent QQ|QQ]]. Ini segera diikuti oleh permainan varian QQ seperti ''[[Dungeon Fighter Online]]'', permainan [[permainan bertarung]] online [[side-scrolling]]; ''QQ Fantasy'', permainan online 2D yang menggabungkan elemen dari mitologi Tiongkok; ''Xunxian'', permainan online 3D bergenre [[Role-playing game|RPG]]; ''QQ Sanguo'', sebuah permainan peran kasual online yang berlatar selama periode [[Zaman Tiga Negara]]; ''QQ Huaxia'', sebuah RPG online; ''QQ Dancer'', permainan menari musik online yang menawarkan interaktivitas pesan instan QQ; ''QQ Nanaimo'', sebuah permainan online yang berlatar pulau terpencil tempat para pemainnya memelihara rumah dan hewan peliharaan; ''QQ Speed'', permainan balapan online kasual; ''QQ R2Beat'', permainan in-line skating online; ''QQ Tang'', sebuah "permainan kasual tingkat lanjut" dengan alur permainan yang berasal dari sastra Cina; ''QQ PET'', dan permainan hewan peliharaan virtual desktop berbasis pesan instan QQ.<ref name="Tencent games">[http://www.tencent.com/en-us/ps/ieservice.shtml Products and Services > Interactive Entertainment Service] {{Webarchive|url=https://web.archive.org/web/20090801002014/http://www.tencent.com/en-us/ps/ieservice.shtml |date=1 August 2009 }} Tencent official Site</ref> Pada tahun 2008, Tencent Games mendirikan Lightspeed & Quantum, sebuah perusahaan pengembang permainan video.<ref>{{Cite web |title=Archived copy |url=https://www.gamesindustry.biz/articles/2020-07-01-tencents-lightspeed-studio-to-make-aaa-games-for-next-gen-consoles |url-status=live |archive-url=https://web.archive.org/web/20200701185806/https://www.gamesindustry.biz/articles/2020-07-01-tencents-lightspeed-studio-to-make-aaa-games-for-next-gen-consoles |archive-date=1 July 2020 |access-date=1 July 2020}}</ref>
 
Pada 2015, Tencent merilis permainan [[arena pertarungan daring multipemain]] miliknya ''[[Wangzhe Rongyao|Honor of Kings]]'' ({{lang|zh|王者荣耀}}) secara eksklusif untuk pasar Cina, dan pada 2017 adalah permainan yang paling populer di dunia dan paling sukses sepanjang masa, serta aplikasi yang paling banyak diunduh secara global.<ref name=":0">{{Cite web |last=Yang |first=Yuan |date=18 May 2017 |title=Tencent's mobile gaming dominance helps profits soar |url=https://www.ft.com/content/e79b1a78-3afd-11e7-821a-6027b8a20f23 |url-access=subscription |url-status=live |archive-url=https://web.archive.org/web/20170723074236/https://www.ft.com/content/e79b1a78-3afd-11e7-821a-6027b8a20f23 |archive-date=23 July 2017 |access-date=18 May 2017 |website=Financial Times |page=15 |language=en-GB}}</ref><ref>{{Cite news |date=3 July 2017 |title=World's top grossing mobile game debunks gender stereotype |work=TechNode |url=http://technode.com/2017/07/03/worlds-top-grossing-mobile-game-debunks-gender-stereotype-honor-of-King/ |url-status=live |access-date=28 February 2019 |archive-url=https://web.archive.org/web/20200824013847/https://technode.com/2017/07/03/worlds-top-grossing-mobile-game-debunks-gender-stereotype-honor-of-kings/ |archive-date=24 August 2020}}</ref><ref name="TechNode">{{Cite news |date=18 August 2017 |title=Tencent's WeGame gaming platform goes online September 1st |work=TechNode |url=http://technode.com/2017/08/18/tencents-wegame-gaming-platform-goes-online-september-1st/ |url-status=live |access-date=1 September 2017 |archive-url=https://web.archive.org/web/20170821012803/http://technode.com/2017/08/18/tencents-wegame-gaming-platform-goes-online-september-1st/ |archive-date=21 August 2017}}</ref><ref name="variety-loses">{{Cite news |last=Chow |first=Vivienne |date=4 July 2017 |title=Tencent Loses $14 Billion After Criticism From Chinese Media |work=[[Variety (magazine)|Variety]] |url=https://variety.com/2017/biz/news/tencent-loses-14-billion-hong-kong-stock-exchange-criticism-chinese-media-1202487199/ |url-status=live |access-date=30 July 2017 |archive-url=https://web.archive.org/web/20190111202618/https://variety.com/2017/biz/news/tencent-loses-14-billion-hong-kong-stock-exchange-criticism-chinese-media-1202487199/ |archive-date=11 January 2019}}</ref><ref>{{Cite news |title=Why Tencent's controversial Honour of King has 200 million players |language=en |work=South China Morning Post |url=http://www.scmp.com/business/companies/article/2101340/heres-why-tencents-honour-King-has-200-million-players |access-date=2021-03-25 |archive-date=2020-09-26 |archive-url=https://web.archive.org/web/20200926204138/https://www.scmp.com/business/companies/article/2101340/heres-why-tencents-honour-King-has-200-million-players |dead-url=yes }}</ref><ref>{{Cite news |title=Mobile game King of Glory so popular in China, Tencent has to limit game plays |work=AsiaOne |url=http://www.asiaone.com/digital/mobile-game-king-glory-so-popular-china-tencent-has-limit-game-plays |url-status=live |access-date=28 February 2019 |archive-url=https://web.archive.org/web/20190324200313/https://www.asiaone.com/digital/mobile-game-king-glory-so-popular-china-tencent-has-limit-game-plays |archive-date=24 March 2019}}</ref><ref>{{Cite news |last=Moyen |first=Motek |date=28 August 2017 |title=Tencent's 'Honor Of King' Will Cannibalize International Sales Of 'League Of Legends' |work=Seeking Alpha |url=https://seekingalpha.com/article/4102304-tencents-honor-King-will-cannibalize-international-sales-league-legends}}</ref> Tencent juga merilis versi internasional ''Honor of Kings'' bernama ''[[Arena of Valor]]'' pada tahun 2017.<ref>{{Cite web |title=Arena of Valor Revenue Clears $140 Million Outside China |url=https://sensortower.com/blog/arena-of-valor-revenue-outside-china |url-status=live |archive-url=https://web.archive.org/web/20190411162728/https://sensortower.com/blog/arena-of-valor-revenue-outside-china |archive-date=11 April 2019 |access-date=28 February 2019 |website=sensortower.com}}</ref><ref>{{Cite news |date=10 January 2019 |title=Tencent's Honor of Kings Led Mobile Game Revenue in 2018 with Almost $2 Billion Grossed |work=Sensor Tower |url=https://sensortower.com/blog/honor-of-kings-revenue-2018 |url-status=live |access-date=21 January 2019 |archive-url=https://web.archive.org/web/20190118194621/https://sensortower.com/blog/honor-of-kings-revenue-2018 |archive-date=18 January 2019}}</ref> Pada tahun 2011, Tencent mulai merilis [[permainan bermain peran daring multipemain masif]] seperti ''[[Call of Duty Online]]'', yang merupakan bagian dari [[Call of Duty]] dengan konten tambahan, serta permainan ''[[League of Legends]]'', yang sekarang sepenuhnya dimilikinya.<ref>{{Cite news |date=17 December 2015 |title='League of Legends' is now fully owned by China's Tencent |language=en |work=[[Engadget]] |url=https://www.engadget.com/2015/12/17/league-of-legends-fully-owned-by-tencent/ |url-status=live |access-date=21 January 2019 |archive-url=https://web.archive.org/web/20190122195536/https://www.engadget.com/2015/12/17/league-of-legends-fully-owned-by-tencent/ |archive-date=22 January 2019}}</ref> Tencent memiliki sebagian kepemilikan atas [[permainan battle royale]] seperti ''[[Fortnite]] dan [[PlayerUnknown's Battlegrounds]], juga'' memiliki kepemilikan penuh atas ''[[Ring of Elysium]]''.<ref>{{Cite news |last=Warren |first=Tom |date=27 June 2018 |title=PUBG drops Fortnite copyright lawsuit as the battle ends in a draw |work=[[The Verge]] |url=https://www.theverge.com/2018/6/27/17509114/pubg-fortnite-lawsuit-copyright-dropped |url-status=live |access-date=21 January 2019 |archive-url=https://web.archive.org/web/20190122095007/https://www.theverge.com/2018/6/27/17509114/pubg-fortnite-lawsuit-copyright-dropped |archive-date=22 January 2019}}</ref>
 
Mulai tahun 2016, Tencent mengembangkan konsol video permainan yang dijuluki TGP (Tencent Gaming Platform) Box. TGP BOX disebut Blade. Ini adalah konsol bertenaga Intel yang menjalankan Windows 10 dan TGP Box mode. Sejauh ini, konsol TGP telah mengimpor banyak permainan Tencent, seperti ''League of Legends'', ''FIFA Online 3'', ''NBA 2K'', ''Monster Hunter'', ''Need for Speed'' dan ''PlayerUnknown's Battlegrounds''. Tencent berharap bisa menghadirkan permainan yang dikembangkan pihak ketiga.<ref name=":4">{{Cite news |last=Frank |date=16 May 2016 |title=Tencent Unveiled A Windows 10 Based Game Console In China |work=InsideGamesAsia |url=http://insidegamesasia.biz/tencent-unveiled-a-windows-10-based-game-console-in-china/ |url-status=dead |access-date=28 July 2017 |archive-url=https://web.archive.org/web/20170728203209/http://insidegamesasia.biz/tencent-unveiled-a-windows-10-based-game-console-in-china/ |archive-date=28 July 2017}}</ref> Pada 22 November 2017, Tencent secara resmi mengadakan kerjasama strategis dengan perusahaan PUBG dan mendapatkan hak eksklusif untuk mengoperasikan ''Playerunknown's Battlegrounds'' di China.<ref>{{Cite news |title=Tencent wins rights to officially release PUBG in China, will 'accord with socialist core values' |language=en |work=pcgamer |url=https://www.pcgamer.com/tencent-wins-rights-to-officially-release-pubg-in-china-will-accord-with-socialist-core-values/ |url-status=live |access-date=11 March 2018 |archive-url=https://web.archive.org/web/20180312022356/https://www.pcgamer.com/tencent-wins-rights-to-officially-release-pubg-in-china-will-accord-with-socialist-core-values/ |archive-date=12 March 2018}}</ref>
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Pada April 2017, Tencent meluncurkan platform permainan andalannya sendiri, [[WeGame]] yang akan menyediakan permainan, konten, dan layanan dari seluruh dunia dan akan memberikan info permainan, pembelian, unduhan, streaming langsung, dan layanan komunitas, menciptakan ekosistem terbuka untuk [[Permainan video|permainan]]. ''WeGame'' adalah versi TGP (Tencent Games Platform) yang ditingkatkan yang sudah memiliki lebih dari 200 juta pengguna aktif (dibandingkan dengan [[Steam]] yang hanya memiliki 125 juta pengguna aktif) dan lebih dari 4,5 miliar unduhan, dan secara luas dianggap sebagai pesaing langsung Steam. Ini akan didedikasikan untuk pengembang dan pemain global, dan akan membantu pengembang yang membutuhkan bantuan dengan terjemahan. Platform permainan ini akan mendukung pengguna China dan global melalui satu etalase dan akan online pada 1 September 2017, Tencent telah menyatakan bahwa platform tersebut akan fokus pada PC dan permainan mandiri dan tidak akan lagi menjadi host web atau permainan piranti bergerak, dan akan memberikan dukungan kepada perusahaan kecil dan indie. Selain permainan mainstream, perusahaan juga berjanji untuk meluncurkan permainan-permainan yang meliputi [[Stardew Valley]], [[Rocket League]], [[Portal Knights]], [[Minecraft]], [[Cities: Skylines]], dengan 170 permainan yang dijanjikan pada akhir 2017. Ada ekspektasi bahwa WeGame akan tumbuh besar dan sukses secara global dengan fokus barunya pada pengguna Barat, dikombinasikan dengan daya beli yang sangat besar dari konsumen Asia saat ini.<ref name="TechNode" /><ref>{{Cite news |last=Hall |first=Charlie |date=17 April 2017 |title=Steam has a massive new competitor |work=Polygon |url=https://www.polygon.com/2017/4/17/15326258/steam-competitor-tencent-games-platform-wegame-download |url-status=live |access-date=1 September 2017 |archive-url=https://web.archive.org/web/20170829155203/https://www.polygon.com/2017/4/17/15326258/steam-competitor-tencent-games-platform-wegame-download |archive-date=29 August 2017}}</ref><ref>{{Cite news |title=Tencent to launch global digital games platform to rival Steam, called WeGame |work=PCGamesN |url=https://www.pcgamesn.com/tencent-wegame |url-status=live |access-date=1 September 2017 |archive-url=https://web.archive.org/web/20170901112426/https://www.pcgamesn.com/tencent-wegame |archive-date=1 September 2017}}</ref><ref name="VentureBeat">{{Cite news |date=18 May 2017 |title=How Tencent's WeGame is changing to compete with Steam in China |work=VentureBeat |url=https://venturebeat.com/2017/05/18/how-tencents-wegame-is-changing-to-compete-with-steam-in-china/ |url-status=live |access-date=1 September 2017 |archive-url=https://web.archive.org/web/20170901115229/https://venturebeat.com/2017/05/18/how-tencents-wegame-is-changing-to-compete-with-steam-in-china/ |archive-date=1 September 2017}}</ref><ref>{{Cite news |title=Chinese gaming giant Tencent is rebranding its digital store as 'WeGame' |language=en |work=pcgamer |url=http://www.pcgamer.com/chinese-gaming-giant-tencent-is-rebranding-its-digital-store-as-wegame/ |url-status=live |access-date=1 September 2017 |archive-url=https://web.archive.org/web/20170901113131/http://www.pcgamer.com/chinese-gaming-giant-tencent-is-rebranding-its-digital-store-as-wegame/ |archive-date=1 September 2017}}</ref>
 
Tencent berencana untuk meningkatkan [[Pendapatanpendapatan iklan|pendapatan iklannya]]nya melalui kecerdasan buatan dan kostum virtual bermerek dalam permainan video-nya.<ref>{{Cite news |last=Hancock |first=Tom |date=12 September 2017 |title=Tencent to use AI and games to push under-developed ads business |work=Financial Times |url=https://www.ft.com/content/ba0f18ea-97b2-11e7-a652-cde3f882dd7b |url-status=live |access-date=13 September 2017 |archive-url=https://web.archive.org/web/20170913230816/https://www.ft.com/content/ba0f18ea-97b2-11e7-a652-cde3f882dd7b |archive-date=13 September 2017}}</ref>
 
Pada 18 Maret 2019, Tencent mengumumkan bahwa anak perusahaannya, [[TiMi Studios]], akan mengembangkan [[Call of Duty: Mobile]] milik Activision.<ref>{{Cite web |last=Machkovech |first=Sam |date=19 March 2019 |title=Call of Duty Mobile announced for iOS, Android, made by China's Tencent |url=https://arstechnica.com/gaming/2019/03/call-of-duty-mobile-announced-for-ios-android-made-by-chinas-tencent/ |url-status=live |archive-url=https://web.archive.org/web/20190726195517/https://arstechnica.com/gaming/2019/03/call-of-duty-mobile-announced-for-ios-android-made-by-chinas-tencent/ |archive-date=26 July 2019 |access-date=7 October 2019 |website=Ars Technica |language=en-us}}</ref> Permainan ini dirilis di seluruh dunia pada tanggal 1 Oktober 2019. Pada 4 Oktober 2019, permainan ini telah melampaui 35 juta unduhan dan pendapatan lebih dari $ 2 juta.<ref>{{Cite web |title=Archived copy |url=https://www.digitaltrends.com/gaming/call-of-duty-mobile-reaches-over-35-million-downloads-in-three-days/ |url-status=live |archive-url=https://web.archive.org/web/20191007074224/https://www.digitaltrends.com/gaming/call-of-duty-mobile-reaches-over-35-million-downloads-in-three-days/ |archive-date=7 October 2019 |access-date=7 October 2019 |website=www.digitaltrends.com}}</ref>
 
[[PUBG Mobile]] dan versi China-nya menduduki puncak grafik permainan piranti bergerak global untuk pendapatan, meraup gabungan US $ 232 juta dari penjualan pada Maret 2020, karena banyak orang beralih ke hiburan online selama [[pandemi COVID-19]]. Honor of Kings dinobatkan sebagai permainan berpenghasilan tertinggi kedua secara global, menghasilkan pendapatan US $ 112 juta.<ref>{{Cite web |title=Tencent's PUBG Mobile was the world's highest-grossing game in March amid coronavirus crisis |url=https://www.scmp.com/tech/big-tech/article/3079839/tencents-pubg-mobile-was-worlds-highest-grossing-game-march-amid |url-status=live |archive-url=https://web.archive.org/web/20200509175224/https://www.scmp.com/tech/big-tech/article/3079839/tencents-pubg-mobile-was-worlds-highest-grossing-game-march-amid |archive-date=9 May 2020 |access-date=9 May 2020 |website=www.scmp.com}}</ref>
 
PUBG<ref name="auto1">{{Cite web |last=shoutl |date=15 September 2020 |title=PUBG Mobile is likely to Make a come back to India |url=https://maxgaminghub.wordpress.com/2020/09/15/pubg-mobile-is-likely-to-make-a-come-back-to-india/ |access-date=23 September 2020 |website=Max Gaming |language=en}}</ref> adalah permainan battle royale yang dikembangkan oleh perusahaan asal Korea bernama [[Bluehole (perusahaan)|Bluehole]], versi mobile-nya dikembangkan dan dipasarkan oleh Tencent.<ref name="auto1" /> Versi mobile PUBG dilisensikan oleh Bluehole.
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|Januari 2021
|
|<ref>{{Cite web |url=https://www.actusnews.com/fr/DONTNOD-ENTERTAINMENT/cp/2021/01/28/successful-completion-of-the-eur-50-million-capital-increase-business-cooperation-agreement-with-tencent-introduction-of-share |title=Salinan arsip |access-date=2021-03-25 |archive-date=2021-02-03 |archive-url=https://web.archive.org/web/20210203185909/https://www.actusnews.com/fr/DONTNOD-ENTERTAINMENT/cp/2021/01/28/successful-completion-of-the-eur-50-million-capital-increase-business-cooperation-agreement-with-tencent-introduction-of-share |dead-url=yes }}</ref>
|-
|[[Marvelous (company)|Marvelous]]
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=== Tuduhan Penyalinan ===
Banyak perangkat lunak dan layanan Tencent sangat mirip dengan pesaing. Pendiri dan [[chairman]], [[Ma Huateng|Huateng "Pony" Ma]], mengatakan, "[Menyalin] tidaklah jahat.." Seorang mantan CEO dan presiden [[SINA.com]], [[Wang Zhidong]], berkata, "Pony Ma adalah raja peniruan yang terkenal kejam." [[Jack Ma]] dari Alibaba Group menyatakan, "Masalah dengan Tencent adalah kurangnya inovasi; semua produk mereka adalah salinan."<ref>[https://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=zh-CN&tl=en&u=http%3A%2F%2Fnews.xinhuanet.com%2Fzgjx%2F2007-04%2F13%2Fcontent_5973072.htm Tencent's innovation is copied...] {{Webarchive|url=https://web.archive.org/web/20151224003247/http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=zh-CN&tl=en&u=http%3A%2F%2Fnews.xinhuanet.com%2Fzgjx%2F2007-04%2F13%2Fcontent_5973072.htm |date=24 December 2015 }} '''Machine translation''' [[Xinhuanet.com]], 13 April 2007</ref>
 
=== Kepentingan Keamanan ===
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==Pranara Pranala luar ==
{{Commons category}}
* {{official website}}
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