Roblox Corporation: Perbedaan antara revisi

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{{Infobox company
| name = Roblox Corporation
| logo = Roblox Logo Black2022.svg
| logo_caption = Logo Roblox sejak 20172022
| image = Roblox headquarters.jpg
| type = [[Perusahaan publik|Publik]]
| traded_as = {{NYSE|RBLX}}
| ISIN = US7710491033
| industry = [[Industri permainan video|VideoPermainan gamevideo]]
| founded = {{Start date and age|2004}} di [[Menlo Park, California]], Amerika Serikat
| founders = {{Unbulleted list|[[David Baszucki]]|Erik Cassel}}
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| hq_location_country = Amerika Serikat
| key_people = David Baszucki ([[Direktur utama|CEO]])
| products = ''[[Roblox]]'', [[Guilded]]
| revenue = {{Increase}} {{US$|923.9&nbsp;juta}}<ref>{{cite web |url=https://venturebeat.com/2021/02/22/roblox-plans-to-list-shares-on-march-10-reports-82-revenue-growth-to-923-million-for-2020/ |title=Roblox plans to list shares on March 10, reports 82% revenue growth to $923 million for 2020 |first=Dean |last=Takahashi |date=FebruaryFebruari 22, 2021 |website=[[VentureBeat]] |access-date=AugustAgustus 27, 2021 |archive-date=MayMei 24, 2021 |archive-url=https://web.archive.org/web/20210524161926/https://venturebeat.com/2021/02/22/roblox-plans-to-list-shares-on-march-10-reports-82-revenue-growth-to-923-million-for-2020/ |url-status=live}}</ref>
| revenue_year = 2020
| operating_income = {{nowrap|{{decrease}} {{US$|&minus;495.10 juta}} (2021)}}
| net_income = {{nowrap|{{decrease}} {{US$|&minus;491.65 juta}} (2021)}}
| assets = {{nowrap|{{increase}} {{US$|4.56 miliar}} (2021)}}
| equity = {{nowrap|{{increase}} {{US$|592.92 juta}} (2021)}}
| num_employees = 1,600<ref name="Q2 Shareholder Letter">{{cite web |url=https://s27.q4cdn.com/984876518/files/doc_financials/2021/q2/Q2-'21-SH-letter-FINAL.pdf |title=Shareholder Letter – Q2 2021 |date=AugustAgustus 16, 2021 |publisher=Roblox Corporation |access-date=September 2, 2021}}</ref>
| num_employees_year = Desember 2021
| subsid = {{Unbulleted list|Bash Video|[[Guilded]], Inc.|Loom.ai|PacketZoom|Hamul}}
| website = {{URL|https://corp.roblox.com/}}
| footnotes = <ref name=AnnualReport>{{cite web|url=https://www.sec.gov/ix?doc=/Archives/edgar/data/0001315098/000131509822000058/rblx-20211231.htm |title=US SEC: FY2021 Form 10-K Roblox Corporation.|publisher=[[U.S. Securities and Exchange Commission]] |date=25 FebruaryFebruari 2022}}</ref>
}}
[[File:TechCrunch_Disrupt_San_Francisco_2018_-_day_1_(30633298878).jpg|pra=https://en.wiki-indonesia.club/wiki/File:TechCrunch_Disrupt_San_Francisco_2018_-_day_1_(30633298878).jpg|ka|jmpl|Pendiri dan CEO Roblox Corporation, [[David Baszucki]], pada 2018.]]
'''Roblox Corporation''' adalah [[pengembangIndustri permainan video|pengembang gamepermainan video]] Amerika yang berbasis di [[San Mateo, California]]. Didirikan pada tahun 2004 oleh [[David Baszucki]] dan [[Erik Cassel]], perusahaan ini adalah pengembang ''[[Roblox]]'', yang dirilis pada tahun 2006. Pada 30 Juni 2021, Roblox Corporation mempekerjakan 1.600 orang.<ref name="AnnualReport"/>
 
== Sejarah ==
Roblox Corporation didirikan oleh [[David Baszucki]] dan [[Erik Cassel]]. Baszucki sebelumnya mendirikan Knowledge Revolution, sebuah perusahaan [[perangkat lunak]] pendidikan, pada tahun 1989. Tahun itu, melalui perusahaan tersebut, ia dan Cassel mengembangkan Interactive Physics, simulasi fisika 2D.<ref name="Heavy.com 2017-07">{{cite web|last=Fennimore|first=Jack|date=July 24, 2017|title=Roblox: 5 Fast Facts You Need to Know|url=https://heavy.com/games/2017/07/roblox-youtube-free-download-corporation-baszucki-cassel-nerfmodder/|website=[[Heavy.com]]|archive-url=https://web.archive.org/web/20181129032712/https://heavy.com/games/2017/07/roblox-youtube-free-download-corporation-baszucki-cassel-nerfmodder/|archive-date=November 29, 2018|access-date=February 28, 2021|url-status=live}}</ref><ref name="VentureBeat 2020-11">{{cite web|last=Takahashi|first=Dean|date=November 19, 2020|title=Roblox files for IPO, a first for user-generated game platforms|url=https://venturebeat.com/2020/11/19/user-generated-game-platform-roblox-files-for-ipo/|website=[[VentureBeat]]|archive-url=https://web.archive.org/web/20210126235910/https://venturebeat.com/2020/11/19/user-generated-game-platform-roblox-files-for-ipo/|archive-date=January 26, 2021|access-date=February 28, 2021|url-status=live}}</ref> Knowledge Revolution mengikuti ini dengan Model Kerja, yang mensimulasikan perangkat mekanis.<ref name="Heavy.com 2017-07" /> Perusahaan tersebut akhirnya dibeli pada bulan Desember 1998 seharga US$20 juta oleh MSC Software, di mana Baszucki dan Cassel memperoleh posisi senior.<ref name="Heavy.com 2017-07" /><ref name="Distractify 2020-03">{{cite web|last=Gatollari|first=Mustafa|date=March 6, 2020|title='Roblox' Has Been Captivating Players for Over 13 Years, and It All Started With Two Men|url=https://www.distractify.com/p/who-are-the-two-creators-of-roblox|website=[[Distractify]]|archive-url=https://web.archive.org/web/20210128050141/https://www.distractify.com/p/who-are-the-two-creators-of-roblox|archive-date=January 28, 2021|access-date=February 28, 2021|url-status=live}}</ref> Baszucki adalah [[wakil presiden]] dan [[manajer umum]] perusahaan dari tahun 2000 hingga 2002, ketika dia meninggalkan MSC Software untuk mendirikan Baszucki & Associates, sebuah firma [[Investor malaikat|investasi malaikat]].<ref name="VentureBeat 2020-11" /> Dia dan Cassel mendirikan Roblox Corporation pada tahun 2004.<ref name="VentureBeat 2020-11" /><ref name="Distractify 2020-03" /> Bekerja dari kantor di Menlo Park, California, mereka memulai pekerjaan awal pada video game ''DynaBlocks'', yang diluncurkan dalam versi beta akhir tahun itu.<ref name="Heavy.com 2017-07" /><ref name="Distractify 2020-03" /> Nama permainan diubah menjadi ''Roblox'' pada tahun 2005, dan permainan ini secara resmi dirilis pada tanggal 1 September 2006.<ref name="Distractify 2020-03" />
 
Cassel meninggal karena [[kanker]] pada 11 Februari 2013.<ref name="VentureBeat 2020-11" /><ref name="Distractify 2020-03" /> Pada Desember 2013, Roblox Corporation memiliki 68 karyawan, lalu ditingkatkan menjadi 163 pada Desember 2016.<ref>{{cite web|last=Knapp|first=Alex|date=March 14, 2017|title=Roblox Has Raised $92 Million To Expand Its Gaming Platform|url=https://www.forbes.com/sites/alexknapp/2017/03/14/roblox-has-raised-92-million-to-expand-its-gaming-platform/|website=[[Forbes]]|archive-url=https://web.archive.org/web/20210112114217/https://www.forbes.com/sites/alexknapp/2017/03/14/roblox-has-raised-92-million-to-expand-its-gaming-platform/|archive-date=January 12, 2021|access-date=February 28, 2021|url-status=live}}</ref> Perusahaan ini memperoleh investasi senilai $82 juta pada Maret 2017 melalui putaran pendanaan yang dipimpin oleh [[Meritech Capital Partners]] dan [[Index Ventures]].<ref>{{cite magazine|url=https://www.mcvuk.com/business-news/publishing/roblox-corporation-snags-92-million-investment-round/|title=Roblox Corporation snags $92 million investment round|author=MCV Staff|date=March 15, 2017|magazine=[[MCV/Develop]]|access-date=February 28, 2021|archive-date=November 12, 2020|archive-url=https://web.archive.org/web/20201112041903/https://www.mcvuk.com/business-news/publishing/roblox-corporation-snags-92-million-investment-round/|url-status=live}}</ref> Mengincar ekspansi internasional, Roblox Corporation mendirikan Roblox International dan mempekerjakan Chris Misner sebagai [[Presiden (jabatan perusahaan)|presidennya]] pada Mei 2018.<ref>{{cite web|last=Dickson|first=Jeremy|date=May 28, 2018|title=Roblox plots international growth with ex-Apple exec|url=https://kidscreen.com/2018/05/28/roblox-plots-international-growth-with-former-apple-exec/|website=[[Kidscreen]]|archive-url=https://web.archive.org/web/20200117163155/http://kidscreen.com/2018/05/28/roblox-plots-international-growth-with-former-apple-exec/|archive-date=January 17, 2020|access-date=February 28, 2021|url-status=live}}</ref> Di bawah Misner, ''Roblox'' diluncurkan dalam bahasa Cina (bermitra dengan [[Tencent]]), Jerman, dan Prancis pada 2019.<ref>{{cite web|last=Perez|first=Sarah|date=May 29, 2019|title=Eyeing an entry into China, Roblox enters strategic partnership with Tencent|url=https://techcrunch.com/2019/05/29/eyeing-an-entry-into-china-roblox-enters-strategic-partnership-with-tencent/|website=[[TechCrunch]]|archive-url=https://web.archive.org/web/20201218021821/https://techcrunch.com/2019/05/29/eyeing-an-entry-into-china-roblox-enters-strategic-partnership-with-tencent/|archive-date=December 18, 2020|access-date=February 28, 2021|url-status=live}}</ref><ref>{{cite web|last=Ram|first=Aliya|date=April 8, 2019|title=Roblox games platform plans European expansion|url=https://www.ft.com/content/c1ed8dee-57a5-11e9-a3db-1fe89bedc16e|website=[[Financial Times]]|archive-url=https://web.archive.org/web/20190919173009/https://www.ft.com/content/c1ed8dee-57a5-11e9-a3db-1fe89bedc16e|archive-date=September 19, 2019|access-date=February 28, 2021|url-status=live}}</ref> Pada September 2018, Roblox Corporation telah mempekerjakan Dan Williams (sebelumnya [[Dropbox]]) untuk memindahkan ''Roblox'' dari layanan [[komputasi awan]] pihak ketiga ke layanan berpemilik.<ref>{{cite web|last=Knapp|first=Alex|date=September 18, 2018|title=How Roblox Is Training The Next Generation Of Gaming Entrepreneurs|url=https://www.forbes.com/sites/alexknapp/2018/09/17/how-roblox-is-training-the-next-generation-of-gaming-entrepreneurs/|website=[[Forbes]]|archive-url=https://web.archive.org/web/20181130005018/https://www.forbes.com/sites/alexknapp/2018/09/17/how-roblox-is-training-the-next-generation-of-gaming-entrepreneurs/|archive-date=November 30, 2018|access-date=February 28, 2021|url-status=live}}</ref> Perusahaan mengakuisisi PacketZoom, pengembang perangkat lunak pengoptimalan [[jaringan seluler]], pada Oktober 2018. PacketZoom, termasuk karyawan dan pendiri serta CTO Chetan Ahuja, digabungkan ke dalam Roblox Corporation.<ref>{{cite web|last=Knapp|first=Alex|date=October 11, 2018|title=Social Gaming Platform Roblox Acquires Mobile Performance Startup PacketZoom|url=https://www.forbes.com/sites/alexknapp/2018/10/11/social-gaming-platform-roblox-acquires-mobile-performance-startup-packetzoom/?sh=2626e46817f7|website=[[Forbes]]|archive-url=https://web.archive.org/web/20210228182015/https://www.forbes.com/sites/alexknapp/2018/10/11/social-gaming-platform-roblox-acquires-mobile-performance-startup-packetzoom/?sh=2626e46817f7|archive-date=February 28, 2021|access-date=February 28, 2021|url-status=live}}</ref>
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=== Penghargaan ===
Roblox Corporation telah diperingkatkan pada daftar teratas pengembang game seluler ''[[Pocket Gamer|Pocket Gamer.biz]]'', menempati urutan keenam pada 2018,<ref>{{cite web|date=August 21, 2018|title=Top 50 Mobile Game Developers of 2018|url=https://www.pocketgamer.biz/list/68809/top-50-mobile-game-developers-of-2018/entry/6/|website=[[Pocket Gamer.biz]]|archive-url=https://web.archive.org/web/20191003191523/https://www.pocketgamer.biz/list/68809/top-50-mobile-game-developers-of-2018/entry/6/|archive-date=October 3, 2019|access-date=February 28, 2021|url-status=live}}</ref> kedelapan pada 2019,<ref>{{cite web|date=October 1, 2019|title=The Top 50 Mobile Game Makers of 2019|url=https://www.pocketgamer.biz/list/71427/the-top-50-mobile-game-makers-of-2019/entry/8/|website=[[Pocket Gamer.biz]]|archive-url=https://web.archive.org/web/20191003191523/https://www.pocketgamer.biz/list/71427/the-top-50-mobile-game-makers-of-2019/entry/8/|archive-date=October 3, 2019|access-date=February 28, 2021|url-status=live}}</ref> dan keenam pada 2020.<ref>{{cite web|date=September 8, 2020|title=The Top 50 Mobile Game Makers of 2020|url=https://www.pocketgamer.biz/list/74284/the-top-50-mobile-game-makers-of-2020/entry/6/|website=[[Pocket Gamer.biz]]|archive-url=https://web.archive.org/web/20210228182018/https://www.pocketgamer.biz/list/74284/the-top-50-mobile-game-makers-of-2020/entry/6/|archive-date=February 28, 2021|access-date=February 28, 2021|url-status=live}}</ref> ''[[Fortune]]'' menampilkannya sebagai salah satu tempat kerja kecil dan menengah terbaik di [[Wilayah Teluk San Francisco|San Francisco Bay Area]], menempatkannya di urutan keenam belas pada 2019 dan keempat puluh pada 2021.<ref>{{cite web|date=February 28, 2019|title=The 70 Best Companies to Work For in the Bay Area|url=https://fortune.com/2019/02/28/best-companies-bay-area-2019/|website=[[Fortune (magazine)|Fortune]]|archive-url=https://web.archive.org/web/20210224161815/https://fortune.com/2019/02/28/best-companies-bay-area-2019/|archive-date=February 24, 2021|access-date=February 28, 2021|url-status=live}}</ref><ref>{{cite web|year=2021|title=Working at Roblox|url=https://www.greatplacetowork.com/certified-company/7010789|website=Great Place to Work|archive-url=https://web.archive.org/web/20210117134332/https://www.greatplacetowork.com/certified-company/7010789|archive-date=January 17, 2021|access-date=February 28, 2021|url-status=live}}</ref> Pada tahun 2016 dan 2017, ''[[Inc.]]'' menempatkan Roblox Corporation dalam daftar "Inc. 5000" sebagai [[perusahaan swasta]] dengan pertumbuhan tercepat di Amerika Serikat.<ref>{{cite web|year=2016|title=Inc. 5000 2016|url=https://www.inc.com/inc5000/2016|website=[[Inc. (magazine)|Inc.]]|archive-url=https://web.archive.org/web/20200929213818/https://www.inc.com/inc5000/2016|archive-date=September 29, 2020|access-date=February 28, 2021|url-status=live}}</ref><ref>{{cite web|year=2017|title=Inc. 5000 2017|url=https://www.inc.com/inc5000/2017|website=[[Inc. (magazine)|Inc.]]|archive-url=https://web.archive.org/web/20200923075224/https://www.inc.com/inc5000/2017|archive-date=September 23, 2020|access-date=February 28, 2021|url-status=live}}</ref> Pada tahun 2020, ''[[Fast Company]]'' menganggapnya sebagai perusahaan paling inovatif kesembilan di dunia, serta yang paling inovatif di sektor game.<ref>{{cite web|year=2020|title=The World's 50 Most Innovative Companies in 2020|url=https://www.fastcompany.com/most-innovative-companies/2020|website=[[Fast Company]]|archive-url=https://web.archive.org/web/20200421195224/https://www.fastcompany.com/most-innovative-companies/2020|archive-date=April 21, 2020|access-date=February 28, 2021|url-status=live}}</ref><ref>{{cite web|year=2020|title=The 10 most innovative gaming companies in 2020|url=https://www.fastcompany.com/most-innovative-companies/2020|website=[[Fast Company]]|archive-url=https://web.archive.org/web/20200421195224/https://www.fastcompany.com/most-innovative-companies/2020|archive-date=April 21, 2020|access-date=February 28, 2021|url-status=live}}</ref>
 
=== Kritik ===
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Pada Mei 2021, seorang penggugat yang tidak disebutkan namanya mengajukan gugatan class action terhadap Roblox Corporation, menuduh perusahaan menipu pemain dengan pembelian palsu. Menyatakan "Keputusan perusahaan untuk menjual pertama dan 'moderat' kemudian memiliki manfaat moneter yang jelas untuk Roblox, pada saat terdakwa telah menghapus item dari Avatar Shop dan inventaris pengguna, dan telah mengambil komisi 30% dari penjualan." Roblox Corporation mengatakan bahwa mereka meninjau semua konten yang dikirimkan oleh pengembang melalui proses peninjauan multi-langkah sebelum muncul di platformnya.<ref>{{cite web|last=Burnson|first=Robert|date=May 26, 2021|title=Roblox Accused in Suit of Cheating Kids With Bogus Purchases|url=https://www.msn.com/en-us/money/other/roblox-accused-in-suit-of-cheating-kids-with-bogus-purchases/ar-AAKnOPN|website=[[MSN]]|publisher=[[Bloomberg News]]|archive-url=https://web.archive.org/web/20210526162929/https://www.msn.com/en-us/money/other/roblox-accused-in-suit-of-cheating-kids-with-bogus-purchases/ar-AAKnOPN|archive-date=May 26, 2021|access-date=May 28, 2021|url-status=live}}</ref>
 
Pada Juni 2021, [[National Music Publishers' Association]] mengajukan gugatan terhadap Roblox Corporation sebesar $200 juta, menuduh perusahaan tersebut melanggar undang-undang [[hak cipta]]. Keluhan tersebut menyatakan, "Roblox secara aktif memangsa basis pengguna yang mudah dipengaruhi dan keinginan mereka untuk musik populer, mengajari anak-anak bahwa membajak musik dapat diterima dengan baik."<ref>{{cite web|last=Steele|first=Anne|date=May 26, 2021|title=Music Publishers Sue Roblox for Letting Game Creators Use Unlicensed Songs|url=https://www.wsj.com/articles/music-publishers-sue-roblox-for-letting-game-creators-use-songs-11623271976|website=[[Wall Street Journal]]|archive-url=https://web.archive.org/web/20210609222439/https://www.wsj.com/articles/music-publishers-sue-roblox-for-letting-game-creators-use-songs-11623271976|archive-date=June 9, 2021|access-date=June 9, 2021|url-status=live}}</ref> Roblox Corporation menanggapi gugatan tersebut dengan menyatakan bahwa mereka "tidak menoleransi pelanggaran hak cipta" , dan menyatakan niat untuk menentang gugatan tersebut.<ref>{{cite web|last=Spangler|first=Todd|date=June 10, 2021|title=Roblox Responds to Music Publishers $200 Million Copyright-Infringement Lawsuit|url=https://variety.com/2021/digital/news/roblox-response-lawsuit-nmpa-copyright-infringement-1234993526/|website=[[Variety (magazine)|Variety]]|archive-url=https://web.archive.org/web/20210628233706/https://variety.com/2021/digital/news/roblox-response-lawsuit-nmpa-copyright-infringement-1234993526/|archive-date=June 28, 2021|access-date=June 29, 2021|url-status=live}}</ref>↵Pada 27 September 2021 Roblox dan NMPA mengumumkan bahwa mereka telah mencapai kesepakatan yang "menyelesaikan klaim yang diajukan oleh anggota NMPA [dan] menawarkan keikutsertaan di seluruh industri yang terbuka untuk semua penerbit NMPA yang memenuhi syarat," menyelesaikan gugatan.<ref>{{cite web|last=Aswad|first=Jem|date=September 27, 2021|title=Roblox and National Music Publishers Association Settle $200 Million Copyright Lawsuit|url=https://variety.com/2021/digital/news/roblox-national-music-publishers-association-nmpa-settle-copyright-lawsuit-1235075154/|website=[[Variety (magazine)|Variety]]|access-date=October 18, 2021|url-status=live}}</ref>
 
Pada November 2021, Roblox Corporation mengajukan gugatan senilai $1,65 juta terhadap YouTuber Benjamin Robert Simon, yang juga dikenal secara online sebagai Ruben Sim. Keluhan tersebut menyatakan [[pelanggaran kontrak]], "penindasan dunia maya dan melecehkan karyawan dan eksekutif Roblox" dan "memposting ancaman teroris palsu dan menyesatkan" selama Roblox Developer Conference 2021 yang menyebabkan penutupan sementara<ref>{{cite web|last=Robertson|first=Adi|date=November 24, 2021|title=Roblox sues YouTuber for temporarily shutting down conference with fake terrorist threat|url=https://www.theverge.com/2021/11/24/22800526/roblox-lawsuit-benjamin-robert-simon-ruben-sim-harassment-rdc-shutdown-terrorism|website=[[The Verge]]|archive-url=https://web.archive.org/web/20211125165358/https://www.theverge.com/2021/11/24/22800526/roblox-lawsuit-benjamin-robert-simon-ruben-sim-harassment-rdc-shutdown-terrorism|archive-date=November 25, 2021|access-date=November 26, 2021|url-status=live}}</ref><ref>{{cite web|last=Carpenter|first=Nicole|date=November 24, 2021|title=Roblox sues banned 'cybermob leader' for terrorizing the platform, its developers|url=https://www.polygon.com/22799362/roblox-sues-banned-cybermob-leader-for-terrorizing-the-platform-its-developers|website=[[Polygon (website)|Polygon]]|archive-url=https://web.archive.org/web/20211125231723/https://www.polygon.com/22799362/roblox-sues-banned-cybermob-leader-for-terrorizing-the-platform-its-developers|archive-date=November 25, 2021|access-date=November 26, 2021|url-status=live}}</ref> Pada 16 Januari 2022, keputusan disetujui oleh kedua belah pihak yang mengharuskan Simon membayar $150.000 kepada Roblox Corporation. Dengan keputusan tersebut, Simon secara permanen dilarang mengakses Roblox karena tidak menciptakan preseden hukum bagi pengguna lain yang mungkin menghindari ''IP ban'' atau melanggar persyaratan layanan game.<ref>{{cite web|last=Grimshaw|first=Jack|date=January 24, 2022|title=US court bans Youtuber accused of harassing 'Roblox' staff and terrorist threats|url=https://www.nme.com/news/gaming-news/us-court-bans-youtuber-accused-of-harassing-roblox-staff-and-terrorist-threats-3145202|website=[[NME]]|archive-url=https://web.archive.org/web/20220125101920/https://www.nme.com/news/gaming-news/us-court-bans-youtuber-accused-of-harassing-roblox-staff-and-terrorist-threats-3145202|archive-date=January 25, 2022|access-date=February 12, 2022|url-status=live}}</ref>
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== TautanPranala luar ==
 
* {{Official website|https://corp.roblox.com/}}{{Finance links|name=Roblox Corporation|symbol=RBLX|sec_cik=1315098|yahoo=RBLX|google=RBLX}}{{Roblox Corporation}}