*{{Cite book|first=Kari|last=Pulli|first2=Tomi|last2=Aarnio|first3=Ville|last3=Miettinen|first4=Kimmo|last4=Roimela|lastauthoramp=yes|first5=Jani|last5=Vaarala|title=Mobile 3D Graphics with OpenGL ES and M3G|location=|publisher=Morgan Kaufmann|year=2007|isbn=0-12-373727-3 }}
*{{Cite book|first=Dave|last=Astle|lastauthoramp=yes|first2=David|last2=Durnil|title=OpenGL ES Game Development|location=|publisher=Course Technology PTR|isbn=1-59200-370-2 }}
*{{Cite book|first=Kari|last=Pulli|first2=Tomi|last2=Aarnio|first3=Kimmo|last3=Roimela|lastauthoramp=yes|first4=Jani|last4=Vaarala|url=http://ieeexplore.ieee.org/xpls/abs_all.jsp?isnumber=32639&arnumber=1528436&count=14&index=10|title=Designing graphics programming interfaces for mobile devices|work=IEEE CG&A 2005 }}
*{{Cite book|authorlink=Aaftab Munshi|first=Aaftab|last=Munshi|first2=Dan|last2=Ginsburg|first3=Dave|last3=Shreiner|title=OpenGL(R) ES 2.0 Programming Guide|location=|publisher=Addison-Wesley Professional|isbn=978-0-321-50279-7 }}