Tom Clancy's Splinter Cell: Blacklist: Perbedaan antara revisi
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'''Tom Clancy's Splinter Cell: Blacklist''' adalah [[permainan video]] bertema aksi seri ketujuh ''Splinter Cell'' yang dirilis pada tahun 2013. Permainan ini dapat dipasang pada [[Komputer pribadi|komputer]] dan [[konsol permainan]] dengan spesifikasi tertentu.<ref name=":0">{{Cite web|url=https://www.ubisoft.com/en-gb/game/splinter-cell-blacklist|title=Splinter Cell Blacklist|website=Ubisoft.com|access-date=2020-01-13}}</ref> Permainan ini dikembangkan oleh studio Ubisoft Toronto dan Ubisoft Shanghai, anak cabang [[Ubisoft]].<ref name=":1">{{Cite web|url=https://www.eurogamer.net/articles/2013-05-07-wii-us-splinter-cell-blacklist-is-being-developed-by-ubisoft-shanghai|title=Wii U's Splinter Cell: Blacklist is being developed by Ubisoft Shanghai|last=Robinson|first=Martin|date=2013-05-07|website=Eurogamer|language=en|access-date=2020-01-27}}</ref>
▲<br />{{Infobox video game|title=Tom Clancy's Splinter Cell: Blacklist|image=|developer=Ubisoft Toronto|publisher=[[Ubisoft]]|director={{Unbulleted list|Maxime Béland<ref name=":1">{{Cite web|url=https://www.eurogamer.net/articles/2013-05-07-wii-us-splinter-cell-blacklist-is-being-developed-by-ubisoft-shanghai|title=Wii U's Splinter Cell: Blacklist is being developed by Ubisoft Shanghai|last=Robinson|first=Martin|date=2013-05-07|website=Eurogamer|language=en|access-date=2020-01-27}}</ref>|Patrick Redding<ref name=":1" />}}|designer=Laurent Malville|composer={{Unbulleted list|Mike Zarin<ref name=":7">{{Cite web|url=https://consequenceofsound.net/2016/07/how-gone-is-gone-went-from-scoring-film-trailers-to-playing-heavy-metal/|title=How Gone Is Gone Went from Scoring Film Trailers to Playing Heavy Metal|date=2016-07-05|website=Consequence of Sound|language=en-US|access-date=2020-01-31}}</ref>|Tony Hajjar<ref name=":7" />}}|series=''[[Tom Clancy's Splinter Cell]]''|platforms={{Unbulleted list|[[Microsoft Windows]]|[[PlayStation 3]]|[[Wii U]]|[[Xbox 360]]}}|released={{Video game release|Amerika|20 Agustus 2013<ref name=":8">{{Cite web|url=https://www.vg247.com/2013/01/16/splinter-cell-blacklist-delayed-into-august/|title=Splinter Cell: Blacklist delayed into August|date=2013-01-16|website=VG247|access-date=2020-01-31}}</ref>|Eropa|23 Agustus 2013<ref name=":8" />}}|genre=[[Aksi]], [[Stealth game|stealth]]|modes=[[Permainan video pemain tunggal|tunggal]], [[Permainan video pemain jamak|jamak]]}}
==Pengembangan==
Ubisoft Toronto didirikan pada 6 Juli 2009, anak perusahaan Ubisoft kedua di [[Kanada]] setelah Ubisof Montreal.<ref>{{Cite web|url=https://www.engadget.com/2009/07/06/ubisoft-opening-studio-in-toronto-continuing-to-take-over-canad/|title=Ubisoft opening studio in Toronto, continuing to take over Canada [Update]|website=Engadget|language=en|access-date=2020-01-31}}</ref> Studio ini berfokus pada pengembangan gim seri ''Splinter Cell'' di bawah pimpinan Jade Raymond.<ref name=":2">{{Cite web|url=https://www.gamasutra.com/view/news/28677/Ubisoft_Unveils_Toronto_Studio_Splinter_Cell_Project.php|title=Ubisoft Unveils Toronto Studio, Splinter Cell Project|last=Nutt|first=Christian|website=www.gamasutra.com|language=en|access-date=2020-01-31}}</ref> Ubisoft Toronto adalah pengembang utama gim ini, dengan bantuan dari Ubisoft Montreal. Ubisoft Shanghai mengembangkan mode [[Permainan video pemain jamak|jamak]] pada gim. Studio Toronto berfokus pada versi Windows, PlayStation 3, dan Xbox 360 permainan sementara versi Wii U dikembangkan oleh Ubisoft Shanghai.<ref name=":1" />
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