Riot Games: Perbedaan antara revisi

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Setelah 6 bulan pengujian beta, Riot Games kemudian merilis League of Legends sebagai game free-to-play pada 27 Oktober 2009.<ref name="kollar-polygon"/><ref name="kolan-ign">Kolan, Nick (July 26, 2011). [https://www.ign.com/articles/2011/07/26/ten-league-of-legends-games-are-started-every-second "Ten League of Legends Games are Started Every Second"]. [[IGN]]. Archived from the original on October 17, 2019. Retrieved October 17, 2019.</ref> Perancang dan eksekutif game mereka berpartisipasi dalam forum online untuk membuat penyesuaian berdasarkan umpan balik dari para pemainnya.<ref name="blakely-inc"/> Pada 10 Mei 2010, Riot Games mengumumkan bahwa mereka akan mengambil alih distribusi dan operasi dari game mereka di [[Eropa]]; untuk melakukan hal tersebut, Riot Games memindahkan kantor pusat Eropa mereka yang sebelumnya berada di [[Brighton]] menjadi di [[Dublin]].<ref name="jarvis-mcv">Jarvis, Matthew (March 8, 2016). [https://www.mcvuk.com/development-news/riot-games-to-close-brighton-office-relocate-staff-to-dublin-hq/ "Riot Games to close Brighton office, relocate staff to Dublin HQ"]. [[MCV]]. Archived from the original on October 17, 2019. Retrieved October 17, 2019.</ref> Pada Februari 2011, Tencent menginvestasikan 400 juta dolar AS untuk 93 persen saham Riot Games.<ref name="blakely-inc"/><ref name="russell-tc">Russell, Jon (December 17, 2015). [https://techcrunch.com/2015/12/17/tencent-takes-full-control-of-league-of-legends-creator-riot-games/ "Tencent Takes Full Control Of 'League Of Legends' Creator Riot Games"]. [[TechCrunch]]. Archived from the original on June 26, 2018. Retrieved June 25, 2018.</ref> Tencent membeli 7 persen sisanya pada 16 Desember 2015; harganya tidak disebutkan.<ref name="blakely-inc"/><ref name="frank-polygon">Frank, Allegra (December 16, 2015). [https://www.polygon.com/2015/12/16/10326320/riot-games-now-owned-entirely-by-tencent "Riot Games now owned entirely by Tencent"]. Polygon. Archived from the original on April 7, 2019. Retrieved June 25, 2018.</ref>
 
Di tahun 2012, untuk merespon toksisitas dan pelecehan di League of Legends, Riot Games meluncurkan sebuah “tim tingkah laku pemain” yang terdiri dari psikologis untuk melawan pelecehan pada game mereka.<ref name="hess-slate">Hess, Amanda (May 16, 2014). [http://www.slate.com/blogs/xx_factor/2014/05/16/online_harassment_in_video_games_how_riot_games_remedied_its_league_of_legends.html "How One Video Game Company Is Leading the Charge Against Online Harassment"]. Slate. Archived from the original on June 26, 2018. Retrieved June 25, 2018.</ref><ref name="scimeca-at">Scimeca, Dennis (May 16, 2013). "[https://arstechnica.com/gaming/2013/05/using-science-to-reform-toxic-player-behavior-in-league-of-legends/ Using science to reform toxic player behavior in League of Legends"]. [[Ars Technica]]. Archived from the original on June 26, 2018. Retrieved June 25, 2018.</ref> Taktik Riot Games untuk mengatasi masalah di League of Legends, termasuk sebuah fungsi obrolan opt-in antara pemain lawan, menginformasikan pemain yang dilarang tentang alasan larangannya, dan membuat sebuah pengadilan para pemain untuk mempertimbangkan larangan, menghasilkan penurunan laporan tingkah laku pelecehan sebanyak 30 persen.<ref name="hess-slate"/> Kemanjuran dari hasil tersebut telah dipertanyakan oleh para pemain dan pers gaming.<ref name="lejacq-kotaku">LeJacq, Yannick (March 25, 2015). [https://kotaku.com/how-league-of-legends-enables-toxicity-1693572469 "How League Of Legends Enables Toxicity"]. Kotaku. Archived from the original on September 26, 2020. Retrieved December 24, 2020.</ref> Pada 2013, League of Legends menjadi game PC yang paling banyak dimainkan di dunia.<ref name="gamecentral-metro">GameCentral (August 4, 2017). [https://metro.co.uk/2017/08/04/league-of-legends-is-still-the-biggest-video-game-in-the-world-6828565/ "League Of Legends is still the biggest video game in the world"]. Metro. Archived from the original on June 26, 2018. Retrieved June 25, 2018.</ref><ref name="lol-tc">[https://techcrunch.com/2013/01/24/league-of-legends-the-most-played-pc-game-in-the-world-runs-on-the-same-open-hardware-as-facebook/ ""League Of Legends," The Most-Played PC Game In The World, Runs On The Same Open Hardware As Facebook"]. TechCrunch. January 25, 2013. Archived from the original on June 26, 2018. Retrieved June 25, 2018.</ref> Dari 2014 hingga 2016, angka dari pemain aktif League of Legends bertambah dari 67 juta menjadi lebih dari 100 juta.<ref name="blakely-inc"/><ref name="tassi-forbes">Tassi, Paul (January 27, 2014). [https://www.forbes.com/sites/insertcoin/2014/01/27/riots-league-of-legends-reveals-astonishing-27-million-daily-players-67-million-monthly/?sh=48725d096d39 "Riot's 'League of Legends' Reveals Astonishing 27 Million Daily Players, 67 Million Monthly"]. [[Forbes]]. Archived from the original on June 16, 2018. Retrieved June 25, 2018.</ref>
 
Riot Games direlokasi ke gedung baru di atas kampus seluas 8 hektar di West Los Angeles pada 2015.<ref name="blakely-inc"/><ref name="pereira-ign">Pereira, Chris (November 8, 2013). [https://www.ign.com/articles/2013/11/08/riot-games-moving-to-huge-new-campus-in-2015 "Riot Games Moving to Huge New Campus in 2015"]. [[IGN]]. Archived from the original on November 8, 2013. Retrieved November 8, 2013.</ref> Pada Maret 2016, Riot Games mengakuisisi Radiant Entertainment, sebuah pengembang lain yang pada saat itu sedang mengerjakan Rising Thunder dan Stonehearth.<ref>McWhertor, Michael (March 8, 2016). [https://www.polygon.com/2016/3/8/11181204/riot-games-acquires-radiant-entertainment "Riot Games acquires Rising Thunder and Stonehearth studio Radiant Entertainment"]. Polygon. Archived from the original on June 26, 2018. Retrieved June 25, 2018.</ref> Rising Thunder dibatalkan setelah akuisisi dilakukan, dan tim yang mengerjakan game tersebut dialokasikan untuk sebuah proyek baru.<ref name="wawro-gamasutra">Wawro, Alex (March 8, 2016). [https://www.gamasutra.com/view/news/267541/Acquired_by_Riot_Radiant_shuts_down_Rising_Thunder.php "Acquired by Riot, Radiant shuts down Rising Thunder"]. Gamasutra. Archived from the original on July 7, 2018. Retrieved July 7, 2018.</ref> Pada 13 Oktober 2017, Beck dan Merrill mengumumkan bahwa mereka mengembalikan fokus mereka untuk mengembangkan game, bertujuan untuk menciptakan pengalaman baru bagi video game dan para pemain esports.<ref name="crecente-rs">Crecente, Brian (October 13, 2017). [https://variety.com/v/gaming/ "League of Legends Developers Are Working on a New Game"]. Rolling Stone. Archived from the original on November 16, 2017. Retrieved December 20, 2017.</ref> Beck dan Merrill menyerahkan operasi sehari-hari dan keseluruhan manajemen tim League of Legends kepada tiga karyawan lama: Dylan Jadeja, Scott Gelb dan Nicolo Laurent, yang sebelumnya menjabat sebagai [[Chief Financial Officer]] (CFO), Chief Technology Officer (CTO) dan presiden.<ref name="crecente-rs"/> Kemudian, Gelb dan Laurent masing-masing menjabat sebagai Chief Operating Officer (COO) dan [[Chief Executive Officer]] (CEO), sementara Beck dan Merrill menjadi ketua Riot Games.<ref name="bloomberg">[https://www.bloomberg.com/research/stocks/private/snapshot.asp?privcapId=46642259 "Company Overview of Riot Games, Inc"]. Bloomberg L.P. Archived from the original on June 26, 2018. Retrieved June 25, 2018.</ref> Hingga May 2018, Riot Games telah mempekerjakan 2.500 orang,<ref name="schreirer-kotaku">Schreier, Jason (May 24, 2018). "[https://kotaku.com/the-world-s-biggest-game-company-just-keeps-getting-big-1826294558 The World's Biggest Game Company Just Keeps Getting Bigger"]. Kotaku. Archived from the original on June 26, 2018. Retrieved June 25, 2018.</ref> dan mengoperasikan 24 kantor di seluruh dunia.<ref name="riot-games-offices">[https://www.riotgames.com/en/work-with-us/offices "Offices"]. Riot Games. Archived from the original on June 26, 2018. Retrieved June 25, 2018.</ref>
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Pada Oktober 2019, Riot Games mengumumkan beberapa game baru: sebuah versi dari League of Legends untuk perangkat seluler dan konsol yang berjudul [[League of Legends: Wild Rift]], sebuah versi perangkat seluler dari mode Teamfight Tactics di League of Legends yang berdiri sendiri, dan permainan kartu koleksi digital berjudul Legends of Runeterra, dengan ketiganya dijadwalkan untuk peluncuran di tahun 2020. Perusahaan ini juga memperkenalkan beberapa game yang akan dirilis di masa depan – sebuah game tactical shooter berjudul [[Valorant]] (yang dinamakan dengan nama kode Project A), Project L, dan Project F – yang belum diberikan detail lengkapnya selain deskripsi dari aliran permainannya.<ref name="lawler-engadget">Lawler, Richard (October 15, 2019). [https://www.engadget.com/2019-10-15-riot-games-lol-project.html "Riot celebrates ten years of 'LoL' by finally announcing new games"]. [[Engadget]]. Archived from the original on October 16, 2019. Retrieved October 16, 2019.</ref><ref>Grubb, Jeff (October 15, 2019). "Everything Riot announced for League of Legends' 10th anniversary". VentureBeat. Archived from the original on October 16, 2019. Retrieved October 17, 2019.</ref>
 
Pada Desember 2019, Riot Games mengumumkan Riot Forge, sebuah label penerbitan yang dipimpin oleh Leanne Loombe. Label tersebut bermitra dengan studio pengembangan game yang lebih kecil untuk pembuatan game League of Legends, dengan beberapa game jenis ini sedang dalam pengembangan.<ref name="webster-verge">Webster, Andrew (December 5, 2019). [https://www.theverge.com/2019/12/5/20993328/riot-forge-publishing-label-league-of-legends-games "Riot launches publishing label to create even more League of Legends games"]. [[The Verge]]. Archived from the original on December 6, 2019. Retrieved December 6, 2019.</ref> Dua game dari Riot Forge diumumkan di The Game Awards 2019, yaitu: Ruined King: A League of Legends Story oleh Airship Syndicate, dan Convergence: A League of Legends Story oleh Double Stallion Games.<ref name="webster-verge-2">Webster, Andrew (December 12, 2019). [https://www.theverge.com/2019/12/12/21012514/league-of-legends-riot-indie-game-ruined-king-the-game-awards-tga "Ruined King and Convergence are the first indie League of Legends spinoffs"]. [[The Verge]]. Archived from the original on December 13, 2019. Retrieved December 13, 2019.</ref> Divisi lain, Riot Tabletop, diumumkan pada Januari 2020, untuk memproduksi permainan meja; permainan mereka pertama berjudul Tellstones: King’s Gambit yang dirilis pada tahun 2020.<ref name="taylor-gib">Taylor, Haydn (January 14, 2020). [https://www.gamesindustry.biz/articles/2020-01-14-riot-games-launches-new-tabletop-division "Riot Games launches new tabletop division"]. GamesIndustry.biz. Archived from the original on January 14, 2020. Retrieved January 14, 2020.</ref>
 
Riot mengakuisisi Hypixel Studios pada April 2020, yang telah mereka investasikan selama delapan belas bulan sebelumnya untuk membantu mereka mempublikasikan Hytale, sebuah game sandbox berbasis voxel.<ref name="webster-verge-3">Webster, Andrew (April 16, 2020). [https://www.theverge.com/2020/4/16/21223667/riot-games-league-of-legends-hypixel-studios-minecraft-hytale "Riot continues to expand beyond League by acquiring studio behind Minecraft-like game"]. [[The Verge]]. Archived from the original on April 16, 2020. Retrieved April 16, 2020.</ref> Lalu pada bulan yang sama, Riot mengumumkan rencananya untuk mendirikan sebuah kantor di [[Singapura]] pada akhir tahun itu. Riot Games Singapura bertujuan untuk mendukung game buatan Riot yang sudah ada dan akan berfokus utama pada pengembangan game-game baru dari perusahaan tersebut.<ref name="valentine-gib">Valentine, Rebekah (April 23, 2020). [https://www.gamesindustry.biz/articles/2020-04-23-riot-games-to-open-new-studio-in-singapore "Riot Games to open new studio in Singapore"]. GamesIndustry.biz. Archived from the original on April 25, 2020. Retrieved April 23, 2020.</ref> Jason Bunge dipekerjakan sebagai Chief Marketing Officer dari Riot Games pada Oktober 2020.<ref>Dealessandri, Marie (October 22, 2010). [https://www.gamesindustry.biz/articles/2020-10-22-riot-games-hires-first-ever-chief-marketing-officer "Riot Games hires first ever chief marketing officer"]. GamesIndustry.biz. Archived from the original on October 22, 2020. Retrieved October 22, 2020.</ref>
 
== Esports ==