Unity Technologies: Perbedaan antara revisi
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== Sejarah ==
=== Pendirian dan kesuksesan awal (2004–2008) ===
Unity Technologies didirikan sebagai Over the Edge Entertainment (OTEE) di [[Kopenhagen]] pada tahun 2004 oleh David Helgason ([[Chief executive officer|CEO]]), Nicholas Francis ([[Chief creative officer|CCO]]), dan Joachim Ante ([[Chief technology officer|CTO]]).<ref name="Takahashi-CTO">{{cite news |title=Unity Technologies CTO declares the company isn't up for sale |last1=Takahashi |first1=Dean |url=https://venturebeat.com/2014/10/16/unity-cto-declares-the-company-isnt-up-for-sale/ |work=VentureBeat |date=16 October 2014 |accessdate=17 October 2018 |archive-url=https://web.archive.org/web/20190322173333/https://venturebeat.com/2014/10/16/unity-cto-declares-the-company-isnt-up-for-sale/ |archive-date=22 March 2019 |url-status=live }}</ref><ref name="$400Million">{{cite news |title=Unity Technologies Gets a $400 Million Investment |last1=Illummont |first1=Brooke |url=https://www.insidescandinavianbusiness.com/article.php?id=15 |work=Inside Scandinavian Business |date=9 October 2017 |accessdate=29 November 2018 }}{{Pranala mati|date=Mei 2021 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> Over the Edge merilis permainan pertamanya, bernama ''[[GooBall]]'', pada tahun 2005.<ref name="$400Million" /> Game tersebut gagal secara komersial, tetapi ketiga pendirinya melihat nilai dalam alat pengembangan game yang telah mereka buat untuk menyederhanakan pengembangan game, sehingga mereka mengalihkan fokus perusahaan untuk menciptakan engine bagi pengembang lain.<ref name="Takahashi-CTO" /><ref name="$400Million" /><ref>{{cite news |title=Unity interview: engineering democracy |last1=Cook |first1=Dave |url=https://www.vg247.com/2012/10/18/unity-interview-engineering-democracy/ |work=VG24/7 |date=18 October 2012 |accessdate=17 October 2018 |archive-url=https://web.archive.org/web/20190322173333/https://www.vg247.com/2012/10/18/unity-interview-engineering-democracy/ |archive-date=22 March 2019 |url-status=live }}</ref>
Perusahaan berusaha untuk "mendemokrasikan" pengembangan permainan dan membuat pengembangan konten interaktif [[2D]] dan [[3D]] lebih mudah diakses.<ref name="McWhertor-Riccitiello">{{cite news |title=Former EA CEO John Riccitiello is now head of Unity |last1=McWhertor |first1=Michael |url=https://www.polygon.com/2014/10/22/7039683/electronic-arts-john-riccitiello-unity-ceo |work=Polygon |date=22 October 2014 |accessdate=17 October 2018 |archive-url=https://web.archive.org/web/20181205103251/https://www.polygon.com/2014/10/22/7039683/electronic-arts-john-riccitiello-unity-ceo |archive-date=5 December 2018 |url-status=live }}</ref> Unity dinobatkan sebagai runner-up untuk Penggunaan Terbaik Mac OS X Graphics di 2006 Apple Design Awards.<ref>{{cite news |title=Apple Design Award winners announced |last1=Smykil |first1=Jeff |url=https://arstechnica.com/gadgets/2006/08/4937/ |work=[[Ars Technica]] |date=9 August 2006 |accessdate=29 November 2018 |archive-url=https://web.archive.org/web/20190320210340/https://arstechnica.com/gadgets/2006/08/4937/ |archive-date=20 March 2019 |url-status=live }}</ref> Perusahaan bertumbuh dengan rilisnya [[iPhone]] pada tahun 2007, karena Unity Technologies memproduksi salah satu engine pertama yang mendukung platform secara penuh.<ref name="Unityat10">{{cite news |title=Unity at 10: For better—or worse—game development has never been easier |last1=Axon |first1=Samuel |url=https://arstechnica.com/gaming/2016/09/unity-at-10-for-better-or-worse-game-development-has-never-been-easier/ |work=Ars Technica |date=27 September 2016 |accessdate=17 October 2018 |archive-url=https://web.archive.org/web/20181005025906/https://arstechnica.com/gaming/2016/09/unity-at-10-for-better-or-worse-game-development-has-never-been-easier/ |archive-date=5 October 2018 |url-status=live }}</ref><ref>{{cite news |title=Unity raises $181M monster round at a reported $1.5B valuation |last1=Matney |first1=Lucas |url=https://techcrunch.com/2016/07/13/unity-announces-181-million-monster-round-led-by-dfj-growth/ |work=[[TechCrunch]] |date=13 July 2016 |accessdate=29 November 2018 |archive-url=https://web.archive.org/web/20181204132509/https://techcrunch.com/2016/07/13/unity-announces-181-million-monster-round-led-by-dfj-growth/ |archive-date=4 December 2018 |url-status=live }}</ref> Karena industri permainan difokuskan pada permainan konsol ketika iPhone dan App Store dirilis, Unity diposisikan untuk mendukung pengembang yang ingin membuat permainan seluler.<ref>{{cite news |title=Asia is 'a game changer' |last1=Chng |first1=Grace |url=https://www.nexis.com/docview/getDocForCuiReq?lni=57KV-RFR1-JCF2-80P8&csi=8422&oc=00240&perma=true |work=[[The Straits Times]] |date=28 January 2013 |accessdate=29 November 2018}}</ref><ref name="NewRealities">{{cite news |title=With new realities to build, Unity positioned to become tech giant |last1=Matney |first1=Lucas |url=https://techcrunch.com/2017/05/25/with-new-realities-to-build-unity-positioned-to-become-tech-giant/ |work=[[TechCrunch]] |date=25 May 2017 |accessdate=29 October 2018 |archive-url=https://web.archive.org/web/20181020173106/https://techcrunch.com/2017/05/25/with-new-realities-to-build-unity-positioned-to-become-tech-giant/ |archive-date=20 October 2018 |url-status=live }}</ref> Dominasi pada iPhone sebagian besar tidak dibantahkan selama beberapa tahun.<ref name="Unityat10" /> Pada 2007, Over the Edge berubah namanya menjadi Unity Technologies.<ref>{{cite web |url=https://mcvuk.com/united-they-stand/ |title=United they stand |author=MCV Staff |date=17 December 2009 |website=[[MCV (magazine)|MCV]] |accessdate=29 May 2019}}</ref>
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