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[[Kingdom Hearts#Gummi Ship|Gummi Ships]] are another common element of the series, though they are not featured in the second title. The Gummi Ships serve as the main mode of transportation between worlds in the games. The gameplay for the Gummi Ships sections is more akin to a [[Shoot 'em up#Tube and rail shooters|rail shooter]]. Because it received negative criticism in the first game, it was modified in the third title.<ref name="KHU-NI1UP">{{cite web| url = http://www.kh2.co.uk/?page=NI/1UP-2| title = 1UP - E3 2005 Interview| publisher = Kingdom Hearts Ultimania| accessdate = 2007-08-31}}</ref> All three games also feature a journal which is accessible from the main menu. The journal keeps track of information regarding the story, characters, enemies, and locations. In the game, the journal is kept by [[Jiminy Cricket]], who was appointed by [[Minnie Mouse|Queen Minnie]] as the royal chronicler.<ref>'''Minnie:''' Oh, and to chronicle your travels, he will accompany you. / '''Jiminy:''' Over here! Cricket’s the name. Jiminy Cricket, at your service. {{cite video game| title = Kingdom Hearts| developer = Square | publisher = Square Electronic Arts | date= 2002-11-15 |platform= PlayStation 2}}</ref>
<!--[[File:Kingdom Hearts Battle Screenshot.png|thumb|A battle in the first ''Kingdom Hearts'']]-->
The games are influenced by their parent franchise, ''[[Final Fantasy]]'',<ref>{{Citation |date= July 2007|title= Tetsuya Nomura Interview|periodical= [[Edge (magazine)|Edge]]|publisher= [[Future Publishing]]|volume= |issue= 177|pages= 80–81|id= |url= |accessdate= 2007-09-28}}</ref> and carry its gameplay elements over into their own action-based, [[hack and slash|hack-and-slash]] system. Like many traditional role-playing games, ''Kingdom Hearts'' features an [[experience point]] system which determines character development. As enemies are defeated, the player gains experience which culminates in a "level-up", where the characters grow stronger and gain access to new [[Statistic (role-playing games)#Skill|abilities]].<ref name="Instructions">{{cite book | author = [[Square Co.|Square]] | year = 2002 | title = ''Kingdom Hearts'' Instruction Booklet | publisher = Square}}</ref> The amount of experience is shared with all party members and each character grows stronger as experience is gained.<ref name="KHgamespot">{{cite web| url = http://www.gamespot.com/ps2/adventure/kingdomhearts/review.html| publisher = [[GameSpot]]| title = ''Kingdom Hearts'' for PlayStation 2 Review| author = Greg Kasavin| date = 2002-09-09| accessdate = 2007-05-13}}</ref>
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