Steampunk
Steampunk adalah subgenre fiksi ilmiah yang menggabungkan teknologi retrofuturistik dan estetika yang terinspirasi oleh mesin uap industrial abad ke-19.[1][2][3] Karya-karya Steampunk sering kali berlatar sejarah alternatif era Victoria atau "Wild West" Amerika, dengan tetap menampilkan masyarakat yang memanfaatkan mesin-mesin bertenaga uap, atau di dunia fantasi yang juga menggunakan tenaga uap.
Steampunk menampilkan teknologi anakronistik atau penemuan retrofuturistik yang kerap dibayangkan oleh orang-orang di abad ke-19 (ini membedakannya dari Neo-Victorianisme[4]). Steampunk juga berakar pada perspektif tentang mode, budaya, gaya arsitektur, dan seni.[5] Teknologi dalam steampunk bisa berupa mesin fiktif seperti yang ditemukan dalam karya H. G. Wells dan Jules Verne.[6] Steampunk juga terkadang menampilkan sejarah alternatif dari berbagai teknologi seperti meriam uap, kapal udara yang lebih ringan dari udara, komputer analog, atau komputer mekanik digital seperti Mesin Analitik ciptaan Charles Babbage.[7][8]
Referensi
- ^ "Definition of steampunk". Oxford University Press. Diakses tanggal 6 October 2012.
- ^ Latham, Rob (2014). The Oxford Handbook of Science Fiction. hlm. 439. ISBN 9780199838844.
- ^ "What Is Steampunk All About? | Gear Gadgets and Gizmos". www.geargadgetsandgizmos.com/. 25 September 2017. Diakses tanggal Feb 23, 2020.
- ^ Nally, Claire (Nov 7, 2016). "EXPERT COMMENT: Steampunk, Neo-Victorianism, and the Fantastic" (Siaran pers). Northumbria University, Newcastle's Newsroom.
- ^ STEAMPUNK (dalam bahasa Inggris). Lulu.com. 2014.
- ^ Campbell, Heather M. (Dec 1, 2010). "Steampunk: Full Steam Ahead". School Library Journal (dalam bahasa Inggris). 56 (12): 52–57. ISSN 0362-8930.
- ^ VanderMeer, Jeff; Chambers, S. J. (2011). The Steampunk Bible: An Illustrated Guide to the World of Imaginary Airships, Corsets and Goggles, Mad Scientists, and Strange Literature. New York: Abrams Image. ISBN 978-0810989580.
- ^ Grossman, Lev (December 14, 2009). "Steampunk: Reclaiming Tech for the Masses". Time. Diarsipkan dari versi asli tanggal December 9, 2009. Diakses tanggal Dec 10, 2009.
Steampunk has been around for at least 30 years, with roots going back further. An early example is K. W. Jeter's 1979 novel Morlock Night, a sequel to H.G. Wells' The Time Machine in which the Morlocks travel back in time to invade 1890s London. Steampunk — Jeter coined the name — was already an established subgenre by 1990, when William Gibson and Bruce Sterling introduced a wider audience to it in The Difference Engine, a novel set in a Victorian England running Babbage's hardware and ruled by Lord Byron, who had escaped death in Greece. ...
Bacaan lanjutan
- Alkon, Paul K. (1994). Science fiction before 1900. ISBN 978-0-8057-0952-0.
- Donovan, Art (2011). The Art of Steampunk: Extraordinary Devices and Ingenious Contraptions from the Leading Artists of the Steampunk Movement. Fox Chapel Publishers. ISBN 978-1-56523-573-1.
- Erlich, Richard D.; Dunn, Thomas P. (1983). Clockwork worlds. ISBN 978-0-313-23026-4.
- Guillemois, Alban (2006). Louis la Lune. ISBN 978-2-226-16675-3.
- Landon, Brooks (2002). Science fiction after 1900. ISBN 978-0-415-93888-4.
- Nevins, Jess (2005). The Encyclopedia of Fantastic Victoriana. MonkeyBrain Books. ISBN 978-1-932265-15-6.
- Perschon, Mike (2018). Steampunk FAQ: All That's Left to Know About the World of Goggles Airships and Time Travel. Hal Leonard. ISBN 978-1617136641.
- Person, Lawrence (Winter 1988). "Nova Express". Volume 2. Austin, TX, USA.
- Slusser, George; Shippey, Tom (1992). Fiction 2000: cyberpunk and the future of narrative. ISBN 978-0-8203-1425-9.
- Suvin, Darko (1983). Victorian science fiction in the UK . ISBN 978-0-8161-8435-4.
- Westfahl, Gary; Slusser, George; Leiby, David (2002). Worlds enough and time. ISBN 978-0-313-31706-4.
- Strongman, Jay (2010). Steampunk: The Art of Victorian Futurism. Korero. ISBN 978-1-907621-03-1.
Pranala luar
Media tentang Steampunk di Wikimedia Commons
- Steampunk Culture Documentary produced by Off Book
- "Steampunk Hangar" at Lumberwoods, Unnatural History Museum An archive of unrealized, implausible inventions by authentic nineteenth- and twentieth-century inventors.