Sidney K. "Sid" Meier (lahir 24 Februari 1954) adalah seorang pemrogram dan desainer permainan video keturunan Kanada-Amerika dari beberapa permainan video strategi dan permainan video simulasi, lalu yang paling dikenal adalah Civilization. Meier turut mendirikan MicroProse tahun 1982 dan merupakan Direktur dari Pengembangan Kreatif untuk pngembang permainan komputer Firaxis Games, yang ia dirikan bersama Jeff Briggs dan Brian Reynolds tahun 1996. Dia telah memenangkan beberapa penghargaan bergengsi untuk kontribusinya kepada industri permainan video.

Sid Meier
Sid Meier pada tahun 2007
Lahir24 Februari 1954 (umur 70)
Sarnia, Ontario, Kanada
AlmamaterUniversitas Michigan
PekerjaanPemrogram permainan video, desainer permainan video, produser permainan video
Tahun aktif1982—sekarang
Tempat kerjaFiraxis Games
Dikenal atasCivilization
Suami/istriSusan Meier
AnakRyan Meier
IMDB: nm1027075 Modifica els identificadors a Wikidata

Permainan

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Berikut ini adalah permainan video yang dikembangkan dan/atau diproduksi oleh Sid Meier:[1]

1980an

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Game Release Notes
Spitfire Ace 1982 The first project in which Meier played a major role in the game creation stage.
Hellcat Ace 1982
Floyd of the Jungle 1982
NATO Commander 1984
Solo Flight 1984
Kennedy Approach 1985
F-15 Strike Eagle 1985
Silent Service 1985 A World War II submarine simulation game, and Meier's first foray out of flight sims.
Crusade in Europe 1985
Decision in the Desert 1985
Conflict in Vietnam 1986
Gunship 1986
Sid Meier's Pirates! 1987
Red Storm Rising 1988 Naval warfare game based on the novel by Tom Clancy.
F-19 Stealth Fighter 1988
F-15 Strike Eagle II 1989
Sword of the Samurai 1989

1990an

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Game Release year Notes
Covert Action 1990
Sid Meier's Railroad Tycoon 1990 A business simulation game that paints the early development of railroads in the United States and Europe. With the release of Sid Meier's Railroads!, this series now has four installments.
Sid Meier's Civilization 1991 A megahit turn-based strategy game, sparking Meier's most successful game franchise to date that sold over 8 million copies as of 2008.[2]
Pirates! Gold 1993
Sid Meier's Colonization 1994 A turn-based strategy game themed on the early European colonization of the New World.
Sid Meier's Civilization II 1996 Follow-up to Sid Meier's successful Civilization; Brian Reynolds was lead designer on the game.
Magic: The Gathering 1997 This would be the last game that Sid Meier worked on for MicroProse.
Sid Meier's Gettysburg! 1997 Sid Meier's first real-time tactical game.
Sid Meier's Antietam! 1998 Sid Meier's Gettysburg and Antietam are part of his Civil War set.
Sid Meier's Alpha Centauri 1999 Brian Reynolds was lead designer on this adaptation of Civilization to an outer space theme.

2000an

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Game Release Notes
Sid Meier's Civilization III 2001 Jeff Briggs designed the third installment of the series, with more complex rules, graphics and gameplay.
Sid Meier's SimGolf 2002 A golfing simulation in which the player built their own golf course and played it against computer players, co-created by Maxis. (Not to be confused with Maxis' 1996 title SimGolf.)
Sid Meier's Pirates! 2004 Follow-up to the acclaimed Pirates! game from 1987, updating the graphics and featuring some entirely new gameplay elements.
Sid Meier's Civilization IV 2005 Designed by Soren Johnson. A full 3D engine replaces the isometric maps of Civilization II and III.
Sid Meier's Railroads! 2006 When Take 2 shut down PopTop Software and folded it into Firaxis, Meier once again became responsible for the Railroad Tycoon series, and this is billed as the sequel to Railroad Tycoon 3.
Sid Meier's Civilization Revolution 2008 A seventh generation console edition of Civilization.
Sid Meier's Pirates! Mobile 2008 The game was developed and published by Oasys Mobile and was led by one of the original programmers for Pirates! Gold.
Sid Meier's Railroad Tycoon Mobile Developed by Blue Heat and published by Oasys Mobile. This mobile version allows players to build their own transportation empire.
Sid Meier's Civilization IV: Colonization 2008 A 2008 remake of the 1994 Colonization, and a standalone game based on the Civilization IV engine.

2010an

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Game Release Notes
Sid Meier's Civilization V 2010 Headed by Jon Shafer, new features include Social Policy (which replaces "Civics" system), unit stacking change, City-States, fully animated leaders and replacing the squares on the board with hexagons.
Sid Meier's CivWorld 2011 A massively multiplayer online game that runs on Adobe Flash, and was released on Facebook.

Refereni

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  1. ^ Sid Meier bio Diarsipkan 2013-01-20 di Wayback Machine. from Firaxis Games website
  2. ^ Martin, Matt (2008-03-12). "Grand Theft Auto series has sold 66 million units to date". GamesIndustry.biz]. Diakses tanggal 2008-04-01. 

Pranala luar

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