Modul:Sports results
-- Module to build results cross-tables for standings in Sports
-- See documentation for details
require('Module:No globals')
local p = {}
-- Main function
function p.main(frame)
-- Get the args, stripping out blank values
local getArgs = require('Module:Arguments').getArgs
local Args = getArgs(frame, {parentFirst = true})
-- Exit early if we are using section transclusion for a different section
if (Args['transcludesection'] and Args['section'])
and Args['transcludesection'] ~= Args['section'] then
return ''
end
-- Declare locals
local t = {}
local t_footer = {}
local t_return = {}
local team_list = {}
local notes_exist = false
local ii, ii_fw, bg_col, team_name, team_code_ii, ii_start, ii_end
-- Optional custom team header
local team_header = Args['team_header'] or 'Home \\ Away'
-- Number of legs
local legs = tonumber(Args['legs']) or 1
-- Edit links if requested
local baselink = frame:getParent():getTitle()
if mw.title.getCurrentTitle().text == baselink then baselink = '' end
local template_name = Args['template_name']
or (baselink ~= '' and (':' .. baselink))
or ''
local edit_links = template_name == '' and ''
or frame:expandTemplate{ title = 'navbar',
args = { mini=1, style='float:right', template_name} }
-- Get the custom start point for the table (most will start by default at 1)
local top_pos = tonumber(Args['highest_pos']) or 1
-- Get the custom end point for the table (unrestricted if bottom_pos is < top_pos)
local bottom_pos = tonumber(Args['lowest_pos']) or 0
local N_teams = top_pos - 1 -- Default to 0 at start, but higher number needed to skip certain entries
-- Load some other modules
local p_sub = require('Module:Sports table/sub')
-- Read in number of consecutive teams (ignore entries after skipping a spot)
ii_start = N_teams
while Args['team'..N_teams+1] ~= nil and (bottom_pos < top_pos or N_teams < bottom_pos) do
N_teams = N_teams+1
-- Sneakily add it twice to the team_list parameter, once for the actual
-- ranking, the second for position lookup in sub-tables
-- This is possible because Lua allows both numbers and strings as indices.
team_list[N_teams] = Args['team'..N_teams] -- i^th entry is team X
team_list[Args['team'..N_teams]] = N_teams -- team X entry is position i
end
ii_end = N_teams
-- Get team to show
local ii_show = team_list[Args['showteam']] -- nil if non-existant
-- Set the font size
local font_size=Args['font_size'] or '100%'
-- Create header
-- Open table
table.insert(t,'{|class="wikitable plainrowheaders" style="text-align:center;font-size:'..font_size..';"\n')
-- Table title
if Args['title'] then
table.insert(t,'|+ ' .. Args['title'] .. '\n')
end
-- First column
t_return.count = 0 -- Dummy parameter, using subfunction call seems best at this point because both module are intertwined
t_return.tab_text = t -- Actual text
t_return = p_sub.colhead(t_return,'auto', edit_links .. ' ' .. team_header)
-- Other columns passed to subfunction
t_return = p.header(t_return,Args,p_sub,N_teams,team_list,legs)
t = t_return.tab_text
-- Random value used for uniqueness
math.randomseed( os.clock() * 10^8 )
local rand_val = math.random()
local note_string, note_id
local note_id_list = {}
-- Now create individual rows
for ii=top_pos,N_teams do
-- Get team info
team_code_ii = team_list[ii]
team_name = Args['name_'..team_code_ii] or team_code_ii
local ii_style = 'text-align:right;'
.. (ii and ii == ii_show and 'font-weight:bold;' or '')
-- Team names
table.insert(t,'|- \n') -- New row
table.insert(t,'! scope="row" style="'
.. ii_style ..'"| '..team_name..'\n') -- Position number
-- Now include note to match results if needed
for jj=top_pos,N_teams do
local team_code_jj = team_list[jj]
if ii == jj then
-- Nothing
else
for l=1,legs do
local m = (legs == 1) and 'match_' or 'match' .. l .. '_'
local match_note = Args[m ..team_code_ii..'_'..team_code_jj..'_note']
if match_note then
notes_exist = true
-- Only when it exist
-- First check for existence of reference for note
if not (Args['note_'..match_note] or Args[m ..match_note..'_note']) then
-- It's the entry
-- Add random end for unique ID if more tables are present on article (which might otherwise share an ID)
note_id = '"table_note_'..team_code_ii..'_'..team_code_jj..rand_val..'"'
note_id_list[team_code_ii..'_'..team_code_jj] = note_id
note_string = frame:expandTemplate{ title = 'efn',
args = { group='Table_notes', name=note_id, match_note} }
else
-- Check for existence elsewhere
local note_local_num = team_list[match_note] or ii_end + 1
if note_id_list[match_note] or ((note_local_num >= ii_start) and (note_local_num <= ii_end)) then
-- It exists
note_id = '"table_note_'..match_note..rand_val..'"' -- Identifier
note_string = frame:extensionTag{ name = 'ref',
args = { group = 'lower-alpha', name = note_id} }
else
-- Now define the identifier for this
-- Add random end for unique ID
note_id = '"table_note_'..match_note..rand_val..'"'
note_id_list[match_note] = note_id
-- Call refn template
note_string = frame:expandTemplate{ title = 'efn',
args = { group='Table_notes', name=note_id, Args['note_'..match_note]} }
end
end
-- Now append this to the match result string
Args[m..team_code_ii..'_'..team_code_jj] = (Args[m..team_code_ii..'_'..team_code_jj] or '–')..note_string
end
end
end
end
-- Then individual results
t = p.row(t,Args,N_teams,team_list,ii,ii_show,legs)
end
-- Close table
table.insert(t, '|}\n')
-- Get info for footer
local update = Args['update']
or 'unknown'
local start_date = Args['start_date']
or 'unknown'
local source = Args['source']
or frame:expandTemplate{ title = 'citation needed',
args = { reason='No source parameter defined', date=os.date('%B %Y') } }
-- Create footer text
-- Date updating
if string.lower(update)=='complete' then
-- Do nothing
elseif update=='' then
-- Empty parameter
table.insert(t_footer,'Updated to match(es) played on unknown. ')
elseif string.lower(update)=='future' then
-- Future start date
table.insert(t_footer,'First match(es) will be played on '..start_date..'. ')
else
table.insert(t_footer,'Updated to match(es) played on '..update..'. ')
end
table.insert(t_footer,'Source: '..source)
if (Args['matches_style'] or '') == 'FBR' then
table.insert(t_footer, Args['team_header']
and '<br />Colours: Blue = left column team win; Yellow = draw; Red = top row team win.'
or '<br />Colours: Blue = home team win; Yellow = draw; Red = away team win.')
elseif (Args['matches_style'] or '') == 'BSR' then
table.insert(t_footer, Args['team_header']
and '<br />Colours: Blue = left column team win; Red = top row team win.'
or '<br />Colours: Blue = home team win; Red = away team win.')
end
if Args['a_note'] then
table.insert(t_footer, '<br />For upcoming matches, an "a" indicates there is an article about the rivalry between the two participants.')
end
if Args['ot_note'] then
table.insert(t_footer, '<br />Matches with background in a lighter colour were decided after overtime.')
end
-- Add notes (if applicable)
if notes_exist then
table.insert(t_footer,'<br>Notes:')
-- As reflist size text
t_footer = '<div class="reflist">'..table.concat(t_footer)..'</div>'
t_footer = t_footer..frame:expandTemplate{ title = 'notelist', args = { group='Table_notes'} }
else
-- As reflist size text
t_footer = '<div class="reflist">'..table.concat(t_footer)..'</div>'
end
-- Add footer to main text table
table.insert(t,t_footer)
-- Rewrite anchor links
for k=1,#t do
if t[k]:match('%[%[#[^%[%]]*%|') then
t[k] = mw.ustring.gsub(t[k], '(%[%[)(#[^%[%]]*%|)', '%1' .. baselink .. '%2')
end
end
return table.concat(t)
end
-- Other functions
local function get_short_name(s, t, n, ss)
-- return short name if defined
if s and s ~= '' then
return s
end
-- deflag if necessary
if ss and n then
if ss == 'noflag' then
n = mw.ustring.gsub(n, '%[%[[Ff][Ii][Ll][Ee]:[^%[%]]*%]%]', '')
elseif ss == 'flag' then
n = mw.ustring.gsub(n, '(<span class="flagicon">%s*%[%[[Ff][Ii][Ll][Ee]:[^%[%]]*link=)[^%|%[%]]*(%]%][^<>]*</span>)%s*%[%[([^%[%]%|]*)%|[^%[%]]*%]%]', '%1%3%2')
n = mw.ustring.gsub(n, ' (</span>)', '%1')
end
end
-- replace link text in name with team abbr if possible
if n and t and n:match('(%[%[[^%[%]]*%]%])') then
n = mw.ustring.gsub(n, '(%[%[[^%|%]]*%|)[^%|%]]*(%]%])', '%1' .. t .. '%2')
n = mw.ustring.gsub(n, '(%[%[[^%|%]]*)(%]%])', '%1|' .. t .. '%2')
return n
end
-- nothing worked, so just return the unlinked team abbr
return t or ''
end
local function get_score_background(s, c)
local s1, s2
-- Define the colouring
local wc, lc, tc
if c == 'level2' then
wc, lc, tc = '#CCF9FF', '#FCC', '#FFC' -- blue2, red2, yellow2
elseif c == 'level3' then
wc, lc, tc = '#DDFCFF', '#FDD', '#FFD' -- blue3, red3, yellow3
elseif c == 'level4' then
wc, lc, tc = '#EEFFFF', '#FEE', '#FFE' -- blue4, red4, yellow4
else
wc, lc, tc = '#BBF3FF', '#FBB', '#FFB' -- blue1, red1, yellow1
end
-- delink if necessary
if s:match('^%s*%[%[[^%[%]]*%|([^%[%]]*)%]%]') then
s = s:match('^%s*%[%[[^%[%]]*%|([^%[%]]*)%]%]')
end
if s:match('^%s*%[[^%[%]%s]*%s([^%[%]]*)%]') then
s = s:match('^%s*%[[^%[%]%s]*%s([^%[%]]*)%]')
end
-- get the scores
s1 = tonumber(mw.ustring.gsub( s or '',
'^%s*([%d][%d]*)%s*–%s*([%d][%d]*).*', '%1' ) or '') or ''
s2 = tonumber(mw.ustring.gsub( s or '',
'^%s*([%d][%d]*)%s*–%s*([%d][%d]*).*', '%2' ) or '') or ''
-- return colouring if possible
if s1 ~= '' and s2 ~= '' then
return (s1 > s2) and wc or ((s2 > s1) and lc or tc)
else
return 'transparent'
end
end
local function format_score(s)
s = mw.ustring.gsub(s or '', '^%s*([%d]+)%s*[–−—%-]%s*([%d]+)', '%1–%2')
s = mw.ustring.gsub(s, '^%s*([%d]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d]+)', '%1–%2')
s = mw.ustring.gsub(s, '^%s*(%[%[[^%[%]]*%|[%d]+)%s*%-%s*([%d]+)', '%1–%2')
s = mw.ustring.gsub(s, '^%s*(%[[^%[%]%s]*%s+[%d]+)%s*%-%s*([%d]+)', '%1–%2')
s = mw.ustring.gsub(s, '^%s*(%[%[[^%[%]]*%|[%d]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d]+)', '%1–%2')
s = mw.ustring.gsub(s, '^%s*(%[[^%[%]%s]*%s+[%d]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d]+)', '%1–%2')
return s
end
function p.header(tt,Args,p_sub,N_teams,team_list,legs)
local ii, team_code_ii, short_name
legs = legs or 1
-- Set match column width
local col_width = Args['match_col_width'] or '28'
-- Get some default values in case it doesn't start at 1
local top_pos = tonumber(Args['highest_pos']) or 1
for l=1,legs do
for ii=top_pos,N_teams do
team_code_ii = team_list[ii]
short_name = get_short_name(Args['short_'..team_code_ii],
team_code_ii, Args['name_'..team_code_ii], Args['short_style'] or '')
local bl = legs > 1 and ii == top_pos and ' style="border-left:2px solid #aaa;"' or ''
tt = p_sub.colhead(tt,col_width .. bl,short_name)
end
end
return tt
end
function p.row(tt,Args,N_teams,team_list,ii,ii_show,legs)
-- Note ii is the row number being shown
local jj, fw, bg, result, result_extra, team_code_ii, team_code_jj
legs = legs or 1
-- Set score cell style
local matches_style = Args['matches_style'] or ''
team_code_ii = team_list[ii]
-- Get some default values in case it doesn't start at 1
local top_pos = tonumber(Args['highest_pos']) or 1
for l=1,legs do
for jj=top_pos,N_teams do
team_code_jj = team_list[jj]
local m = (legs == 1) and 'match_' or 'match' .. l .. '_'
result = Args[m..team_code_ii..'_'..team_code_jj] or ''
result_extra = Args['result_'..team_code_ii..'_'..team_code_jj] or ''
local bl = legs > 1 and jj == top_pos and 'border-left:2px solid #aaa;' or ''
if ii == jj or result == 'null' then
-- Solid cell
fw = 'font-weight:' .. (ii==ii_show and 'bold' or 'normal') .. ';'
bg = 'background:transparent;'
-- Grey background color for solid cell
if Args['solid_cell'] == 'grey' then
table.insert(tt,'| style="'..fw..bl..'background:#bbb;" |\n')
else
table.insert(tt,'| style="'..fw..bl..bg..'" | —\n')
end
else
-- Content cell
-- Set bolding and background
fw = 'font-weight:' .. ((ii==ii_show or jj == ii_show) and 'bold' or 'normal') .. ';'
bg = 'background:transparent;'
-- Reformat dashes
if result ~= '' then
result = format_score(result)
end
-- Background coloring if enabled
if matches_style == 'FBR' and result ~= '' then
if result_extra == 'OT' then
bg = 'background:' .. get_score_background(result,'level2') .. ';'
elseif result_extra == 'PK' then
bg = 'background:' .. get_score_background(result,'level3') .. ';'
else
bg = 'background:' .. get_score_background(result,'') .. ';'
end
elseif matches_style == 'BSR' and result ~= '' then
if result_extra == 'OT' then
bg = 'background:' .. get_score_background(result,'level3') .. ';'
else
bg = 'background:' .. get_score_background(result,'') .. ';'
end
end
table.insert(tt,'| style="white-space:nowrap;'..fw..bl..bg..'" |'..result..'\n')
end
end
end
return tt
end
return p