Modul:Build bracket/doc
Modul ini menggunakan Lua: |
Penggunaan
sunting{{Build bracket
| RD1 =
| RD1-seed1 =
| RD1-team1 =
| RD1-score1 =
...
}}
Per MOS:ACCESS#Font size dan MOS:SMALLFONT, "hindari penggunaan ukuran font yang lebih kecil di elemen yang sudah menggunakan ukuran font yang lebih kecil, seperti kotak info, kotak navigasi, dan bagian referensi". Karena teks template ini sudah dikurangi menjadi 90% dari ukuran normal, penggunaan template {{Small}} atau tag <small>...</small>
dalam template ini menghasilkan ukuran font 77% dari halaman default, jauh di bawah minimum 85% yang ditentukan dalam pedoman terkait.
Parameter
suntingParameter | Keterangan | Default |
---|---|---|
maxround |
final round to display. This parameter should be omitted unless it is less than the default value set by rounds . |
|
minround |
first round to display. | 1
|
height |
the amount of vertical visibility desired for the bracket. Creates a vertical scroll bar. Enter a number with units (e.g., 30em or 480px ). |
|
col-spacing |
the amount of horizontal space between rounds. Enter as a plain number (e.g., 10 for 10px). |
5
|
seed-width |
the width of the cells for seeds. Plain numbers are assumed to be in px units (e.g., 25 for 25px 2em for 2em) |
25
|
team-width |
the width of the cells for team names. Plain numbers are assumed to be in px units (e.g., 200 for 200px or 15em for 15em) |
150
|
score-width |
the width of the cells for scores. Plain numbers are assumed to be in px units (e.g., 25 or 25px 2em for 2em) |
25
|
seeds |
set to no to omit seeds in in all matches. set to yes to show seed cells to show for all matches. |
|
legs |
the number of legs for all rounds. Use RDm-legs to individually set columns. Use RDm-legsk to individually set teams. |
1
|
autolegs |
set to yes to automatically generate score cells per team. If legs or RDm-legs is used, autolegs will be set to no . |
no
|
byes |
set to yes to hide any team cells that are empty. Use RDm-byes for all matches under column m. Use RDmh-byes for matches under header h only in column m. |
no
|
show-bye-paths |
set to yes to replace any team cells that that are hidden byes with a path. |
no
|
aggregate |
set to yes to add an aggregate score box to each match. Only matches with two or more legs will show the aggregate score box. |
no
|
boldwinner |
set to yes to automatically bold the seed/team/score with the higher score in each match. |
no
|
shift |
vertically shifts all of the entries by the number entered. Use RDm-shift for individual in columns. |
0
|
RDm , RDmh |
The header text of the (alpha hth) header in column m (e.g., RD1 or RD1a for the first header and RD1b for the second header in column 1). |
|
RDm-seedk |
The seed of the kth team in column m. Alternatively, use RDmh-seedk for the kth team under header mh. |
|
RDm-teamk |
The name of the kth team in column m. Alternatively, use RDmh-teamk for the kth team under header mh. |
|
RDm-scorek |
The score of the kth team in column m. Alternatively, use RDmh-scorek for the kth team under header mh. Append the suffix -l for the lth leg or -agg for the aggregate score. |
|
RDm-textk |
The text above the kth match in column m. Alternatively, use RDmh-textk for the kth match under header mh. |
|
RDm-groupk |
The text for the kth group in column m. Group text will appear to the left of whenever two paths meet. | |
RD-shade |
the background color (in hex format, e.g. #ABCDEF ) of all headers. Use RDm-shade or RDmh-shade for individual headers. |
#F2F2F2
|
RDm-RD(m+1)-path [a] |
set to no or 0 to omit the paths from round m to round m+1. |
yes
|
paramstyle [b] |
set to numbered change the parameter name style of RDm-textk , RDm-seedk , RDm-teamk , and RDm-scorek to a numbered notation (|1= ,|2= ...). Set |seeds=yes add seeds. |
indexed
|
Parameter hierarchy
sunting- Whenever there are multiple headers in a single column, more than one parameter may be assigned to a cell value. For example, in the following bracket, both
|RD1-team3=
and|RD1b-team1=
can be used to assign the third team in the first column. By default, entries with subheader prefixes will override those without. In the below example,RD1b-team1
will override any value that has been set byRD1-team3
.
Upper round | |||
Lower round | |||
RD1-team3 or RD1b-team1 | |||
- Parameters used in articles take precedence over parameters used in the template itself. For example, suppose ArticleX used the template NTeamBracket, and suppose NTeamBracket had the parameter
|RD1-seed1=1
set. If ArticleX implemented{{NTeamBracket|RD1-seed1=2}}
, then the first team in round 1 would have a seed of 2.
Contoh
suntingText
sunting{{Build bracket
| RD1-text1 = Text 1
| RD1-text2 = Text 2
| RD2-text1 = Text 3
| RD1 =
| RD1-seed1 =
| RD1-team1 =
| RD1-score1 =
...
}}
Grup
sunting{{Build bracket
| RD1-group1 = Group 1
| RD1-group2 = Group 2
| RD2-group1 = Group 3
| RD1 =
| RD1-seed1 =
| RD1-team1 =
| RD1-score1 =
...
}}
Legs
sunting{{Build bracket
| legs = 2
| RD1-legs = 3
| RD1 =
| RD1-seed1 =
| RD1-team1 =
| RD1-score1-1=
| RD1-score1-2=
| RD1-score1-3=
...
}}
Aggregate
sunting{{Build bracket
| legs=2
| aggregate=y
| RD1 =
| RD1-seed1 =
| RD1-team1 =
| RD1-score1-1 =
| RD1-score1-2 =
| RD1-score1-agg=
...
}}
Byes
sunting{{Build bracket
| RD1-byes = y
| RD1 =
| RD1-seed1 =
| RD1-team1 = Team 1
| RD1-score1 =
| RD1-seed2 =
| RD1-team2 = Team 2
| RD1-score2 =
...
}}
Numbered parameters
sunting{{Build bracket
| paramstyle = numbered
| RD1 =
| Text 1 | Team 1 | S1 | Team 2 | S2
| Text 2 | Team 3 | S3 | Team 4 | S4
...
}}