Eksperimen boneka Bobo
Eksperimen boneka Bobo adalah nama kolektif untuk serangkaian eksperimen yang dilakukan oleh psikolog Albert Bandura untuk menguji teori pemahaman sosial buatannya. Antara 1961 dan 1963, ia mengkaji perilaku anak-anak setelah mereka menyaksikan model dewasa yang bertindak agresif terhadap boneka Bobo.
Bacaan tamabahn
- A. Bandura & R.H. Walters (1959). Adolescent Aggression, New York, New York, US:Ronald Press.
- A. Bandura, (1962) Social Learning through Imitation, Lincoln, Nebraska, US:University of Nebraska Press.
- Bandura, A., & Walters, R. (1963). Social learning and personality development. New York: Holt, Rinehart and Winston
- A. Bandura (1975) Social Learning & Personality Development, New York :Holt, Rinehart & Winston.
- A. Bandura (1976) Social Learning Theory. New Jersey, US: Prentice-Hall.
- A. Bandura (1986) Social Foundations of Thought and Action.[perlu rujukan lengkap]
Referensi
- Anderson, Craig A.; Bushman, Brad J. (2001). "Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature" (PDF). Psychological Science. 12 (5): 353–359. doi:10.1111/1467-9280.00366. JSTOR 40063648. PMID 11554666. Diarsipkan dari versi asli (PDF) tanggal May 24, 2013. Diakses tanggal May 23, 2013.
- Anderson, Craig A.; Dill, Karen E. (2000). "Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and in Life" (PDF). Journal of Personality and Social Psychology. 78 (4): 772–790. doi:10.1037/0022-3514.78.4.772. PMID 10794380.
- Bandura, A. (1965). "Influence of models' reinforcement contingencies on the acquisition of imitative responses". Journal of Personality and Social Psychology. 1 (6): 589–595. doi:10.1037/h0022070. PMID 14300234.
- Bandura, A.; Ross, D.; Ross, S. A. (1961). "Transmission of aggression through the imitation of aggressive models". Journal of Abnormal and Social Psychology. 63 (3): 575–582. doi:10.1037/h0045925. PMID 13864605.
- Bandura, A.; Ross, D.; Ross, S. A. (1963). "Imitation of film-mediated aggressive models". Journal of Abnormal and Social Psychology. 66 (1): 3–11. doi:10.1037/h0048687. PMID 13966304.
- Bartholow, Bruce D.; Anderson, Craig A. (2002). "Effects of Violent Video Games on Aggressive Behavior: Potential Sex Differences". Journal of Experimental Social Psychology. 38 (3): 283–290. doi:10.1006/jesp.2001.1502.
- Bar-on, M. E.; et al. (2001). "Media Violence: Report of the Committee on Public Education". Pediatrics. 108 (5): 1222–1226. doi:10.1542/peds.108.5.1222 . PMID 11694708.
- Black, Stephen L.; Bevan, Susan (1992). "At the movies with Buss and Durkee: A natural experiment on film violence". Aggressive Behavior. 18 (1): 37–45. doi:10.1002/1098-2337(1992)18:1<37::aid-ab2480180105>3.0.co;2-3.
- Boeree, C. George (2006). "Personality Theories: Albert Bandura, 1925-present". Diakses tanggal July 16, 2015. [Personal website of Prof. emeritus C.G. Boeree, Shippensburg University.][butuh sumber yang lebih baik]
- Ferguson, Christopher J. (2010). "Blazing Angels or Resident Evil? Can Violent Video Games Be a Force for Good?" (PDF). Review of General Psychology. 14 (2): 68–81. CiteSeerX 10.1.1.360.3176 . doi:10.1037/a0018941.
- Gauntlett, David (2005). Moving Experiences: Media Effects and Beyond (Volume 13 of Acamedia research monographs) (edisi ke-2nd). Bloomington, IN, USA: Indiana University Press. ISBN 0861966554. Diakses tanggal July 15, 2015.[halaman dibutuhkan]
- Hart, K.E.; Kritsonis, W.A. (2006). "Critical analysis of an original writing on social learning theory: Imitation of film-mediated aggressive models". National FORUM of Applied Educational Research Journal. 19 (3): 1–7. [Note, per the CV of Prof. Kritsonis, Prairie View A&M University (see [1]), this journal is a forum for publishing mentored doctoral student research.][butuh sumber yang lebih baik]
- Hock, Roger R. (2009). Forty Studies that Changed Psychology (edisi ke-6th). Upper Saddle River, NJ: Pearson Education.
- Isom, Margaret Delores (1998). "Albert Bandura: Social learning theory". Diarsipkan dari versi asli tanggal February 14, 2003. Diakses tanggal July 16, 2015. [Apparently from the discontinued website of Prof. M.D. Isom, formerly of the College of Criminology and Criminal Justice, Florida State University, original dead link, [2].] [butuh sumber yang lebih baik]
- Loye, David; Gorney, Roderic; Steele, Gary (1977). "An Experimental Field Study". Journal of Communication. 27 (3): 206–216. doi:10.1111/j.1460-2466.1977.tb02149.x.
- Murray, John P. (1995). "Children and Television Violence" (PDF). Kansas Journal of Law & Public Policy. 4 (3): 7–14. Diarsipkan dari versi asli (PDF) tanggal July 16, 2015. Diakses tanggal July 16, 2015. See also [3], both accessed 15 July 2015.
- Sharon, Tanya; Woolley, Jacqueline D. (2004). "Do monsters dream? Young children's understanding of the fantasy/reality distinction". British Journal of Developmental Psychology. 22 (2): 293–310. doi:10.1348/026151004323044627.
- Stein, Aletha H.; Friedrich, Lynette Kohn (1972). "Television Content and Young Children's Behavior". In J. P. Murray, E. A. Rubinstein and G. A. Comstock, eds., Television and Social Behavior, Volume 2: Television and Social Learning (pp. 202–317). Washington, DC: US Government Printing Office.
- Wortman, Camille B.; Loftus, Elizabeth F.; Weaver, Charles A. (1998). Psychology (edisi ke-5th). New York, NY: McGraw-Hill.[halaman dibutuhkan][butuh sumber yang lebih baik]
- Yates, Bradford L. "Modeling Strategies for Prosocial Television: A Review". AEJMC Southeast Colloquium, Lexington, KY, USA March 4–6, 1999. Diakses tanggal July 16, 2015. [A paper presented by University of Florida doctoral student B.L. Yates to the Open Paper Competition of this regional Association for Education in Journalism and Mass Communication conference; faculty advisor unknown.][sumber tepercaya?][butuh sumber yang lebih baik]
- McGloin, Farrar & Fishlock (2015). "Triple whammy! Violent games and violent controllers". Journal of Communication.